Liberator: Difference between revisions

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[[Category:Warjack]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Prime]][[Category:Cohort]]


== Model stats and abilities ==
== Model stats and abilities ==
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{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Resistance-Fire}}{{AbilitySingle|Resistance-Corrosion}}
{{AbilitySingle|Construct}}{{AbilitySingle|Arc Node}}
{{AbilitySingle|Construct}}{{AbilitySingle|Arc Node}}{{AbilitySingle|Ashen Veil}}
}}
}}


== Weapons ==
== Weapons ==
{{Weapon|weapon=GUN|type = R |rng =11 |rof = 1 |aoe = - |pow = 13| loc = -| abilities = {{AbilityOptions|Special Attack|Pounder}} }}
{{Weapon|weapon=Shield|type = M |rng = 1 |rof = - |aoe = - |pow = 12| loc =L| abilities = {{AbilitySingle|Shield}} }}
{{Weapon|weapon=AXE|type = M |rng = 1 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Weapon}} }}
{{Weapon|weapon=Thurible|type = M |rng = 2 |rof = - |aoe = - |pow = 13| loc =R| abilities =  {{AbilitySingle|Chain Weapon}} }}
 


== Warjack  Rules ==
== Warjack  Rules ==
Line 39: Line 39:


==Release Trivia==
==Release Trivia==
Released with the Faction launch (2018.06)


==Lore==
==Lore==
''Crucible Arms ’jack mechaniks have taken the reliable Vanguard chassis and subjected it to systematic reconfiguration to produce several variant models, most notable among them the Liberator. To preserve the rare cortex materials required for traditional arc nodes, the Liberator is instead outfitted with an experimental new alchemical powered variant employing a formula of arcanely sensitive compounds. This apparatus is easier and cheaper to produce, allowing the Crucible Guard to deploy the machine in great numbers.
''Crucible Arms ’jack mechaniks have taken the reliable Vanguard chassis and subjected it to systematic reconfiguration to produce several variant models, most notable among them the Liberator. To preserve the rare cortex materials required for traditional arc nodes, the Liberator is instead outfitted with an experimental new alchemical powered variant employing a formula of arcanely sensitive compounds. This apparatus is easier and cheaper to produce, allowing the Crucible Guard to deploy the machine in great numbers.
=Basic Info=
{{Infobox-Model
| name  = {{PAGENAME}}
| image = liberator.jpg
| base  = Medium
| spd  = 6
| str  = 9
| mat  = 6
| rat  = 6
| def  = 13
| arm  = 17{{/}}19 {{Star}}
| cmd  irrelevant
| hp    = 26
| cost  = 10
| fa    = U
| notes = {{Star}} ''19 when you include the Shield
}}
{{Warjack}}
=== Abilities ===
* {{Arc Node}}
* {{Construct}}
* {{Ashen Veil}}
* {{Alchemically Treated}}
* {{Experimental Arc Node}}
* {{Node Capacitor}}
=== Weapons  ===
{|class="wikitable"
{{Melee|Thurible|2|4|13|
* {{Chain Weapon}} }}
{{Melee|Shield|0.5|2|11|
* {{Shield}} }}
|}
===Theme Forces ===
* '''''Crucible Guard
** {{Magnum Opus}}
** {{Primae Materia}}. This model gains [[Cutting Edge]] in this theme.
* '''''Other Factions
** '''[[Infernal]]''' players can use this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Lukas]] is leading the army.
=Thoughts on {{PAGENAME}} =
=== {{PAGENAME}} in a nutshell===
The Liberator is a combat light warjack based on the Vanguard chassis that also sports a prototype Arcnode. It has basic combat abilities and has the best defensive statline for a light in the game thanks to its Ashen Veil and Shield rules.
The Experimental Arc Node is more reliable than you may expect the chance of burning it out with 2 spell casts is 1:36 and with the mechanics (and [[Cutting Edge]]) the advantage of being able to cast spells while engaged outweigh the potential damage you may suffer.
You should take the Liberator only if you need the arcnode, as for the same price you get the [[Vanguard]], which is more flexible due to having a gun, Shield Guard, Assault and extra POW on its weapon. On the other hand between a shield and Ashen Veil as light warjacks go it is extremely tough, making it effectively a 15/19 against most shooting and almost all living enemies.
=== Combos & Synergies ===
* [[Aurum Legate Lukas di Morray]] is the obvious Crucible Guard spellslinger, overdosing on drugs to increase his FOCUS. Every Lukas list should start with a Liberator (after Alyce).
* [[Aurum Lucanum Athanor Locke]] has the excellent Jackhammer spell but bringing her near the front lines is risky, so a Liberator is a must-have with her.
* [[Syvestro]] is a spell-slinger who has plenty of good opportunities to use a melee arc node. Not a "must-have" for him but VERY good, especially for offensive [[Transmutation]] and Stygian Abyss.
* The Liberator has more niche use with the other CG casters. [[Benett]] for example has multiple 6” range spells she’d like to be able to reapply forward, but she is very mobile.
** Specifically with Bennet, there is a bit of skornergy with the Liberator. Benett really wants to cast spells forward, but she has such good mobility & DEF she can usually just do the same job by herself without needing a Liberator.
=== Drawbacks & Downsides ===
* The Liberator is not a cheap light, and can struggle to provide output equivalent to its cost. Both the [[Retaliator]] & [[Vanguard]] are better value propositions for most lists.
* POW 13 makes it weak into armor so its more of an infantry and cavalry slayer that can help out with Shield Wall/Shield models here and there.
* There’s almost no reason to take a Liberator with [[Prospero]] since he only has the one spell that can be channeled. If you’re just buying into the faction, it’s usually better to get two [[Vanguard]]s first.
* Models that ignore concealment or have fire immunity ignore Ashen Veil, models who circle around its shield or can turn it around with a spell ignore the shield, which results in a big dip in it's survivability.
=== Tricks & Tips ===
* Thanks to its quirky arcnode you can still charge in, maul what you can AND still channel that spell you wanted on that unit so badly.
* Provided the Arc Node is not crippled by incoming damage, you only have a 1/9 chance that the node will burn out in two spells (this means an 8/9 chance you get a minimum of three spells, sans repair). For Mackay, Locke, Gearhart, and Syvestro, three spells is often more than enough to justify the presence of a melee arc node. Lukas may want to consider a second Liberator or a Mechanic.
=Other=
===Trivia===
Released with the Faction launch (2018.06)
===Other Crucible Guard models===
{{Index Crucible Guard}}
===Rules Clarifications===
{{RC TBC}}
{{RC Shield}}
{{RC Chain Weapon}}
{{RC Warjack}}
{{RC Construct}}
{{RC Arc Node}}
{{RC Ashen Veil}}
{{RC Alchemically Treated}}
{{RC Experimental Arc Node}}
{{RC Node Capacitor}}

