Tharn Ravager Shaman: Difference between revisions

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{{Circlebox
[[Circle Orboros]] [[Category:Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]][[Category:Devourer's Host]] [[:Category:Legacy|Legacy]] [[Category:Legacy]] [[:Category:Solo|Solo]][[Category:Solo]]
|n={{Tharn}} Ravager Shaman
 
|{{Circle}} {{Solo}} }} [[Category: Model]]
=Model stats and abilities=
{{4P|Devourer's Host}}
 
<table>
  <tr>
      <td style = "border: 1px solid grey; vertical-align: top;">
{{Model-stats
| name  = Hellyth
| base  = 30 mm
| hp    = 15
| spd  = 7
| aat  = 6
| mat  = 6
| rat  = 7
| def  = 14
| arm  = 17
| arc  = 7
| ctrl  = 12
}}
</td>
      <td style = "border: 1px solid grey; vertical-align: top;"> <table >
          {{Model Advantage | advantage = Resistance Fire | icon = Resistance Fire}}
          {{Model Advantage | advantage = Resistance Corrosion| icon = Resistance Corrosion}}
          {{Model Advantage | advantage = Pathfinder| icon = Pathfinder}}                  
          {{Model Advantage | advantage = Dual Attack | icon = Dual_attack}} Corrosion}}
          {{Model Advantage | advantage = Tough| icon = Tough}} 
          {{Model Advantage | advantage = Undead | icon = Undead}}
          {{Field Marshal | ability = Hyper-Aggressive}}           
          {{Model Ability | ability = Arcane Machinery}}
          {{Model Ability | ability = Arcane Calibrations}}
          {{Model Ability | ability = Ionization}}
          {{Model Ability | ability = Vexing Alignment}}
          {{Star Attack | ability = Death Rattle}}
          {{Star Attack| ability = Marionette}}
          {{Star Action| ability = Pupppet Master}}
          {{Model Ability | ability = Prowl}}
          {{Model Ability | ability = Reposition}}
          {{Model Ability | ability = Take Down}}
          {{Veteran Leader | ability = Assault Kommando}}
 
      </table> </td>
</table>
 
=Weapons=
  <table style="border-collapse: collapse;>      <tr>
<th>Weapon</th><th>Type</th><th>Stats</th><th>Specials</th>
  </tr>
        {{WEAPONNAME1}}
        {{WEAPONNAME2}}
 
</table>
 
 
 
 
=Errata=
No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).
 
=Changes and Updates=
 
=Lore=
 
=Trivia=
 
=Battle Reports=
 
=Videos=
 
 
 
----------LEGACY------------
 
 


''Led by their shamans, Tharn raze towns and villages, consume the flesh of men and cavort in the dark forest. These brutal spiritual leaders conduct unspeakable rites praising the Beast of All Shapes and gather Ravagers for increasing strikes against civilization. Calling upon ancient blood magic, they grant their followers unnatural speed, strength, and resilience that only increases as they slaughter and feast.
''Led by their shamans, Tharn raze towns and villages, consume the flesh of men and cavort in the dark forest. These brutal spiritual leaders conduct unspeakable rites praising the Beast of All Shapes and gather Ravagers for increasing strikes against civilization. Calling upon ancient blood magic, they grant their followers unnatural speed, strength, and resilience that only increases as they slaughter and feast.

Revision as of 15:02, 26 January 2024

Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

Template:Veteran Leader

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials



Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY------------


Led by their shamans, Tharn raze towns and villages, consume the flesh of men and cavort in the dark forest. These brutal spiritual leaders conduct unspeakable rites praising the Beast of All Shapes and gather Ravagers for increasing strikes against civilization. Calling upon ancient blood magic, they grant their followers unnatural speed, strength, and resilience that only increases as they slaughter and feast.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Totem Staff
File:Sword icon.jpg  RNG   POW   P+S 
2 4 12

Spells

{{Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power }}[[Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power ]]


Theme Forces


Thoughts on Tharn Ravager Shaman

Tharn Ravager Shaman in a Nutshell

The Tharn Ravager Shaman is one of many models in the Circle that kills light infantry. In this case, by crispy frying it with Chain Lightning. He also provides a no-knockdown aura for fellow Tharn (including himself), and provides magic weapons to units that might have issues with incorporeal models.

While he can mix it up in melee he has less output than a standard Ravager so it shouldn't be his first choice.

Combos & Synergies

  • Other Tharn who don't want to be knocked down. Which starts off with all the tough ones, like Tharn Ravagers.
  • Provides magic weapons to units that might have issues with incorporeal models.

