Charger: Difference between revisions

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[[Cygnar]] [[First Army]] [[Storm Knight]] [[Heavy]] [[Warjack]]
[[Cygnar]] [[First Army]] [[Light]] [[Warjack]]


[[Category:Cygnar]]
[[Category:Cygnar]]
[[Category:First Army]]
[[Category:First Army]]
[[Category:Storm Knight]]
[[Category:Cohort]]
[[Category:Cohort]]
[[Category:Heavy]]
[[Category:Light]]
[[Category:Warjack]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Legacy]]
Line 13: Line 12:
== Model stats and abilities ==
== Model stats and abilities ==
{{Model-stats
{{Model-stats
| name= Centurion
| name= Charger
| base= 50 mm
| base= 40mm
| hp    = 30
| hp    = 26
| spd  = 4
| spd  = 6
| mat  = 7
| mat  = 6 |rat=6
| def  = 11
| def  = 13
| arm  = 19
| arm  = 16
| fa    = 4
| fa    = 4
| cost  = 11
| cost  = 8
| abilities =
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Construct}}
}}
}}


=== Weapons ===
=== Weapons ===
{{Weapon|weapon=Bombard|type = R |rng = 14 |rof = 1 |aoe = 3|pow = 14/8| loc = L|abilities ={{AbilitySingle|Arcing Fire}}}}
{{Weapon|weapon=Dual Cannon|type = R |rng = 12|rof = 1 |aoe = -|pow = 12| loc = L|abilities ={{AbilitySingle|Powerful Attack}}{{AbilitySingle|Reload|1}} }}
{{Weapon|weapon=Executioner Axe|type = M |rng = 1 |rof = - |aoe = -|pow = 17| loc = R|abilities ={{AbilityCritical|Amputation}}}}
{{Weapon|weapon=Battle hammer|type = M |rng = 1 |rof = - |aoe = -|pow = 13| loc = R|abilities =}}


== Warjack Rules ==
== Warjack Rules ==
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== Changes and Updates ==
== Changes and Updates ==
===Release Trivia===
===Release Trivia===
Originally released in Warmachine: Prime (2003)
* The Charger was released in Mk1 [[Prime|Warmachine: Prime]] (2003)
* Included in the original Cygnar Battlebox in metal, with Coleman Stryker, Lancer, and Ironclad.


