Cyclops Shaman: Difference between revisions

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[[:Category:Skorne|Skorne]] [[:Category:Exalted|Exalted]] [[:Category:Titan|Titan]]  [[:Category:Lesser|Lesser]] [[:Category:Warbeast|Warbeast]]
[[:Category:Skorne|Skorne]] [[:Category:Exalted|Exalted]] [[:Category:Light|Light]] [[:Category:Warbeast|Warbeast]]


[[Category:Skorne]]
[[Category:Skorne]]
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[[Category:Exalted]]
[[Category:Exalted]]
[[Category:Legacy]]
[[Category:Legacy]]
[[Category:Lesser]]
[[Category:Light]]
[[Category:Warbeast]]
[[Category:Warbeast]]
[[Category:Titan]]  
[[Category:Cyclops]]


==Model stats and abilities==
==Model stats and abilities==
{{Model-stats
{{Model-stats
| name  = Agonizer
| name  = Shaman
| base  = 30mm
| base  = 40mm
| hp    = 13
| hp    = 22
| spd  = 5
| spd  = 6
| mat  = 3
| mat  = 5
| def  = 12
| def  = 13
| arm  = 13
| arm  = 15
| fury  = 2
| fury  = 3
| thr  = 8
| thr  = 9
| fa    = 4
| fa    = 4
| cost  = 4
| cost  = 8
| abilities =
| abilities =
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle |Resistance:Cold}}
{{AbilityOptions|Special Action|Craft Talisman}}
{{AbilitySingle | Regeneration|d3}}
{{AbilitySingle|Primal Magic}}
}}
}}
=Weapons=
=Weapons=
{{Weapon | weapon= Heavy Mace| type = M | rng = 1 | rof = - | aoe = - | pow = 14| loc = -| abilities =  {{AbilitySingle|Beat Back}}{{AbilitySingle|Critical Stagger}} }}
{{Weapon | weapon= Evil Eye| type = R | rng = 10 | rof = 1| aoe = - | pow = 12| loc = -| abilities =  {{AbilitySingle|Pistol}}{{AbilitySingle|Damage Type:Magical}}{{AbilitySingle|Ghost Shot}} }}
{{Weapon | weapon= Battle Spear| type = M | rng =2 | rof = - | aoe = - | pow = 11| loc = -| abilities=}}




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{{Category:Warbeast|Warbeast}}
{{Category:Warbeast|Warbeast}}
===Animus===
===Animus===
{{Spellbox|Cold Front}}
{{Spellbox|Spirit Blade}}


==Errata==
==Errata==

Latest revision as of 17:49, 9 February 2024

Skorne Exalted Light Warbeast

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATDEFARMFURYTHR
Health = 22
FA = 4
Cost = 865131539
-
-

Model Advantages and Abilities

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Special Action
A model can make one of the following special action(s) during its Combat Action if it meets the requirements for the special action's use:
Craft Talisman - RNG 5. Target a friendly Leader model. If the Leader is in range, when it casts a spell and is the point of origin, the spell gains +2 RNG. Spells with RNG SELF or CTRL are nor affected. Craft Talisman lasts for one turn.
No errata for Special Action (Create)
No errata for Craft Talisman (Create)




Primal Magic
This model can be forced to cast the animus of any friendly Faction warbeast within 5" of it as if the animus were its own.

No errata for Primal Magic (Create)


Weapons

Evil Eye
 RNG   ROF   AOE   POW   LOCATION 
10 1 - 12 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum



Damage Type:Magical
This weapon causes magical damage.

No errata for Damage Type:Magical (Create)


Ghost Shot
This model ignores LOS, concealment, and cover when making attacks with this weapon.

No errata for Ghost Shot (Create)

Battle Spear
 RNG   ROF   AOE   POW   LOCATION 
2 - - 11 -


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Spirit Blade Cost RNG AOE POW DUR OFF
2 6 - - - No
Enemy upkeep spells and animi on target friendly Faction model/unit expire.
No errata for Spirit Blade (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Among the Savage Cyclops are those of keener minds, those who have used their unique perception and primitive rituals to evoke crude but effective primal magic. Skorne houses strong enough to capture and tame such Shamans value their ability to curse their enemies, to harness the inner power of nearby beasts, and to unravel enemy spells.


Released in Hordes: Metamorphosis (2009)

Battle Reports

Videos