Drawbacks & Downsides

  • Its magic ability is mediocre, meaning that the lightning frequently misses.
  • Watch of you don't fry your own models with Chain Lightning
  • He's generally out of place so as to give out as much of his aura as possible, generally leaving him easy to scalpel.
  • He can only spend his corpse token on melee attacks and that isn't really where he wants to be.

Tricks & Tips

  • Work out whether you want the offensive or defensive abilities.
  • Hunter's Grace works on the Shaman too!

Other

Trivia

  • Released in Hordes: Evolution (2007) as a unit attachment.
  • Became a solo in Mk3 (2016)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Magical Weapon Template:RC Pathfinder Template:RC Tough Template:RC Heart Eater Template:RC Rapid Healing Template:RC Treewalker

Template:RC Magical Ability Template:RC Chain Lightning Template:RC Hunter's Grace Template:RC Sigil of Power

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials



Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY------------


Led by their shamans, Tharn raze towns and villages, consume the flesh of men and cavort in the dark forest. These brutal spiritual leaders conduct unspeakable rites praising the Beast of All Shapes and gather Ravagers for increasing strikes against civilization. Calling upon ancient blood magic, they grant their followers unnatural speed, strength, and resilience that only increases as they slaughter and feast.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Totem Staff
File:Sword icon.jpg  RNG   POW   P+S 
2 4 12

Spells

{{Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power }}[[Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power ]]


Theme Forces


Thoughts on Tharn Ravager Shaman

Tharn Ravager Shaman in a Nutshell

The Tharn Ravager Shaman is one of many models in the Circle that kills light infantry. In this case, by crispy frying it with Chain Lightning. He also provides a no-knockdown aura for fellow Tharn (including himself), and provides magic weapons to units that might have issues with incorporeal models.

While he can mix it up in melee he has less output than a standard Ravager so it shouldn't be his first choice.

Combos & Synergies

  • Other Tharn who don't want to be knocked down. Which starts off with all the tough ones, like Tharn Ravagers.
  • Provides magic weapons to units that might have issues with incorporeal models.

Drawbacks & Downsides

  • Its magic ability is mediocre, meaning that the lightning frequently misses.
  • Watch of you don't fry your own models with Chain Lightning
  • He's generally out of place so as to give out as much of his aura as possible, generally leaving him easy to scalpel.
  • He can only spend his corpse token on melee attacks and that isn't really where he wants to be.

Tricks & Tips

  • Work out whether you want the offensive or defensive abilities.
  • Hunter's Grace works on the Shaman too!

Other

Trivia

  • Released in Hordes: Evolution (2007) as a unit attachment.
  • Became a solo in Mk3 (2016)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Magical Weapon Template:RC Pathfinder Template:RC Tough Template:RC Heart Eater Template:RC Rapid Healing Template:RC Treewalker

Template:RC Magical Ability Template:RC Chain Lightning Template:RC Hunter's Grace Template:RC Sigil of Power

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials



Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY------------


Led by their shamans, Tharn raze towns and villages, consume the flesh of men and cavort in the dark forest. These brutal spiritual leaders conduct unspeakable rites praising the Beast of All Shapes and gather Ravagers for increasing strikes against civilization. Calling upon ancient blood magic, they grant their followers unnatural speed, strength, and resilience that only increases as they slaughter and feast.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Totem Staff
File:Sword icon.jpg  RNG   POW   P+S 
2 4 12

Spells

{{Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power }}[[Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power ]]


Theme Forces


Thoughts on Tharn Ravager Shaman

Tharn Ravager Shaman in a Nutshell

The Tharn Ravager Shaman is one of many models in the Circle that kills light infantry. In this case, by crispy frying it with Chain Lightning. He also provides a no-knockdown aura for fellow Tharn (including himself), and provides magic weapons to units that might have issues with incorporeal models.

While he can mix it up in melee he has less output than a standard Ravager so it shouldn't be his first choice.

Combos & Synergies

  • Other Tharn who don't want to be knocked down. Which starts off with all the tough ones, like Tharn Ravagers.
  • Provides magic weapons to units that might have issues with incorporeal models.

Drawbacks & Downsides

  • Its magic ability is mediocre, meaning that the lightning frequently misses.
  • Watch of you don't fry your own models with Chain Lightning
  • He's generally out of place so as to give out as much of his aura as possible, generally leaving him easy to scalpel.
  • He can only spend his corpse token on melee attacks and that isn't really where he wants to be.

