Despoiler: Difference between revisions

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{{Skornebox|{{Skorne}} {{Character}} {{Heavy Warbeast}} }} [[Category: Model]]
[[:Category:Skorne|Skorne]]  [[:Category:Exalted|Exalted]] [[:Category:Titan|Titan]]  [[:Category:Lesser|Lesser]] [[:Category:Warbeast|Warbeast]]
{{4P|'''Exalted'''}}


''A walking testament to the power of mortitheugy, Despoiler is as much a beast as it is an arcane implement through which the Void howls. The product of unorthodox experimentation, the beast is driven mad by the shrieking of damned souls. Consequently it fights in a near-frenzy, smashing victims to a pulp, though their deaths serve only to further fuel the din in its mind.''
[[Category:Skorne]]
{{TOCbox|
[[Category:Prime]]
{{SamePage|* [[Despoiler|Despoiler, the Skorne warbeast]]
[[Category:Exalted]]
* [[:Category: Despoiler|Despoiler, the spell]] }}
[[Category:Legacy]]
}}
[[Category:Lesser]]
=Basic Info=
[[Category:Warbeast]]
{{Infobox-Model
[[Category:Titan]]  
| name  = Despoiler 
 
| image = Despoiler.jpg
==Model stats and abilities==
| base  = Large
{{Model-stats
| name  = Agonizer
| base  = 30mm
| hp    = 13
| spd  = 5
| spd  = 5
| str   = 10
| mat   = 3
| mat   = 6
| def   = 12
| def   = 11
| arm   = 13
| arm   = 18
| fury  = 2
| hp   = 28
| thr   = 8
| fury = 4
| fa   = 4
| thrs  = 10
| cost = 4
| cost  = 14
| abilities =
| fa    = C
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle |Resistance:Cold}}
{{AbilitySingle | Regeneration|d3}}
}}
}}
=Weapons=
{{Weapon | weapon= Heavy Mace| type = M | rng = 1 | rof = - | aoe = - | pow = 14| loc = -| abilities =  {{AbilitySingle|Beat Back}}{{AbilitySingle|Critical Stagger}} }}


{{Warbeast}}


===Abilities===
==Warbeast Rules==
* {{Eyeless Sight}}
{{Category:Warbeast|Warbeast}}
* {{Dark Shroud}}
===Animus===
* {{Black Arts}}
{{Spellbox|Cold Front}}
* {{Bond|Mordikaar|once per round when a living enemy warrior model is boxed while within 5" of this model, [[RFP]] the boxed model and replace it with a [[Void Spirit]] model}} [[Category: Remove From Play]]


===Weapons===
==Errata==
{|class="wikitable"
No Errata specifically for this model.
{{melee|Claw (x2)|1|3|13|
* {{Open Fist}}
* ''Effectively P+S 15 due to Dark Shroud }}
{{melee|Tail|2|5|15|
* {{Critical Brutal Damage}}
* ''Effectively P+S 17 due to Dark Shroud }}
|}


=== Animus ===
{{Spellbox|
{{Arcane Suppression}}
}}


===Theme Forces ===
==Changes and Updates==
* ''When taken by '''[[Mordikaar]]'''
===Mk3 to Mk4===
** {{Disciples of Agony}}
** {{Masters of War}}
** {{The Exalted}}
** {{Winds of Death}}


* ''When taken by '''anyone else'''
==Lore==
** {{The Exalted}}
''A walking testament to the power of mortitheugy, Despoiler is as much a beast as it is an arcane implement through which the Void howls. The product of unorthodox experimentation, the beast is driven mad by the shrieking of damned souls. Consequently it fights in a near-frenzy, smashing victims to a pulp, though their deaths serve only to further fuel the din in its mind.''


=Thoughts  on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
Don't let that stat line fool you! Despoiler moves faster than a Titan and once Dark Shroud is included hits harder than a Titan Gladiator while enabling others to finish off anything he doesn't. Plus there's the little matter of the free upkeep, and dropping void spirits everywhere for Mordikaar.
His bond is fantastic so it's easy to get hung up on this, but even without it he offers a great deal of support and is a great alternative to a 2nd titan.
===Combos & Synergies===
[[File:Void Seer Mordikaar.png|thumb|[[Void Seer Mordikaar]] ]]
* The Despoiler loves the anti-shooting tech that the Skorne have on models like the [[Basilisk Krea]], and the [[Desert Hydra]].
* [[Paingiver Beast Handlers]] - fury management and to make it an effective melee warbeast when it needs to engage by buffing its strength.
* [[Void Seer Mordikaar]] - throwing out void spirits that can activate this turn with Mordikaar is just not nice. For the enemy. He's good enough to be almost an auto-include with Mordikaar.
* [[The Exalted]]. It's the only theme he's allowed in - but he works well there. The theme's soul-starved meaning [[Aptimus Marketh]] struggles to get the souls for upkeeps so a single free upkeep can be better. Dark Shroud can help the list break armour. And Despoiler comes out of your warbeast points not your general points.
===Exalted Combos===
Any caster can take Despoiler in this theme, which offers a few new combos:
* Any Skorne caster with upkeeps they need to worry about (i.e. most of them other than [[Naaresh1]])
* [[Archdomina Makeda]] is another source of anti-shooting tech.
* [[Lord Tyrant Zaadesh]], reach and critical brutal damage work great with his feat and having an upkeep funded by black arts helps immeasurably.
===Drawbacks & Downsides===
* Def 11, Arm 18, 28 hp is pretty flimsy by the standards of a heavy - and there isn't much he can hide behind. If the enemy is capable of shooting a heavy off the board then Despoiler will be a priority target. (Of course they need to make him a priority target given Dark Shroud).
* He's a character Rhinodon, but doesn't have thresher.  Too bad.
===Tricks & Tips===
* Position Despoiler with Dark Shroud in mind - that ARM debuff is impressively useful for handling heavies.
=Other=
===Trivia===
===Trivia===
* Released in [[Hordes: Gargantuans]] (2013)
* Released in [[Hordes: Gargantuans]] (2013)
* So, whats up with those lanterns? While the skorne are not at all opposed to torturing their warbeasts, this one is more horribly conditioned. The beast is described as being surgically blinded to dampen any impressions it might gain from the world around it. The lanterns attached by Mordikaar amplify the skorne's hell-like void around the beast. With a reduced sensory capacity, remaining senses are filtered through unspeakable horror, and the tormented screams of the damned drive the animal completely mad. The result is part tormented warbeast, part lumbering portal to hell. Skorne are industrious that way.
* So, whats up with those lanterns? While the skorne are not at all opposed to torturing their warbeasts, this one is more horribly conditioned. The beast is described as being surgically blinded to dampen any impressions it might gain from the world around it. The lanterns attached by Mordikaar amplify the skorne's hell-like void around the beast. With a reduced sensory capacity, remaining senses are filtered through unspeakable horror, and the tormented screams of the damned drive the animal completely mad. The result is part tormented warbeast, part lumbering portal to hell. Skorne are industrious that way.


