Titan Gladiator: Difference between revisions

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{{Skornebox
[[:Category:Skorne|Skorne]] [[:Category:Army of the Western Reaches|Army of the Western Reaches]]  [[:Category:Exalted|Exalted]] [[:Category:Heavy|Heavy]] [[:Category:Warbeast|Warbeast]]
|n={{Titan}} Gladiator
|{{Skorne}} {{Heavy Warbeast}}
}} [[Category: Model]]
{{4P|n=2 Prime Armies|'''Army of the Western Reaches''' and '''Exalted'''}}


''Favored warbeasts of the skorne, the versatile titans can be conditioned and equipped for a variety of battlefield roles. The titan gladiator is armed with massive spiked war gauntlets and uses its weapons and its armored body to pulverize enemy troops and warbeasts. The titan cannoneer is a mobile siege engine, blasting apart enemy formations with its gargantuan siege cannon. Finally, the titan sentry is a living wall, immovable and nearly impervious to enemy attacks behind its heavy shield and thick armor.''
[[Category:Skorne]]
[[Category:Prime]]
[[Category:Exalted]]
[[Category:Army of the Western Reaches]]
[[Category:Legacy]]
[[Category:Heavy]]
[[Category:Warbeast]]
[[Category:Titan]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name  = Titan Gladiator
| name  = Gladiator
| image = Titan_Gladiator.jpg
| base  = 50mm
| base  = Large
| hp    = 32
| spd  = 4
| spd  = 4
| str  = 12
| mat  = 7
| mat  = 6
| def  = 11
| def  = 10
| arm  = 19
| arm  = 19
| hp    = 30
| fury  = 4
| fury  = 4
| thrs  = 9
| thr  = 9
| cost  = 13
| fa    = 4
| fa    = U
| cost  = 15
| abilities =
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Gladiator}}
{{AbilitySingle|Bullheaded}}
{{AbilitySingle|Follow Up}}
{{AbilitySingle|Slammer}}
}}
}}
=Weapons=
{{Weapon | weapon=Tusks| type = M | rng =2 | rof = - | aoe = - | pow = 15| loc = -| abilities=}}
{{Weapon | weapon=War Gauntlet| type = M | rng =1 | rof = - | aoe = - | pow = 16| loc =X2| abilities={{AbilitySingle|Throw Power Attack}}}}


{{Warbeast}}
==Warbeast Rules==
 
{{Category:Warbeast|Warbeast}}
===Abilities===
* {{Bullheaded}}
* {{Follow Up}}
* {{Grand Slam}}
 
===Weapons===
{|class="wikitable"
{{Melee|Tusks|1|3|15|
* {{Hard Head}} }}
{{Melee|War Gauntlet (x2)|1|4|16|
* {{Open Fist}} }}
|}
 
===Animus===
===Animus===
{{Spellbox|
{{Spellbox|Rush}}
{{Rush}}
}}


===Theme Forces ===
==Errata==
* {{Disciples of Agony}}
No Errata specifically for this model.
* {{Masters of War}}
* {{The Exalted}}
* {{Winds of Death}}




=Thoughts on the Titan Gladiator=
==Changes and Updates==
===The Titan Gladiator in a nutshell===
===Mk3 to Mk4===
The Titan Gladiator is an excellent value beatstick, able to pound enemy heavies - and able to support allied heavies with an excellent animus. It does what it does, does it well, and with relatively few frills - other than an excellent slam. It might not be an Angelius or Warpwolf Stalker - but it's significantly cheaper than the latter.


===Combos & Synergies===
==Lore==
* [[Paingiver Beast Handlers]] are part of the strength of Skorne warbeasts, the heavies especially.
''Favored warbeasts of the skorne, the versatile titans can be conditioned and equipped for a variety of battlefield roles. The titan gladiator is armed with massive spiked war gauntlets and uses its weapons and its armored body to pulverize enemy troops and warbeasts. The titan cannoneer is a mobile siege engine, blasting apart enemy formations with its gargantuan siege cannon. Finally, the titan sentry is a living wall, immovable and nearly impervious to enemy attacks behind its heavy shield and thick armor.''
* Any heavy warbeast. Rush is a great animus.
* [[Bronzeback Titan]] - helps with managing the fury of the Titan Gladiator.
* [[Zaadesh1]] or [[Makeda0]]. Rush can be cast on any friendly beast, which means these two models taken can provide two instances of Rush on your main battlegroup per turn, without stressing your main casters fury economy.
* [[Xekaar]] lives and breaths the battlegroup alpha hunter and rush + free charges makes it hit hard and fast
 