Tricks & Tips

  • Work out whether you want the offensive or defensive abilities.
  • Hunter's Grace works on the Shaman too!

Other

Trivia

  • Released in Hordes: Evolution (2007) as a unit attachment.
  • Became a solo in Mk3 (2016)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Magical Weapon Template:RC Pathfinder Template:RC Tough Template:RC Heart Eater Template:RC Rapid Healing Template:RC Treewalker

Template:RC Magical Ability Template:RC Chain Lightning Template:RC Hunter's Grace Template:RC Sigil of Power

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials



Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY------------


Led by their shamans, Tharn raze towns and villages, consume the flesh of men and cavort in the dark forest. These brutal spiritual leaders conduct unspeakable rites praising the Beast of All Shapes and gather Ravagers for increasing strikes against civilization. Calling upon ancient blood magic, they grant their followers unnatural speed, strength, and resilience that only increases as they slaughter and feast.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Totem Staff
File:Sword icon.jpg  RNG   POW   P+S 
2 4 12

Spells

{{Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power }}[[Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power ]]


Theme Forces


Thoughts on Tharn Ravager Shaman

Tharn Ravager Shaman in a Nutshell

The Tharn Ravager Shaman is one of many models in the Circle that kills light infantry. In this case, by crispy frying it with Chain Lightning. He also provides a no-knockdown aura for fellow Tharn (including himself), and provides magic weapons to units that might have issues with incorporeal models.

While he can mix it up in melee he has less output than a standard Ravager so it shouldn't be his first choice.

Combos & Synergies

  • Other Tharn who don't want to be knocked down. Which starts off with all the tough ones, like Tharn Ravagers.
  • Provides magic weapons to units that might have issues with incorporeal models.

Drawbacks & Downsides

  • Its magic ability is mediocre, meaning that the lightning frequently misses.
  • Watch of you don't fry your own models with Chain Lightning
  • He's generally out of place so as to give out as much of his aura as possible, generally leaving him easy to scalpel.
  • He can only spend his corpse token on melee attacks and that isn't really where he wants to be.

Tricks & Tips

  • Work out whether you want the offensive or defensive abilities.
  • Hunter's Grace works on the Shaman too!

Other

Trivia

  • Released in Hordes: Evolution (2007) as a unit attachment.
  • Became a solo in Mk3 (2016)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Magical Weapon Template:RC Pathfinder Template:RC Tough Template:RC Heart Eater Template:RC Rapid Healing Template:RC Treewalker

Template:RC Magical Ability Template:RC Chain Lightning Template:RC Hunter's Grace Template:RC Sigil of Power

Corrosion}}
         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials



Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY------------


Led by their shamans, Tharn raze towns and villages, consume the flesh of men and cavort in the dark forest. These brutal spiritual leaders conduct unspeakable rites praising the Beast of All Shapes and gather Ravagers for increasing strikes against civilization. Calling upon ancient blood magic, they grant their followers unnatural speed, strength, and resilience that only increases as they slaughter and feast.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Totem Staff
File:Sword icon.jpg  RNG   POW   P+S 
2 4 12

Spells

{{Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power }}[[Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power ]]


Theme Forces


Thoughts on Tharn Ravager Shaman

Tharn Ravager Shaman in a Nutshell

The Tharn Ravager Shaman is one of many models in the Circle that kills light infantry. In this case, by crispy frying it with Chain Lightning. He also provides a no-knockdown aura for fellow Tharn (including himself), and provides magic weapons to units that might have issues with incorporeal models.

While he can mix it up in melee he has less output than a standard Ravager so it shouldn't be his first choice.

Combos & Synergies

  • Other Tharn who don't want to be knocked down. Which starts off with all the tough ones, like Tharn Ravagers.
  • Provides magic weapons to units that might have issues with incorporeal models.

Drawbacks & Downsides

  • Its magic ability is mediocre, meaning that the lightning frequently misses.
  • Watch of you don't fry your own models with Chain Lightning
  • He's generally out of place so as to give out as much of his aura as possible, generally leaving him easy to scalpel.
  • He can only spend his corpse token on melee attacks and that isn't really where he wants to be.

Tricks & Tips

  • Work out whether you want the offensive or defensive abilities.
  • Hunter's Grace works on the Shaman too!

