League Model - Holden the Grim
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Template:Main page announcement
File:Mercenary Logo.jpg File:Minion Logo.jpg | Template:FH2 |
“Not a coward? Then why do you run? Not a hero? Then why do you fight?... You are both. This makes you useful."
Basic Info
- Template:League Model
- Mercenary - This model will work for Template:Convergence mercenary, Template:Cryx mercenary, Template:Cygnar mercenary, Template:Khador mercenary, Template:Protectorate mercenary, and Template:Retribution mercenary.
- Minion - This model will work for Template:Circle minion, Template:Legion minion, Template:Skorne minion, and Template:Trollblood minion.
Abilities
- Template:Stealth
- Template:Run & Gun
- Courage only
- Fateless - During your Maintenance Phase, flip a coin. If the result is heads, Holden gains Assault for one turn. If the result is Tails, Holden gains Tough for one round.
- Template:Witch Hunter
- Coward only
- Template:Apparition
- Fateless - As above, except the results are either Parry or Eyeless Sight.
Weapons
- Thunerdel (Courage) - 14" range, POW 10 ranged attack.
- Thunerdel (Coward) - 14" range, POW 10 ranged attack.
- Trench Knife (Both versions) - 0.5" reach, POW 3, P+S 7 melee attack
Thoughts on Holden the Grim
Other
- See also: League Models