===Mk3 to Mk4===
===Mk3 to Mk4===


==Lore==
==Lore==
''Fast, nimble, and equipped with the repeating dual cannon, the Charger is a favorite with Cygnar commanders who favor the advantage of range. Its powerful cannon can be easily augmented by the will of its commanding warcaster, and it carries a brutal battle hammer to smash anyone foolish enough to come within its reach.''
''Fast, nimble, and equipped with the repeating dual cannon, the Charger is a favorite with Cygnar commanders who favor the advantage of range. Its powerful cannon can be easily augmented by the will of its commanding warcaster, and it carries a brutal battle hammer to smash anyone foolish enough to come within its reach.''
=Basic Info=
{{Infobox-Model
| name  = {{PAGENAME}}
| image = Charger.jpg
| base  = Medium
| spd  = 6
| str  = 9
| mat  = 6
| rat  = 6
| def  = 13
| arm  = 16
| hp    = 26
| cost  = 9
| fa    = U
}}
{{Warjack}}
=== Abilities===
* {{Construct}}
===Weapons ===
{|class="wikitable"
{{ranged|Dual Cannon|12|rof=2|12|
*{{Powerful Attack|focus}} }}
{{melee|Battle Hammer|1|4|13| }}
|}
===Theme Forces===
* '''''Cygnar
** {{Flames in the Darkness}}.
** {{Gravediggers}}
** {{Heavy Metal}}
** {{Sons of the Tempest}}
** {{Storm Division}}. {{PAGENAME}}s gains [[Immunity: Electricity]] in this theme.
* '''''Other Factions
** '''[[Infernal]]''' players can use it in [[Hearts of Darkness]], but only if [[Sloan]] is leading the army. This model gains [[Accumulator]] [Soulless] in this theme.
** '''[[Mercenary]]''' and '''[[Khador]]''' players can use it [[Flame in the Darkness]].
** '''[[Mercenary]]''' and '''[[Convergence]]''' players can use it by putting it under the control of [[Nemo4]] in various themes.
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
The Charger is a ranged warjack, with typical Cygnar stats. It has a powerful gun and otherwise solid construction that allows it to blow away solos and sometimes even warcasters while being a decent no-frills light jack the rest of the time. While the hammer's P+S is higher than than the Dual Cannon's POW, Powerful Attack means you are better off using ranged attacks.
===Combos & Synergies===
* Journeymen Warcasters, the Charger only needs 1 extra focus a turn to operate at peak efficiency, a journeyman running 1 won’t tax your warcaster
** [[Journeyman Warcaster]] - Journeyman is better than ever at running a Charger, after he upkeeps Arcane Shield, he will have two focus spare which is more than enough to let the Charger do everything it wants.
** [[Lieutenant Allison Jakes]] - All the same reasons as a Journeyman warcaster except she gets more work out of her battlegroup.
** The [[Trencher Warcaster Lieutenant]] gives them the same range as a Hunter. This is ideal if you want to aim for even more absurdly accurate shots.
* [[Captain Jeremiah Kraye]] - Kraye does nothing special for the charger, his feat and Iron Horse abilities may be passive but 2 shots and 1 focus is easier to manage for him than the less consistent [[Sentinel]].
* [[Sloan]] - She cranks up ranged battlegroups up to eleven, although Powerful Attack doesn't really synergise very well with Guided Fire - you will always underutilise one aspect of the Charger as a result.
{{Header|In [[Flames in the Darkness]]}}
* [[Fiona the Black]] - Curse of Veils and two POW 12 shots are a strong combination in Flames in the Darkness. If you also bring two [[Thamarite Advocates]] for free they can give a focus to one Charger each, meaning they can fully boost their shots thanks to Powerful attack and Power Up.
* [[Lieutenant Crosse, Resistance Fighter]] - He loves jacks he does not need for fuel and Fire Group steers him to ranged jacks. As above use a combination of Power Up and Advocates to load them with two focus.
===Drawbacks & Downsides===
* It needs a second point of focus to operate at peak efficiency.
* Anti-shooting techs will cause a lot of headache.
* Shield Guards are prevalent right now and that make single shots fairly trivial.
===Tricks & Tips===
* 9 out of 10 times you'll take your two shots to assassinate enemies. On that one occasion though don't forget that you have 10" melee threat, so feel free to charge in, if something denies shooting, such as [[Wind Wall]], [[Submerge]], or [[Choir of Menoth]].
=Other=
===Trivia===
* The Charger was released in Mk1 [[Prime|Warmachine: Prime]] (2003) and considered a turkey back then; it didn't even have a powerful attack


===Other Cygnar models===
===Other Cygnar models===

Latest revision as of 18:23, 31 October 2024

Cygnar First Army Light Warjack


Model stats and abilities

Model Statistics

Base size = 40mmSPDMATRATDEFARM
Health = 26
FA = 4
Cost = 86661316
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)



Weapons

Dual Cannon
 RNG   ROF   AOE   POW   LOCATION 
12 1 - 12 L

Powerful Attack
When attacking with this weapon, this model can spend 1 focus point to boost all attack and damage rolls for the attack.

No errata for Powerful Attack (Create)


Reload
Reload [1]: This model can spend 1 focus or fury point(s) to make 1 additional ranged attack(s) with this weapon during its Combat Action.

No errata for Reload (Create)

Battle hammer
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 R


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

  • The Charger was released in Mk1 Warmachine: Prime (2003)
  • Included in the original Cygnar Battlebox in metal, with Coleman Stryker, Lancer, and Ironclad.

Mk3 to Mk4

Lore

Fast, nimble, and equipped with the repeating dual cannon, the Charger is a favorite with Cygnar commanders who favor the advantage of range. Its powerful cannon can be easily augmented by the will of its commanding warcaster, and it carries a brutal battle hammer to smash anyone foolish enough to come within its reach.

Other Cygnar models

Template:Index Cygnar

Rules Clarifications

Template:RC Warjack Template:RC Construct Template:RC Powerful Attack