Latest revision as of 21:29, 5 October 2024

Crucible Guard Light Warjack

Model stats and abilities

Model Statistics

Base size = 40SPDMATDEFARM
Health = 26
FA = 4
Cost = 9661317
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Resistance-Fire
Resistance-Fire
When this model suffers a fire damage roll, remove one die from the damage roll.
  • This model is immune to the Fire continuous effect.

No errata for Resistance-Fire (Create)

Resistance-Corrosion
Resistance-Corrosion
When this model suffers a Corrosion damage roll, remove one die from the damage roll.
  • This model is immune to the Corrosion continuous effect.

No errata for Resistance-Corrosion (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Arc Node
Arc Node
This warjack is a channeler equipped with an arc node and can act as a conduit for spells cast by its warcaster.

No errata for Arc Node (Create)


Ashen Veil
  • A model with Ashen Veil has concealment.
  • Living enemy models without Resistance:Fire suffer -2 to attack rolls while within 2 inches of a model with Ashen Veil.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Ashen Veil (Create)



Weapons

Shield
 RNG   ROF   AOE   POW   LOCATION 
1 - - 12 L
Shield
Shield
This weapon is a shield that gives the model a cumulative +2 ARM bonus.

No errata for Shield (Create)

Thurible
 RNG   ROF   AOE   POW   LOCATION 
2 - - 13 R
Chain Weapon
Chain Weapon
Attacks with this weapon ignore the Buckler and Shield weapon qualitites and the Shield Wall ARM bonus.

No errata for Chain Weapon (Create)


Warjack Rules

Category:Warjack

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

Released with the Faction launch (2018.06)

Lore

Crucible Arms ’jack mechaniks have taken the reliable Vanguard chassis and subjected it to systematic reconfiguration to produce several variant models, most notable among them the Liberator. To preserve the rare cortex materials required for traditional arc nodes, the Liberator is instead outfitted with an experimental new alchemical powered variant employing a formula of arcanely sensitive compounds. This apparatus is easier and cheaper to produce, allowing the Crucible Guard to deploy the machine in great numbers.