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{{Trollbox|{{Trollblood}} {{Gargantuan Warbeast}} }} [[Category: Model]]
[[:Category:Trollbloods|Trollbloods]] [[:Category:United Kriels|United Kriels]]  [[:Category:Legacy|Legacy]] [[:Category:Gargantuan|Gargantuan]] [[:Category:Warbeast]]
{{4P|'''United Kriels'''}}


''Eager to devour any who pass within reach of their webbed claws, the sea kings have heard Hoarluk Doomshaper’s call and ventured from the seas. Rising out of ancient legend to bring horror from the deep to the foes of the Trollbloods, these enormous marine beasts can easily smash a ship’s hull and devour its entire crew, leaving nothing but splintered timbers behind. ''
[[Category:Trollbloods]]
[[Category:Prime]]
[[Category:United Kriels]]
[[Category:Legacy]]
[[Category:Gargantuan]]
[[Category:Warbeast]]


=Basic Info=
==Model stats and abilities==
{{Infobox-Model
{{Model-stats
| name = Sea King
| name = Sea King
| image = Sea King.jpg
| base  = 120mm
| base = Huge
| hp    = 54
| spd  = 5
| spd  = 5
| str  = 15
| mat  = 6
| mat  = 6
| rat   = 5
| rat = 5
| def  = 9
| def  = 9
| arm = 19
| arm   = 19
| fury  = 5
| fury  = 5
| thrs = 6
| thr  = 6
| hp    = 54
| cost = 32
| fa    = 2
| fa    = 2
| cost  = 28
| abilities =
{{AbilitySingle  | Unstoppable}}
{{AbilitySingle  | Pathfinder}}
{{AbilitySingle  | Headbutt Power Attack}}
{{AbilitySingle  | Slam Power Attack}}
{{AbilitySingle  | Trample Power Attack}}
{{AbilitySingle  | Gladiator}}
{{AbilitySingle | Dual Attack}}
{{AbilitySingle  | Amphibious}}
{{AbilitySingle | Bulldoze}}
{{AbilitySingle  | Snacking}}
}}
}}
=Weapons=
{{Weapon | weapon= Vomit Swarm| type = R | rng = 10 | rof = - | aoe = 3 | pow = 13/7| loc = -| abilities = {{AbilitySingle|Pistol}}{{AbilitySingle|Continuous Effect:Corrosion}}{{AbilitySingle  | Poison}}  }}
{{Weapon | weapon= Big Meaty Fist| type = M | rng = 2 | rof = - | aoe = - | pow = 19| loc = -| abilities =  {{AbilitySingle |Open Fist}}}}
{{Weapon | weapon= Anchor| type = M | rng = 3 | rof = - | aoe = - | pow = 21| loc = -| abilities =  {{AbilitySingle |Chain Weapon}}{{AbilityOptions|Critical|Knockdown}}}}


===Abilities===
==Warbeast Rules==
* {{Gargantuan}}
{{Category:Warbeast|Warbeast}}
* {{Amphibious}}
* {{Pathfinder}}
* {{Bulldoze}}
* {{Snacking}}
 
===Weapons ===
* '''Vomit Swarm''' - 10" range, 3" AOE, POW 13 gun
** {{Continuous Corrosion}}
** {{Poison}}
** {{Scuttering Swarm}}
* '''Big Meaty Fist''' - 2" reach, P+S 19
** {{Open Fist}}
* '''Anchor''' - 2" reach, P+S 20
** {{Chain Weapon}}
** {{Chain Strike}}
** {{Critical Knockdown}}
 
===Animus===
===Animus===
{{Spellbox|
{{Spellbox|Vortex of the Deep}}
{{Vortex of the Deep}}
}}


===Theme Forces ===
==Errata==
* '''''Trollblood
No Errata specifically for this model.  
** {{Band of Heroes}} 
** {{Kriel Company}}
** {{Power of Dhunia}}. In this theme, when this warbeast casts its own animus the COST is reduced by 1 (to a minimum of 0).
** {{Storm of the North}}
** {{Vengeance of Dhunia}}


* '''''Other Factions
** '''[[Minion]]''' players can also use this warbeast in the [[Vengeance of Dhunia]] theme.


