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{{Infernalbox|{{Infernal}} {{Light Horror}} }} [[Category:Model]]
[[Infernals]] [[Light]] [[Horror]]
{{4P|Infernals}}
 
[[Category:Infernals]]
[[Category:Cohort]]
[[Category:Light]]
[[Category:Horror]]
[[Category:Legacy]]
[[Category:Prime]]


''Though considered a minor horror compared to its more hulking and massive counterparts, the lamenter makes up for its size with a streak of unmistakable cruelty. The very appearance of these creatures is an assault on the mind—it can shatter sanity and fray nerves. A lamenter often toys with its victims needlessly, impaling them with its wickedly sharp impaling limbs. Each is surrounded by a swarm of invisible floating parasites that gnaw on the souls of its enemies, inflicting mental torment.


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Lamenter
| image = Quevlvitar.jpg
| base= 40mm
| base = Medium
| hp    = 18
| spd  = 6
| spd   = 7
| str   = 7
| mat  = 6
| mat  = 6
| rat  irrelevant
| def  = 13
| def  = 13
| arm  = 15
| arm  = 15
| cmd  irrelevant
| fa   = 4
| ess  = 3
| hp   = 18
| cost  = 7
| cost  = 7
| fa    = U
| ess=2
| abilities =
{{AbilitySingle|Headbutt Power Attack}}{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Soulless}}
{{AbilitySingle|Flight}}
{{AbilitySingle|Eyeless Sight}}
{{AbilitySingle|Dodge}}
{{AbilitySingle|Soul Parasites}}
}}
}}


===Abilities===
=== Weapons ===
* {{Horror}}
{{Weapon|weapon=Piercer|type = M |rng = 1 |rof = - |aoe = -|pow = 13| loc = X2 | abilities ={{AbilitySingle|Damage Type-Magical}}{{AbilityCritical|Paralysis}}}}
* {{Eyeless Sight}}
* {{Flight}}
* {{Soulless}}
* {{Dodge}}
* {{Soul Parasites}}


===Weapons===
== Horror Rules ==
{| class="wikitable"
{{Category:Horror}}
{{Melee|Piercer (x2)|1|6|13|
* {{Damage Type: Magical}}
* {{Critical Paralysis}} }}
|}


===Theme Forces===
== Changes and Updates ==
* {{Dark Legacy}}
===Release Trivia===
* {{Hearts of Darkness}}, but only if taken by [[Princess Regna]]
* Released with the Faction launch (2019.06)


===Mk3 to Mk4===


=Thoughts on the {{PAGENAME}}=
==Lore==
==={{PAGENAME}} in a Nutshell===
''Though considered a minor horror compared to its more hulking and massive counterparts, the lamenter makes up for its size with a streak of unmistakable cruelty. The very appearance of these creatures is an assault on the mind—it can shatter sanity and fray nerves. A lamenter often toys with its victims needlessly, impaling them with its wickedly sharp impaling limbs. Each is surrounded by a swarm of invisible floating parasites that gnaw on the souls of its enemies, inflicting mental torment.
The Lamenter is a support melee light Horror. It brings a pair of decently powerful melee attacks with Crit Paralysis. Notably, the Lamenter can fly, has dodge, and a unique rule, Soul Parasites, that lets it impair attack rolls of nearby living, non-soulless enemy models. If placed well, can really be a headache for your foe to deal with, and can help make your nearby models more survivable.
 
===When to Summon===
As a Light horror, the Lamenter is most often summoned by [[Great Princess Regna Gravnoy]], who is restricted to summoning only Lights. Full Infernal Masters will most often want to summon Heavy horrors instead, to get the most bang for their (sacrificed solo) buck. That said, there may be some rare instances when you don't have enough Essence to summon a Heavy, or feel as though you have enough killing power and need some support instead. Consider placing a Lamenter next to a [[Soul Stalker]], anything under [[Zaateroth]]'s feat, or another high-DEF solo that you need to survive to really capitalize on its -2 attack debuff.
 
===Combos & Synergies===
* As mentioned, [[Great Princess Regna Gravnoy]] is probably the most common summoner for this model. Have her bring it out when you need a little extra melee presence, and then don't care when it dies, since it only cost a few Essence.
*[[Zaateroth]] Ghost walk and fly allows for a horror that can get anywhere safely. Her feat also stacks with the Soul Parasites aura to give your models truly awesome effective DEF.
* Place a Lamenter behind a line of tightly packed [[Howlers]] to both increase their survivability in melee and effectively screen the Lamenter from ranged attacks.
* If it gets jammed, use the [[Infernal Gate]]'s Gate of Worlds ability to place it safely out of melee reach, so it can continue to annoy.
 