===Drawbacks & Downsides===
* Low Def making it less resilient than that elephantine hide would indicate
* Slow without its animus, and an underwhelming 10” threat with.
* In [[Disciples of Agony]] it looks as if the Gladiator's role as animus-caddy for a while was replaced by [[The Terrorizer]] as it's a much cheaper (and squishier) model; as of October 2021 the now cheaper Gladiator is taking most of its old role back from the Terrorizer now it's no longer a requisition option.
 
===Tricks & Tips===
* Always be on the lookout for a good Grand Slam.
* Two handed throw anything you can't kill
* Rush + Grand Slam + Follow Up can carry him really far across the table. Be careful you don't accidentally go outside your warlock's control range.


=Other=
=Other=
Line 78: Line 57:
* Comes in a plastic kit with the Sentry & Cannoneer
* Comes in a plastic kit with the Sentry & Cannoneer


===Other Skorne models===
==Battle Reports==
{{Index Skorne}}
 
===Rules Clarifications===
{{RC Hard Head}}
{{RC Open Fist}}
 
{{RC Warbeast}}
{{RC Bullheaded}}
{{RC Follow Up}}
{{RC Grand Slam}}


{{RC Rush}}
==Videos==

Latest revision as of 17:14, 9 February 2024

Skorne Army of the Western Reaches Exalted Heavy Warbeast

Model stats and abilities

Model Statistics

Base size = 50mmSPDMATDEFARMFURYTHR
Health = 32
FA = 4
Cost = 1547111949
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)


Bullheaded
When this model frenzies, if it would charge a model, it targets that model with a slam power attack instead. If it cannot, it frenzies normally.

No errata for Bullheaded (Create)


Follow Up
When this model slams an enemy model, immediately after the slam is resolved this model can advance directly toward the slammed model, up to the distance the slammed model was moved.

You cannot move toward a model that is no longer on the table. When a movement occurs after a damage is resolved, and resolution of the damage destroys or removes a model from the table, then it is impossible to move toward that destroyed/removed model.

  Errata-Follow Up (2023-08-23)
Question: What is the timing of follow up, and do you still move if a slammed model is destroyed?
Answer: 1. Slam attack
2. Damage to target and collateral damage.
3. If slammed model is still on the table, Follow Up movement.
Explanation: The old ruling will still apply here.
The rationale is the “slam” and “Slammed” descriptions include the target taking a damage roll caused by the action. Therefore the damage roll is part and parcel with resolving the “slam”. For the it was that you can not follow up to a model that has been destroyed as there is no longer a model on the board to follow up to.
Infernal Ruling: elswickchuck (Infernal) - PP Community forum



Slammer
This model can make slam power attacks without being forced. Models slammed by this model are moved an additional 2 inches.

No errata for Slammer (Create)


Weapons

Tusks
 RNG   ROF   AOE   POW   LOCATION 
2 - - 15 -
War Gauntlet
 RNG   ROF   AOE   POW   LOCATION 
1 - - 16 X2
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Rush Cost RNG AOE POW DUR OFF
2 6 - - Turn No
Target friendly Faction warbeast gains +2 SPD and gains Pathfinder.
No errata for Rush (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Favored warbeasts of the skorne, the versatile titans can be conditioned and equipped for a variety of battlefield roles. The titan gladiator is armed with massive spiked war gauntlets and uses its weapons and its armored body to pulverize enemy troops and warbeasts. The titan cannoneer is a mobile siege engine, blasting apart enemy formations with its gargantuan siege cannon. Finally, the titan sentry is a living wall, immovable and nearly impervious to enemy attacks behind its heavy shield and thick armor.

Other

Trivia

  • This model is in the Mk3 battlebox.
  • Released way back in Primal Mk1 (2006)
  • Comes in a plastic kit with the Sentry & Cannoneer

Battle Reports

Videos