==Changes and Updates==
===Mk3 to Mk4===


=Thoughts on {{PAGENAME}}=  
==Lore==
==={{PAGENAME}} in a nutshell===
''Eager to devour any who pass within reach of their webbed claws, the sea kings have heard Hoarluk Doomshaper’s call and ventured from the seas. Rising out of ancient legend to bring horror from the deep to the foes of the Trollbloods, these enormous marine beasts can easily smash a ship’s hull and devour its entire crew, leaving nothing but splintered timbers behind. ''
The Sea King is the third Trollblood gargantuan - and it has a threat range 2" longer than the other two for melee and it hits harder. His gun and animus are difficult to use but offer lots of control to the battlefield.
 
===Combos & Synergies===
* Get Rage on him if you really want to kill something dead.
* [[Mulg]] can animi cast by your warcaster.
* [[Earthborn Dire Troll]]s receive a defense buff from the puddles.
* Amphibious minions (and [[Swamp Troll]]s)an gain concealment from the puddles; [[Croak Trappers]] get stealth.
* [[Horgle The Anvil]] and Firestarter for a Vomit Swarm that sets things on fire too.
* [[Captain Gunnbjorn]] with Snipe sends the Vomit Swarm deep into enemy lines. His Guided Fire spell helps ensure a hit.
* [[Brigadier General Gunnbjorn]] lets it shoot up to 2 more times a turn and removes the blast damage from the initial attack.
*[[Dhunian Knot]] or any source of Puppet Master help score that critical knockdown on the anchor.
* It can be an excellent melee anchor (hehe) for [[Kriel Company]] lists, due to its 4" melee weapon it can hold down and clear zones. Also the fact that its melee range shrinks back to 2" outside of its activation can be abused with clever positioning so that your troops can shoot the a formerly engaged enemy without penalty during their activation.
* [[War Wagon]]s really appreciate their fellow huge based big bro, since tough, steady, shield wall or iron zeal can stop their charges dead in their tracks. The Sea King can vomit such troops to death and free up charge lanes.
* [[Helga on Wheels]] - Cavalry, Battle Host and Rapport make the Sea King a happy pirate. MAT 11, RAT 6 and boosted charge attack rolls are a treat, as is a threat range of 14".
 
===Drawbacks & Downsides===
* The Sea King is a big and debuffable target.
* It really ''needs'' all its fury cleared off it. If your opponent messes with your fury management, you're going to have a bad time.
* <u>Vortex of the Clock</u>
** The AOE is put into play as shallow water ''before'' models are pushed, and it slows pushed models down as soon as they enter it, which makes it ''incredibly'' time-consuming to push models correctly.
**You have three options, you should discuss which one you're using with your opponent before the game begins:
*# The correct way: For every model that is within 2" of the target, you have to measure how far they move until they touch the edge of the AOE, then work out how much of the 2" push they have left to complete, halve that number, and finish pushing them. - remember to account for pathfinder in your calculations.
*# Push all models 2" (pretend the shallow water doesn't appear until after the pushes).
*# Push all models 1" (pretend the shallow water is larger than it actually is).
 
===Tricks & Tips===
* Got an enemy sitting just out of charge range of your troops? Run a cheap model in front of them, cast Vortex of the Deep at your own model, and push the enemy into your unit's charge range.
** Just be careful you don't block your own charges with the cheap model.
* Gunnbjorn in Band of Heroes with the Sea King can provide an unexpected ranged option to the mainly melee force. 
** With Snipe while the enemy is far away, the Sea King has a 19" threat on the initial impact, and up to an additional 6" with the second. 
** Without snipe, the Sea King can pull off a charge, make a kill shot, and if Gunnbjorn cast Explosivo on the King, it can have a Remove From Play function on its gun.
** For some additional war beast support, the [[Swamp Troll]] can benefit from the Sea King's puddle and from Gunnbjorn's Guided Fire for another Remove From Play attack in addition to the warrior models' melee attacks. 
** And since Gunnbjorn likes to bring [[Dozer & Smigg]], drop Lucky Shot on the Sea King's AOE, for the +2 RAT and ability to re-roll the deviation.
 