Other

Trivia

  • Released in Hordes: Evolution (2007) as a unit attachment.
  • Became a solo in Mk3 (2016)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Magical Weapon Template:RC Pathfinder Template:RC Tough Template:RC Heart Eater Template:RC Rapid Healing Template:RC Treewalker

Template:RC Magical Ability Template:RC Chain Lightning Template:RC Hunter's Grace Template:RC Sigil of Power

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials



Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY------------


Led by their shamans, Tharn raze towns and villages, consume the flesh of men and cavort in the dark forest. These brutal spiritual leaders conduct unspeakable rites praising the Beast of All Shapes and gather Ravagers for increasing strikes against civilization. Calling upon ancient blood magic, they grant their followers unnatural speed, strength, and resilience that only increases as they slaughter and feast.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Totem Staff
File:Sword icon.jpg  RNG   POW   P+S 
2 4 12

Spells

{{Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power }}[[Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power ]]


Theme Forces


Thoughts on Tharn Ravager Shaman

Tharn Ravager Shaman in a Nutshell

The Tharn Ravager Shaman is one of many models in the Circle that kills light infantry. In this case, by crispy frying it with Chain Lightning. He also provides a no-knockdown aura for fellow Tharn (including himself), and provides magic weapons to units that might have issues with incorporeal models.

While he can mix it up in melee he has less output than a standard Ravager so it shouldn't be his first choice.

Combos & Synergies

  • Other Tharn who don't want to be knocked down. Which starts off with all the tough ones, like Tharn Ravagers.
  • Provides magic weapons to units that might have issues with incorporeal models.

Drawbacks & Downsides

  • Its magic ability is mediocre, meaning that the lightning frequently misses.
  • Watch of you don't fry your own models with Chain Lightning
  • He's generally out of place so as to give out as much of his aura as possible, generally leaving him easy to scalpel.
  • He can only spend his corpse token on melee attacks and that isn't really where he wants to be.

Tricks & Tips

  • Work out whether you want the offensive or defensive abilities.
  • Hunter's Grace works on the Shaman too!

Other

Trivia

  • Released in Hordes: Evolution (2007) as a unit attachment.
  • Became a solo in Mk3 (2016)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Magical Weapon Template:RC Pathfinder Template:RC Tough Template:RC Heart Eater Template:RC Rapid Healing Template:RC Treewalker

Template:RC Magical Ability Template:RC Chain Lightning Template:RC Hunter's Grace Template:RC Sigil of Power

Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials



Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY------------


Led by their shamans, Tharn raze towns and villages, consume the flesh of men and cavort in the dark forest. These brutal spiritual leaders conduct unspeakable rites praising the Beast of All Shapes and gather Ravagers for increasing strikes against civilization. Calling upon ancient blood magic, they grant their followers unnatural speed, strength, and resilience that only increases as they slaughter and feast.

Basic Info

Template:Infobox-Model

Abilities

Weapons

Totem Staff
File:Sword icon.jpg  RNG   POW   P+S 
2 4 12

Spells

{{Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power }}[[Category: Template:Chain Lightning AttackTemplate:Hunter's GraceTemplate:Sigil of Power ]]


Theme Forces


Thoughts on Tharn Ravager Shaman

Tharn Ravager Shaman in a Nutshell

The Tharn Ravager Shaman is one of many models in the Circle that kills light infantry. In this case, by crispy frying it with Chain Lightning. He also provides a no-knockdown aura for fellow Tharn (including himself), and provides magic weapons to units that might have issues with incorporeal models.

While he can mix it up in melee he has less output than a standard Ravager so it shouldn't be his first choice.

Combos & Synergies

  • Other Tharn who don't want to be knocked down. Which starts off with all the tough ones, like Tharn Ravagers.
  • Provides magic weapons to units that might have issues with incorporeal models.

Drawbacks & Downsides

  • Its magic ability is mediocre, meaning that the lightning frequently misses.
  • Watch of you don't fry your own models with Chain Lightning
  • He's generally out of place so as to give out as much of his aura as possible, generally leaving him easy to scalpel.
  • He can only spend his corpse token on melee attacks and that isn't really where he wants to be.

Tricks & Tips

  • Work out whether you want the offensive or defensive abilities.
  • Hunter's Grace works on the Shaman too!

Other

Trivia

  • Released in Hordes: Evolution (2007) as a unit attachment.
  • Became a solo in Mk3 (2016)

Other Circle models

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Rules Clarifications

Template:RC Magical Weapon Template:RC Pathfinder Template:RC Tough Template:RC Heart Eater Template:RC Rapid Healing Template:RC Treewalker

Template:RC Magical Ability Template:RC Chain Lightning Template:RC Hunter's Grace Template:RC Sigil of Power