Razorwing Griffon: Difference between revisions

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{{Circlebox
[[Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]] [[:Category:Warbeast|Warbeast]]  ([[:Category:Legacy|Legacy]] [[:Category:Prime|Prime]])
|n=Razorwing {{Griffon}}
|{{Circle}} {{Light Warbeast}} }} [[Category: Model]]
{{4P|Devourer's Host}}


''Razorwing griffons plunge into battle with the piercing shrieks of birds of prey, diving brutally into enemy formations. Flying just a few feet above the ground, they move like threshers across crops of wheat. The griffons use their sharp-edged blades to slash through ranks of infantry, leaving a bloody trail of the dead and dying to mark their passage.''
[[Category:Devourer's Host]]
[[Category:Prime]]
[[Category:Legacy]]
[[Category:Circle Orboros]]
[[Category:Warbeast]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = {{PAGENAME}}
| name  = Argus
| image = Razorwing Griffon.jpg
| base  = 40mm
| base  = Medium
| hp    = 21
| spd  = 7
| spd   = 6
| str   = 8
| mat  = 5
| mat  = 6
| def  = 14
| rat 
| def  = 15
| arm  = 14
| arm  = 14
| cmd 
| fury  = 3
| fury  = 3
| thrs = 8
| thr = 12
| hp    = 22
| cost = 6
| cost  = 7
| fa = 4
| fa    = U
| abilities =  
{{AbilitySingle  | Trample Power Attack}}
{{AbilitySingle  | Slam Power Attack}}
{{AbilitySingle  | Headbutt Power Attack}}
{{AbilitySingle | Gladiator}} 
{{AbilitySingle | Flight}}
{{AbilitySingle | Blade Rush}}                   
}}
}}


{{Warbeast}}
==Weapons==
 
{{Weapon | weapon= Claw Blades| type = M | rng = 1 | rof = - | aoe = - | pow = 11| loc = X2  | abilities = {{AbilitySingle|Open Fist}} }}
=== Abilities ===
* {{Flight}}
* {{Blade Rush}}
* {{Threshing Blades}}
* {{Trample Power Attack}}


===Weapons ===
{|class="wikitable"
{{melee|Clawing Blades (x2)|0.5|4|12|
* {{Open Fist}} }}
|}


=== Animus ===
==Warbeast Rules==
{{Spellbox|
{{Category:Warbeast|Warbeast}}
{{Amuck}}
===Animus===
}}
{{Spellbox|Amuck}}


===Theme Forces===
==Errata==
* {{Secret Masters}}
No Errata specifically for this model.  
* {{si|The Bones of Orboros}}
* {{The Devourer's Host}}
* {{The Wild Hunt}}. In this theme, when {{PAGENAME}} casts its own animus, the COST is reduced by 1.


==Changes and Updates==
===Mk3 to Mk4===
* Melee range from 0.5 inches to 1 inch.
* Circular vision removed due to rear arcs being removed.


= Thoughts on {{PAGENAME}} =
==Lore==
=== {{PAGENAME}} in a nutshell===
''Razorwing griffons plunge into battle with the piercing shrieks of birds of prey, diving brutally into enemy formations. Flying just a few feet above the ground, they move like threshers across crops of wheat. The griffons use their sharp-edged blades to slash through ranks of infantry, leaving a bloody trail of the dead and dying to mark their passage.''
The Razorwing is a trample machine. For just 2 fury (animus + the trample) it can trample 10" anywhere, attack at MAT 6 + 3d6 and hit at STR 12 + 2d6 - and nothing can stop it. As with most trample-based models, though, you need the opponent to leave their stuff neatly laid out for you if you want a good turn with this model.
 
It can trade well in a normal melee but, if your caster/playstyle can't set it up with decent tramples on most turns, you may be better off taking the [[Scarsfell Griffon]] because of its Stealth and additional initial attack.
 