===Drawbacks & Downsides===
* Quite easy to shoot off the board with boostable guns and CRAs
* Against opponents without many living non-soulless models, its best ability won't do much.
 
===Tricks & Tips===
* One of the only units with both Dodge and Flight, which can spring a surprise to an unwary opponent.


=Other=
===Trivia===
* Released with the Faction launch (2019.06)
* In the IKRPG this Horror was called a "Quelvitar"
* In the IKRPG this Horror was called a "Quelvitar"
===Other Infernal models===
{{Index Infernal}}
===Rules Clarifications===
{{RC Horror}}
{{RC Eyeless Sight}}
{{RC Flight}}
{{RC Soulless}}
{{RC Dodge}}
{{RC Soul Parasites}}
{{RC Damage Type: Magical}}
{{RC Paralysis}}

Latest revision as of 17:22, 1 November 2024

Infernals Light Horror


Model stats and abilities

Model Statistics

Base size = 40mmSPDMATDEFARMESS
Health = 18
FA = 4
Cost = 77613152
-
-

Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Soulless
Soulless
This living model does not generate a soul token when it is destroyed.

No errata for Soulless (Create)

Flight
Flight
This model can fly.
  • Interaction with terrain:
    • Treat storm terrain as rough terrain while advancing.
    • Treat all other non-impassable terrain as open terrain while advancing.
    • Obstructions can be advanced through if the model has enough movement to move comletely past the obstruction.
    • Obstructions can be moved onto if the obstructions are large enough to accomodate the flying model's base.
    • Models without flight ignores the continuous effects from the following hazards, unless they become knocked down within the hazard:
      • Acid Bath
      • Burning Earth
  • Interaction with other models
    • Other models can be moved through if the flying model has enough movement to move completely past the other model.
  • Interaction with power attacks
    • Ignore intervening models when declaring the flying model's charge target.
    • Do not stop its movement when it contacts an obstacle, obstruction, or another model while charging, slam power attacking, or trampling.
    • Unintential movement is not advancing (pushes slams). This way, a model with flight can be slammed into an obstruction.
  • Other effects

  Errata-Razor Wall (2023-12-28)
Question: Does a model with flight still take damage going over a razor wall?
Answer: Yes.
Explanation: Because Flight does not state a specific interaction with Razor Wall, and Razor Wall does not state any specific interaction with Flight, one can safely conclude that there are no special interactions. A model with Flight will suffer the damage point if it enters or ends its activation in the area of the wall template.
Infernal Ruling: Unofficial Answer - PP Community forum


Eyeless Sight
Eyeless Sight
This model ignores cloud effects when determining Line of Sight. This model ignores Concealment and Stealth and never suffers Blind.

No errata for Eyeless Sight (Create)


Dodge
This model can advance up to two inches immediately after an enemy attack that missed it is resolved.

  Errata-Dodge (2023-7-17)
Question: So if a target model is missed by an AOE and dodges away, does it still take the blast damage roll if it is no longer in the range of the AOE weapon?
Answer: Yes.
Explanation: RNG doesn’t matter after the target has been checked to be within RNG.
Infernal Ruling: Dark Legacy - PP Community forum


  Errata-AOE Miss (2023-7-17)
Question: When an AOE misses, does it trigger "on miss" actions?
Answer: AOEs that miss will trigger “on miss” triggers.
Explanation: 
Infernal Ruling: Dark Legacy - PP Community forum




Soul Parasites
Living non-soulless enemy models and enemy models with Soul Vessel suffer -2 to their attack rolls while within 4 inches of this model.

No errata for Soul Parasites (Create)



Weapons

Piercer
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 X2
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Critical Paralysis
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Paralysis
A living model hit by this weapon has its base DEF reduced to 5 and cannot run, charge, or make slam or trample power attacks. Paralysis lasts for one round.
No errata for Paralysis (Create)


Horror Rules

Category:Horror

Changes and Updates

Release Trivia

  • Released with the Faction launch (2019.06)

Mk3 to Mk4

Lore

Though considered a minor horror compared to its more hulking and massive counterparts, the lamenter makes up for its size with a streak of unmistakable cruelty. The very appearance of these creatures is an assault on the mind—it can shatter sanity and fray nerves. A lamenter often toys with its victims needlessly, impaling them with its wickedly sharp impaling limbs. Each is surrounded by a swarm of invisible floating parasites that gnaw on the souls of its enemies, inflicting mental torment.

  • In the IKRPG this Horror was called a "Quelvitar"