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{{Procbox|[[Protectorate]] {{Heavy Warjack}} }} [[Category:Model]]
[[Protectorate of Menoth]] [[Temple Guardians]] [[Heavy]] [[Warjack]]
{{4P|'''Temple Guardians'''}}
 
[[Category:Protectorate of Menoth]]
[[Category:Temple Guardians]]
[[Category:Cohort]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]


''Covered in holy script and able to channel the divine power of Menoth’s clergy through its arc node, the Guardian is a walking icon of the Creator’s might. It is one of the most versatile weapons in the Protectorate’s arsenal, and its presence inspires the faithful to righteous fury. Sanctified and blessed to serve as the bane of profane spellcasters, the imposing Indictor is a bastion of spiritual power against which the foes of the Protectorate must tremble in fear.''


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Indictor
| image = Indictor_Protectorate.jpg
| base= 50 mm
| base  = Large
| hp    = 32
| spd  = 4
| spd  = 4
| str  = 11
| mat  = 7
| mat  = 7
| rat 
| def  = 10
| def  = 10
| arm  = 19{{/}}21 {{Star}}
| arm  = 19
| hp    = 32
| fa    = 4
| cost  = 13
| cost  = 11
| fa    = U
| abilities =
| notes = {{Star}} ''21 when you include the Shield bonus
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Consecration}}
{{AbilitySingle|Sacred Ward}}
}}
}}


{{Warjack}}
=== Weapons ===
 
{{Weapon|weapon=Shield|type = M |rng = 1 |rof = 1 |aoe = -|pow = 13| loc = L|abilities ={{AbilitySingle|Shield}} }}
=== Abilities===
{{Weapon|weapon=Banisher|type = M |rng = 1 |rof = - |aoe = -|pow = 17| loc = R|abilities ={{AbilitySingle|Damage Type-Magical}}{{AbilitySingle|Blessed}}}}
* {{Construct}}
* {{Consecration}}
* {{Sacred Ward}}
 
===Weapons ===
{|class="wikitable"
{{Melee|Banisher|1|6|17|
* {{Magical Damage}}
* {{Blessed}} }}
{{Melee|Shield|1|2|13|
* {{Shield}} }}
|}
 
===Theme Forces===
* '''''Protectorate
** {{Exemplar Interdiction}}. This model gains [[Blessed]] melee weapons in this theme.
** {{Guardians of the Temple}}
** {{The Creator's Might}}
** {{The Faithful Masses}}. This model gains [[Hand of Vengeance]] in this theme.
** {{Warriors of the Old Faith}}


* '''''Other Factions
== Warjack Rules ==
** '''[[Infernal]]''' players can use this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Feora]] is leading the army. This model gains [[Accumulator]] [Soulless] in this theme.
{{Category:Warjack}}
** '''[[Khador]]''' players can use this model in the [[Warriors of the Old Faith]] theme.


 
== Changes and Updates ==
=Thoughts on {{PAGENAME}}=
===Release Trivia===
==={{PAGENAME}} in a nutshell===
The Indictor, like its fellow shield jack the [[Templar]] is a slow jack with defensive and offensive tech and a shield - indeed these two jacks can be swapped out, one for the other as they cost similar amounts and have related roles.
 
The Indictor shines over the Templar vs hordes armies with his increased Mat allowing him to trade vs naturally higher def models like the Warpwolf and Neraph additionally vs hordes armies you can deny the use of animi.
 
The Indictors key weakness over the Templar, is that the Templar has value before it gets near the action with shield guard. To offset this you really need a caster who can speed up this plodding warjack.
 
===Combos & Synergies===
* The Indictor is a real "Know your Enemy" jack - weak except against forward playing casters (preferably melee casters) - but against some, especially [[Lord Commander Stryker]] and [[Orsus Zoktavir, The Butcher Unleashed]] it can be worth its weight in gold to shut down their assassinations.
* The Indictor likes any caster that can give it speed.
* [[Durst]] -  Boundless Charge & Hallowed Avenger get over its speed issue, his feat and bulwark capitalise on its defensiveness.
* [[Vladimir3]] - In warriors of the old faith already has a way to prevent a ranged assassination (so needs shield guard less) and can mitigate all of the speed issues associated with the Indictor.
* [[Amon]] - No one polishes warjacks like Amon and Blessed + Synergy means there is very little that the Indictor can’t hurt.
* the [[Choir of Menoth]] help all warjacks, but being able to say no to spells & non magic ranged attacks at the same time pretty much guarantees the Indictor will survive until melee without and caster support.
 
===Drawbacks & Downsides===
* In roughly 80% of games the [[Templar]] is simply going to be more useful. Longer reach, Shield Guard, Beat Back, and Chain Weapon beats Blessed, +1 Mat and a conditional anti magic bubble - shooting is more likely than nearby enemies casting spells given how slow it is.
* Blessed is a situational buff available in 1 theme already, spell ward is also fairly meh in a faction that has [[Choir of Menoth]]
 
===Tricks & Tips===
* Look for the opportunity to destroy all the opponent's upkeeps.
* Don't forget that A beast forcing for animus is casting a spell
* Spellcasting units and solos often have shorter ranges than warlocks and warcasters
 
=Other=
===Trivia===
Released in [[Warmachine: Vengeance]] (2014)
Released in [[Warmachine: Vengeance]] (2014)


===Other Protectorate models===
===Mk3 to Mk4===
{{Index Menoth}}


===Rules Clarifications===
==Lore==
{{RC Shield}}
{{RC Magical Damage}}
{{RC Blessed}}


{{RC Warjack}}
''Covered in holy script and able to channel the divine power of Menoth’s clergy through its arc node, the Guardian is a walking icon of the Creator’s might. It is one of the most versatile weapons in the Protectorate’s arsenal, and its presence inspires the faithful to righteous fury. Sanctified and blessed to serve as the bane of profane spellcasters, the imposing Indictor is a bastion of spiritual power against which the foes of the Protectorate must tremble in fear.''
{{RC Construct}}
{{RC Consecration}}
{{RC Sacred Ward}}

Latest revision as of 01:50, 2 November 2024

Protectorate of Menoth Temple Guardians Heavy Warjack


Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATDEFARM
Health = 32
FA = 4
Cost = 11471019
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Consecration
While within 6 inches of this model, enemy models cannot cast, channel, or upkeep spells.

No errata for Consecration (Create)


Sacred Ward
This model cannot be targeted by enemy spells.

No errata for Sacred Ward (Create)



Weapons

Shield
 RNG   ROF   AOE   POW   LOCATION 
1 1 - 13 L
Shield
Shield
This weapon is a shield that gives the model a cumulative +2 ARM bonus.

No errata for Shield (Create)

Banisher
 RNG   ROF   AOE   POW   LOCATION 
1 - - 17 R
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Blessed
Blessed
Attacks with this weapon ignore bonuses from spells, including animi, that add to a model's ARM or DEF.

No errata for Blessed (Create)


Warjack Rules

Category:Warjack

Changes and Updates

Release Trivia

Released in Warmachine: Vengeance (2014)

Mk3 to Mk4

Lore

Covered in holy script and able to channel the divine power of Menoth’s clergy through its arc node, the Guardian is a walking icon of the Creator’s might. It is one of the most versatile weapons in the Protectorate’s arsenal, and its presence inspires the faithful to righteous fury. Sanctified and blessed to serve as the bane of profane spellcasters, the imposing Indictor is a bastion of spiritual power against which the foes of the Protectorate must tremble in fear.