=== Combos & Synergies ===
* [[Kromac the Ravenous]] - Warpath helps its trample threat range, and its trample helps warpath.
* [[Una the Skyhunter]] - trampling can set these guys up to provide flank bonuses for other griffons, and the feat means they can catch even more models in the tramples.
* [[The Wild Hunt]] - in this theme force its animus is at 0 cost
 
=== Drawbacks & Downsides ===
* You need a landing spot at the end of your trample, which means you can only trample stuff within 8.4" of your start position.
** Enemy don't normally end their turn that close to a light warbeast, lined up in a conga line.
** Enemy that get that close to a light warbeast normally kill the light warbeast.
* There are lots of other options in Circle that fill the "kill infantry" job slot. For example the [[Rotterhorn Griffon]] is more reliable at killing infantry.
* You can't buff a trample the same way you can a charge ([[Hunter's Mark]], [[Blood Spiller]], etc). So your threat range is quite predictable.
 
=== Tricks & Tips===
* Remember it can two-handed throw medium-based models. Although the lower STR makes it less likely to work, most people simply don't expect it from a light warbeast.
* Your trample damage roll is the model's STR + 4 + 2d6. (It's ''not'' the weapon's P+S + 4 + 2d6)


=Other=
==Trivia==
===Trivia===
Released in [[Hordes: Gargantuans]] (2013)
Released in [[Hordes: Gargantuans]] (2013)


===Other Circle models===
==Battle Reports==
{{Index Circle}}


===Rules Clarifications===
==Videos==
{{RC Open Fist}}
{{RC Warbeast}}
{{RC Flight}}
{{RC Blade Rush}}
{{RC Threshing Blades}}
{{RC Trample Power Attack}}
{{RC Amuck}}

Latest revision as of 20:50, 3 February 2024

Circle Orboros Devourer's Host Warbeast (Legacy Prime)

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATDEFARMFURYTHR
Health = 21
FA = 4
Cost = 6651414312
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)

Flight
Flight
This model can fly.
  • Interaction with terrain:
    • Treat storm terrain as rough terrain while advancing.
    • Treat all other non-impassable terrain as open terrain while advancing.
    • Obstructions can be advanced through if the model has enough movement to move comletely past the obstruction.
    • Obstructions can be moved onto if the obstructions are large enough to accomodate the flying model's base.
    • Models without flight ignores the continuous effects from the following hazards, unless they become knocked down within the hazard:
      • Acid Bath
      • Burning Earth
  • Interaction with other models
    • Other models can be moved through if the flying model has enough movement to move completely past the other model.
  • Interaction with power attacks
    • Ignore intervening models when declaring the flying model's charge target.
    • Do not stop its movement when it contacts an obstacle, obstruction, or another model while charging, slam power attacking, or trampling.
    • Unintential movement is not advancing (pushes slams). This way, a model with flight can be slammed into an obstruction.
  • Other effects

No errata for Flight (Create)


Blade Rush
While making a trample power attack, this model does not stop when it contacts a model with a medium or larger base, an obstacle, or an obstruction. This model makes trample attacks against models regardless of their base size. This model cannot hit models occupying buildings with its trample power attacks.

No errata for Blade Rush (Create)



Weapons

Claw Blades
 RNG   ROF   AOE   POW   LOCATION 
1 - - 11 X2

Open Fist
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Open Fist (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Amuck Cost RNG AOE POW DUR OFF
1 6 - - Turn No
When target friendly Faction warbeast makes a power attack or special attack, its attack rolls are boosted. Amuck lasts for one turn.
No errata for Amuck (Create)


Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

  • Melee range from 0.5 inches to 1 inch.
  • Circular vision removed due to rear arcs being removed.

Lore

Razorwing griffons plunge into battle with the piercing shrieks of birds of prey, diving brutally into enemy formations. Flying just a few feet above the ground, they move like threshers across crops of wheat. The griffons use their sharp-edged blades to slash through ranks of infantry, leaving a bloody trail of the dead and dying to mark their passage.

Trivia

Released in Hordes: Gargantuans (2013)

Battle Reports

Videos