Ghordson Basher
Like all Rhulic steamjacks, the Ghordson Basher was designed with utility and durability in mind, as its primary purpose is to haul heavy loads at construction and mining sites. These same characteristics also make it a versatile combat machine.
Basic Info
Abilities
Weapons
Battering Ram | |||||||||||||||
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File:Sword icon.jpg | RNG | POW | P+S | LOCATION | |||||||||||
1 | 3 | 15 | Head | ||||||||||||
Theme Forces
Within mercenaries, this warjack can be used in:
- Template:Hammer Strike. Ghordson Bashers gain Reposition [3] in this theme.
- Template:Steelies
- Template:The Irregulars. If it's 'Jack Marshalled, it gains Flank [Warrior model] in this theme.
Outside of mercenaries, it can be taken by Thor Steinhammer in a few more themes.
Thoughts on Ghordson Basher
Ghordson Basher in a nutshell
The Ghordson Basher is a cheap slambot, smashing through the enemy and knocking them over while having a lot of armor for its cost.
Since it slams for free it can often function autonomously as long as it has movement boxes. Flak Field also gives it anti-infantry ability.
Combos & Synergies
- General Ossrum - Energizer and Bulldoze crank this guy to 11.
- Gorten Grundback can give you walls to slam things into, giving it +d6 damage on the slams. Strength of Granite gives you POW 19 slams or POW 16 tramples!
- Steelhead Ironheads can fix slam vectors and extend threat.
- Thor Steinhammer can be its jack marshal and make it a real threat with the Crush! order and Tune Up.
Drawbacks and Downsides
- Good hit on the charge, but if it is bogged down it is nowhere near as impressive.
- While fast for a Rhulic 'jack, it only has a mediocre 9" charge range or a 8.5" slam range.
- It is very easy to have it outrun its controllers.
- Easy to hit.
- Slams require a direct, unobstructed line to a target 3-8.5" away, which is hard to get without Energizer.
Tricks and Tips
- Look for lining it up and catching multiple people with the slam. Knocking down and damaging two models is always better than doing it to one.
- Don't forget the Headbutt! A basher can put out a POW 15 headbutt that will knock down enemies.
- They gain Reposition 3" in Hammer Strike, which can be used to put them in inconvenient spots after they get done attacking, and also allows them to trample and Reposition 11" in a turn instead of running 8".
- Unstoppable Force from Ossrum can allow the Basher to slam models that are within 3" but over 1" away - just make sure you have covered 3" after pushing the enemy!
Other
Trivia
Released in Warmachine: Superiority (2006)
Who can control this warjack
Template:Index Rhulic Warcasters
Other Mercenary models
Rules Clarifications
Template:RC Rhulic Warjack Template:RC Warjack Template:RC Construct Template:RC Sturdy Template:RC Grand Slam Template:RC Follow Up