 
=Other=
===Trivia===
===Trivia===
* Released near the start of Mk3 (2016.12)
* Released near the start of Mk3 (2016.12)
* The boat comes as seperate pieces, and there are no "blank sockets" on the King's back where it attaches, they're fully sculpted. This means you can leave the boat off the model and no one would know the difference.
===Other Trollblood models===
{{Index Trollbloods}}
===Rules Clarifications===
{{RC Corrosion}}
{{RC Poison}}
{{RC Scuttering Swarm}}
{{RC Open Fist}}
{{RC Chain Weapon}}
{{RC Chain Strike}}
{{RC Knockdown}}


{{RC Gargantuan}}
==Battle Reports==
{{RC Amphibious}}
{{RC Pathfinder}}
{{RC Bulldoze}}
{{RC Snacking}}


{{RC Vortex of the Deep}}
==Videos==

Latest revision as of 16:25, 9 February 2024

Trollbloods United Kriels Legacy Gargantuan Category:Warbeast

Model stats and abilities

Model Statistics

Base size = 120mmSPDMATRATDEFARMFURYTHR
Health = 54
FA = 2
Cost = 2856591956
-
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Gladiator
Gladiator
This model gains +2 on power attack damage rolls and on power attack collateral damage rolls.

No errata for Gladiator (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

No errata for Dual Attack (Create)

Amphibious
Amphibious
This model treats shallow water as open terrain while advancing. While completely in shallow water, this model gains concealment and does not block line of sight.
A model with concealment gains +2 DEF against ranged and arcane attack rolls.
  • No benefit against Spray attacks.


No errata for Concealment (Create)


No errata for Amphibious (Create)


Bulldoze

When this model is Base-to-Base (B2B) with an enemy model during its Normal Movement, it can push that model up to 2 inches directly away from it. A model can be pushed by Bulldoze only once per turn. Bulldoze has no effect when this model makes a trample power attack.

No errata for Bulldoze (Create)


Snacking
When this model boxes a living model with a melee attack, it can choose to remove the boxed model from play. When it does, this model can remove d3 damage points.

No errata for Snacking (Create)


Weapons

Vomit Swarm
 RNG   ROF   AOE   POW   LOCATION 
10 - 3 13/7 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum



Continuous Effect:Corrosion
A model hit by this attack suffers the Corrosion continuous effect.

No errata for Continuous Effect:Corrosion (Create)


Poison
Gain an additional die on this weapon's damage rolls against living models.

No errata for Poison (Create)

Big Meaty Fist
 RNG   ROF   AOE   POW   LOCATION 
2 - - 19 -

Open Fist
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Open Fist (Create)

Anchor
 RNG   ROF   AOE   POW   LOCATION 
3 - - 21 -
Chain Weapon
Chain Weapon
Attacks with this weapon ignore the Buckler and Shield weapon qualitites and the Shield Wall ARM bonus.

No errata for Chain Weapon (Create)

Critical
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects:
Knockdown - When a model is hit by an attack with this weapon, it becomes knocked down.
No errata for Critical (Create)
No errata for Knockdown (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Vortex of the Deep Cost RNG AOE POW DUR OFF
2 10 - - Rnd No
Place a 3-inch template anywhere completely within 10 inches of the spellcaster. The template is shallow water terrain that remains in play for one round. While in the template, models gain Resistance-Fire
Resistance-Fire Resistance-Fire:
When this model suffers a fire damage roll, remove one die from the damage roll.
  • This model is immune to the Fire continuous effect.


No errata for Resistance-Fire (Create)

No errata for Vortex of the Deep (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

Eager to devour any who pass within reach of their webbed claws, the sea kings have heard Hoarluk Doomshaper’s call and ventured from the seas. Rising out of ancient legend to bring horror from the deep to the foes of the Trollbloods, these enormous marine beasts can easily smash a ship’s hull and devour its entire crew, leaving nothing but splintered timbers behind.

Trivia

  • Released near the start of Mk3 (2016.12)

Battle Reports

Videos