Galvanizer

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Convergence of Cyriss Light Warjack


Model stats and abilities

Model Statistics

Base size = 40mmSPDMATRATDEFARM
Health = 22
FA = 4
Cost = 55xx1216
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)



Weapons

Dissevering Microswarm
 RNG   ROF   AOE   POW   LOCATION 
11 1 - 13 -
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Ground Pounder - Place a 3 inch template anywhere completely within this weapons RNG and in this model's LOS. This model makes one ranged attack roll against each model in the template, ignoring concealment and Stealth. This model does not gain a bonus for aiming when resolving a Ground Pounder attack. Models do not gain the target in melee DEF bonus when resolving Ground Pounder attack rolls. Models hit suffer a ranged attack damage roll with a POW eaual to the POW of this weapon. Ground Pounder attacks are simultaneous.
No errata for Special Attack (Create)
  Errata-Ground Pounder (2024-1-13)
Question: Can a an engaged model without Gunfighter use its Ground Pounder special attack to make the attack against things outside of melee?
Answer: For ground pounder, if you are engaged you will not be able to make a ground pounder attack.
Explanation: For ground pounder, if you are engaged you will not be able to make a ground pounder attack. Currently it is still being discussed on some other points but that is where the discussion currently is
Infernal Ruling: elswickchuck Infernal - PP Community forum


Rendering Claw
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -
Weapon Master
Weapon Master
When resolving an attack with this weapon, add an additional die to damage rolls.

No errata for Weapon Master (Create)

Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)


Assimilation
When this model destroys an enemy construct model with this weapon, immediately after the attack is resolved remove d3 damage points from this model.

No errata for Assimilation (Create)



Warjack Rules

Convergence of Cyriss warjacks are called vectors. While being a "Vector" isn't a gameplay rule, the Convergence warjacks do carry some additional rules of their own that set them apart from normal warjacks.


Interface Node
  1. This model has an interface node instead of a cortex, represented by the I boxes on the damage grid.
  2. This model gains focus, and can have no more than 3 points at any time.
  3. This model can spend focus only during its activation.
  4. This model cannot gain or spend focus while its interface node is crippled.
  5. This model is immune to effects that cause a warjack to suffer damage directly to its cortex.
  6. This model is immune to effects that require a warjack to have a functional cortex.

No errata for Interface Node (Create)


Warcaster Dependent MAT and RAT
  1. This model's MAT and RAT are equal to the current MAT and RAT of its controlling warcaster.
  2. This model does not directly benefit from MAT/RAT bonuses, but any alteration to a controlling warcaster's MAT/RAT will be passed along to this model.
  3. Effects that affect attack rolls will affect this model normally.

    No errata for Warcaster Dependent MAT and RAT (Create)


No Power Up
This model does not power up and does not automatically gain a focus point for being in the controlling warcaster's control range during the Control Phase.

No errata for No Power Up (Create)


Force Induction
When this model spends a focus point during its activation, you can give a focus point to another warjack with an operational interface node if the two are in the same battlegroup and are within 9 inches of one another. This does not override the Interface Node rule limiting the warjack's focus points to 3.

No errata for Force Induction (Create)

Category:Warjack

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

Battle Reports

Videos

Lore

The oldest vector design still in use, the Galvanizers form the core of the Convergence’s vector armory. Galvanizers are equipped with metal saws powerful enough to rip through the thickest armor plating or cause horrific damage to flesh and bone yet precise enough to be used in conjunction with their field repair arrays for quick battlefield maintenance. This versatility makes the Galvanizer an indispensable battlefield asset.

Basic Info

Template:Infobox-Model

Template:Warjack

Template:Vector

Abilities

Weapons

Metal Saw
File:Sword icon.jpg  RNG   POW   P+S 
1 5 12

Theme Forces

  • Other Factions
    • There are three Convergence Partisan models that, between them, can take this warjack in a plethora of Mercenary, Cryx, and Cygnar themes.
    • These models are Aurora2, Asphyxious4, and Nemo4.


Thoughts on Galvanizer

Galvanizer in a nutshell

A cheap light jack that can repair or attempt to apply grievous wounds. If it lived in any other faction it would probably be a gimmicky footnote, but given how induction works and the volume of in faction field marshals it’s actually quite adaptable and it can get stuck in when it’s support roll isn’t needed.

Combos & Synergies

  • Most casters like having a repair-bot with more hit points than the Optifex Directive.
  • Critical Grievous Wounds is something to remember against opponents with good repair or heal abilities. Mountain kings and Imperatus in particular.
  • Forge Master Syntherion likes to take a few to run up the synergy chain. There is a tactic of taking as many Galvanizers as possible with him, and just swarming the enemy. It's not particularly good though - and the Negator is a better mass-spam swarmer.
  • Father Lucant doesn't particularly like committing his heavy hitters to buffing infantry with Positive Charge, but Galvanizers are a cheap and relatively quick way to get that buff out to infantry models. Plus, ARM 20 on feat turn can turn them into a nuisance for the opponent.
  • Axis can make good use of Galvanizers in Destruction Initiative, as they give him a high boxes-to-points ratio per model to play his attrition game with. The more things that the opponent can whack on that aren't his heavy hitters, the better. They can always enjoy Unstoppable Force to bully scenario play.
  • Iron Mother turns all of her Galvanizers into Arc Nodes, allowing her to sling spells from any corner of the board. They're more survivable than ADOs, too!
  • Orion can employ Galvanizers more in a mechanic's role, while packing a mean trick up his sleeves. Galvanizers, as stated earlier with Lucant, are a cheap piece that you can feel good about throwing away. Galvanizers are also incredibly well suited to be the targets of Forced Induction, should you come into contact with any high-defense, low-armor units such as Satyxis Raiders or Crucible Guard Rocketmen. Automatic POW 10s in a 3" bubble around your Galvanizer can do a LOT of damage to sparsely-packed infantry.
  • Locke can make these into a high-risk high-reward offensive piece. Combining Engine of Destruction, Field Marshal: Precision Strike, and the Galvanizers' own Critical: Grievous Wounds, a lucky critical can make certain that an enemy warjack's cortex or warbeast's spirit are taken out for the next turn. Redline can also ensure that you're dealing damage. The more warjacks under her control, the more boxes the enemy has to chew through, meaning the more focus/fury they're probably going to spend. Which all comes together to mean that they're good sacrificial lambs for her feat.

Drawbacks & Downsides

  • Poor defensive stats
  • Not much offensive output

Tricks & Tips

  • He is as cheap as they come. Jam him into your enemy's face, and force them to waste attacks on a 5 point light.


Other

Trivia & Lore

Other Convergence models

Template:Index Convergence

Rules Clarifications

Template:RC Vector Template:RC Warjack

Template:RC Grievous Wounds

Template:RC Construct Template:RC Circular Vision Template:RC Repair Template:RC Self Repair