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{{Cryxbox|{{Cryx}} {{Light Warjack}} }} [[Category: Model]]
Cryx Blackfleet Dark Host Light Warjack
{{4P|n=two Prime Armies|'''Dark Host''' and '''Black Fleet'''}}
[[Category:Dark Host]]
 
[[Category:Cryx]]
''Unlike the Deathripper, the Defiler avoids close combat. Instead it fires on the enemy from a distance with its sludge cannon, which spews concentrated, caustic poison that consumes metal and stone more easily than flame eats wood. Faced with the potential of its arc node and the horrendous wounds caused by its sludge cannon, enemies often desperately try to close and deal with this bonejack before their allies are torn apart.''
[[Category:Blackfleet]]
 
[[Category:Light]]
=Basic Info=
[[Category:Warjack]]
{{Infobox-Model
[[Category:Legacy]]
| name = {{PAGENAME}}
[[Category:Prime]]
| image = Defiler.jpg
[[Category:Cohort]]
| base = Medium
== Model stats and abilities ==
| spd  = 7
{{Model-stats
| str  = 7
| name= Defiler
| mat   = 5
| base= 40mm
| rat   = 5
| hp=20
| def   = 14
| spd=7
| arm   = 14
| mat=5|rat=5
| hp    = 20
| def=14
| cost = 7
| arm=14
| fa    = U
| fa=4
| cost=6
| abilities =
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Arc Node}}
}}
}}
{{Warjack}}


=== Abilities===
== Weapons ==
* {{Construct}}
{{Weapon|weapon=Sludge Cannon|type = R |rng =Sp 8 |rof = 1 |aoe = - |pow = 12| loc = F| abilities = {{AbilitySingle|Pistol}}{{AbilitySingle|Damage Type-Corrosion}}{{AbilitySingle|Continuous Effect-Corrosion}}}}
* {{Arc Node}}


===Weapons ===
{{Weapon|weapon=Bash|type = M |rng = 1 |rof = - |aoe = - |pow = 7| loc = -| abilities = }}
{| class="wikitable"
{{Ranged-loc|Sludge Cannon|SP8|10|loc=Head|
* {{Continuous Corrosion}}
* {{Corrosion Damage}} }}
{{Melee-loc|Bash|0.5|0|7| }}
|}


===Theme Forces===
== Additional Rules ==
* '''''Cryx
{{Category:Warjack}}
** {{Black Industries}}
** {{Dark Host}}
** {{The Ghost Fleet}}
** {{Scourge of the Broken Coast}}. {{PAGENAME}} gains [[Gang Fighter]] in this theme.


* '''''Other Factions
== Changes and Updates ==
** '''[[Infernal]]''' players can use this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Mortenebra]] is leading the army. It gains [[Accumulator]] [Soulless] in this theme.
===Mk3 to Mk4===
** '''[[Mercenary]]''' and '''[[Convergence]]''' players can use it by either:
*** putting it under the control of [[Asphyxious4]] in various themes,
*** putting it under the control of [[Mortenebra]] in [[Strange Bedfellows]].


==Release Trivia==
* Released way back in [[Prime|Warmachine: Prime]] (2003)
* Sculptor: John Winter
==Battle Reports==


=Thoughts on {{PAGENAME}}=  
==Videos==
[[File:Defiler Classic.png|thumb|Classic Sculpt|200px]]
==={{PAGENAME}} in a nutshell===
<u>Defiler as an arc node</u>


The Arc Node is one of the most useful abilities a model can have, and with Cryx you can field them very cheaply. An arc node allows your warcaster to cast spells using the arc node as the point of origin. The obvious benefit is casting spells on the frontline while staying safely in the backline. You can also use it to launch surprise attacks from unexpected angles, by running an arc node right across the board into a good position before activating your warcaster. For this reason it pays to keep at least one arc node on the outskirts of the conflict, waiting for an opportunity.
==Lore==
 
''Unlike the Deathripper, the Defiler avoids close combat. Instead it fires on the enemy from a distance with its sludge cannon, which spews concentrated, caustic poison that consumes metal and stone more easily than flame eats wood. Faced with the potential of its arc node and the horrendous wounds caused by its sludge cannon, enemies often desperately try to close and deal with this bonejack before their allies are torn apart.''
<u>Defiler as a combat jack</u>
 
The Sludge Cannon is a good weapon for hosing down a unit of infantry, but due to the poor RAT will mostly miss. Luckily, sprays ignore a lot of defensive bonus and as such, can be considered to be more precise than raw stats would indicate. In any case sprays are a very useful tool for eliminating key targets, and the extra speed the bonejack brings can make it appealing in certain situations, especially if you ran on the first turn.
 
===Combos & Synergies===
* Seek casters who can increase a Defiler's RAT or reduce an enemies defense.
* Take one under [[Aiakos2]] and on feat turn it can charge 13" and spray 8" (total 21" threat).
* [[Skarre2]] or [[Rahera]] both have black spot which is useful for hitting and the nature of a spray make the second shot more likely. The former grants Future Sight for efficiency the latter has Rough Seas to help deliver the Jack.
 
===Drawbacks & Downsides===
* Its damage grid has just enough boxes to allow the bonejack to take a good hit and keep going, but a second one will likely leave it crippled if not totally destroyed. This sets the tone for Cryx bonejacks being fast and hard to hit, but easily damaged if they are struck.
* The Defiler costs slightly more points than other arc nodes.
* Once engaged by an enemy the Defiler can't arc nor shoot. And it sucks at melee.
 
===Tricks & Tips===
* [[Slam]] a target to cause damage and leave it knocked down. This has the added benefit of leaving the Defiler out of combat afterwards so its arc node may still be used.
 
=Other=
===Trivia===
* Released way back in [[Prime|Warmachine: Prime]] (2003)
* Sculptor: John Winter
===Other Cryx models===
{{Index Cryx}}
===Rules Clarifications===
{{RC Corrosion}}
{{RC Warjack}}
{{RC Construct}}
{{RC Arc Node}}

Latest revision as of 21:44, 5 October 2024

Cryx Blackfleet Dark Host Light Warjack

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATRATDEFARM
Health = 20
FA = 4
Cost = 67551414
-
-

Model Advantages and Abilities

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Arc Node
Arc Node
This warjack is a channeler equipped with an arc node and can act as a conduit for spells cast by its warcaster.

No errata for Arc Node (Create)



Weapons

Sludge Cannon
 RNG   ROF   AOE   POW   LOCATION 
Sp 8 1 - 12 F
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Damage Type-Corrosion
Damage Type-Corrosion
This causes corrosion damage.

No errata for Damage Type-Corrosion (Create)

Continuous Effect-Corrosion
Continuous Effect-Corrosion
The corrosion continuous effect deals 1 point of corrosion damage each turn to the affected model during its controller's Maintenance Phase until it expires. Models with Resistance:Corrosion never suffer this continuous effect.

No errata for Continuous Effect-Corrosion (Create)


Bash
 RNG   ROF   AOE   POW   LOCATION 
1 - - 7 -


Additional Rules

Category:Warjack

Changes and Updates

Mk3 to Mk4

Release Trivia

Battle Reports

Videos

Lore

Unlike the Deathripper, the Defiler avoids close combat. Instead it fires on the enemy from a distance with its sludge cannon, which spews concentrated, caustic poison that consumes metal and stone more easily than flame eats wood. Faced with the potential of its arc node and the horrendous wounds caused by its sludge cannon, enemies often desperately try to close and deal with this bonejack before their allies are torn apart.