===Other Skorne models===
==Battle Reports==
{{Index Skorne}}
 
===Rules Clarifications===
{{RC Open Fist}}
{{RC Brutal Damage}}
 
{{RC Warbeast}}
{{RC Eyeless Sight}}
{{RC Dark Shroud}}
{{RC Black Arts}}
{{RC Bond}}


{{RC Arcane Suppression}}
==Videos==

Revision as of 06:21, 9 February 2024

Skorne Exalted Titan Lesser Warbeast

Model stats and abilities

Model Statistics

Base size = 30mmSPDMATDEFARMFURYTHR
Health = 13
FA = 4
Cost = 453121328
-
-

Model Advantages and Abilities

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)


Resistance:Cold
When this model suffers a cold damage roll, remove one die from the damage roll.

No errata for Resistance:Cold (Create)


Regeneration
This model can be forced to remove d3 damage points once per activation. This model cannot use Regeneration during an activation it runs.

No errata for Regeneration (Create)


Weapons

Heavy Mace
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -

Beat Back
Immediately after a basic atack with this weapon is resolved during the models Combat Action:
  1. The enemy model hit can be pushed 1 inch directly away from the attacking model.
  2. After the enemy model is pushed, the attacking model can advance up to 1 inch directly toward it.

You cannot move toward a model that is no longer on the table. When a movement occurs after a damage is resolved, and resolution of the damage destroys or removes a model from the table, then it is impossible to move toward that destroyed/removed model.

  Errata-Follow Up (2023-08-23)
Question: What is the timing of follow up, and do you still move if a slammed model is destroyed?
Answer: 1. Slam attack
2. Damage to target and collateral damage.
3. If slammed model is still on the table, Follow Up movement.
Explanation: The old ruling will still apply here.
The rationale is the “slam” and “Slammed” descriptions include the target taking a damage roll caused by the action. Therefore the damage roll is part and parcel with resolving the “slam”. For the it was that you can not follow up to a model that has been destroyed as there is no longer a model on the board to follow up to.
Infernal Ruling: elswickchuck (Infernal) - PP Community forum



Critical Stagger
On a critical hit, the model hit loses its initinal attacks and cannot make power attacks or special attacks for one round.

No errata for Critical Stagger (Create)


Warbeast Rules

Warbeast Rules

Warbeast Animus

  Errata-Animus (2023-07-11)
Question: Are Animi considered spells for all rules that affect spells (or that trigger when a spell is cast?
Answer: An Animus that is cast is a spell for other effects.
Explanation: 
Infernal Ruling: DarkLegacy Infernal - PP Community forum



Animus

Cold Front Cost RNG AOE POW DUR OFF
1 Self - - Turn No
The spellcaster gains Chiller for one turn.
While within 2 inches of a model with Chiller, enemy models without When this model suffers a cold damage roll, remove one die from the damage roll. suffer -2 DEF.
No errata for Chiller (Create)
No errata for Cold Front (Create)


Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Lore

A walking testament to the power of mortitheugy, Despoiler is as much a beast as it is an arcane implement through which the Void howls. The product of unorthodox experimentation, the beast is driven mad by the shrieking of damned souls. Consequently it fights in a near-frenzy, smashing victims to a pulp, though their deaths serve only to further fuel the din in its mind.

Trivia

  • Released in Hordes: Gargantuans (2013)
  • So, whats up with those lanterns? While the skorne are not at all opposed to torturing their warbeasts, this one is more horribly conditioned. The beast is described as being surgically blinded to dampen any impressions it might gain from the world around it. The lanterns attached by Mordikaar amplify the skorne's hell-like void around the beast. With a reduced sensory capacity, remaining senses are filtered through unspeakable horror, and the tormented screams of the damned drive the animal completely mad. The result is part tormented warbeast, part lumbering portal to hell. Skorne are industrious that way.

Battle Reports

Videos