Category: Warmahordes Mk3 (Archive)

  • Borka 1 vs Locke 1 in the Screaming Woods

    Borka 1 vs Locke 1 in the Screaming Woods

    Screaming Mushrooms are Obstructions. They cause an effect similar to Deafen to all models foolish enough to approach. Other than that, the Screaming Mushrooms are harmless. They howl and yell, as if they are in constant pain. Their volume makes hearing orders difficult, and disorients those who are close.

  • Borka 1 vs Locke 1

    Borka 1 vs Locke 1

    Locke won’t tolerate failure. The Vindicator in the trench shoots Rok, weakening him. Her Toro pulls itself off the ground and charges Rok, killing the dire troll. Meanwhile, the other Toro rips apart the battle bears. The other Vindicator tries to hit the Scout, but the nimble warrior manages to duck under the mace. The…

  • Building for Borka 1 in 2022

    Building for Borka 1 in 2022

    Borka will have 7 FURY every turn, unless his Keg Carrier dies, or if he somehow ends up out of range for a top off. Potentially, Borka could have 9 fury points during his activation. Yes, 9 points. How?

  • Syvestro vs Agathia, 25 points

    Syvestro vs Agathia, 25 points

    The acid pit I made a couple weeks ago is being played as an obstruction. It’s the easiest way to deal with it, although a game where the acid pool and walkways are playable might be interesting. With both of us still learning our lists, I think we both felt we didn’t need the distraction.

  • Scenic Steamroller

    Scenic Steamroller

    What if you could play a Steamroller variant that threw out circle and rectangle zones, flags, and objectives? What if your army fought for terrain elements instead? Find out how a Steamroller works when the table becomes the scenario!

  • Butcher vs Agathia

    Butcher vs Agathia

    Butcher and the war dog have blood in their eyes, leaving the flag unclaimed. Would this thirst for blood be their undoing?

  • Kriel Warriors

    Kriel Warriors

    Cheap Unit, but are they Effective? It depends on what “Effective” means. They are cheap. They occupy space. With Grissel 1, they can advance 15 inches with a run and Hoof It. In Storm of the North, they can advance up to 18 inches if they start out under the Krielstone with the Northkin Elder.…

  • Haley 1 Vs. Deneghra 1

    Haley 1 Vs. Deneghra 1

    Bocage Hedgerows, or Bocages for short, are obstacles that block line of sight. If a model is in base contact with a Bocage, it may ignore the Bocage when drawing line of sight, and models may ignore the Bocage when drawing line of sight to the model in base contact. Models with Treewalker ignore the…

  • Ragnor vs Thyra – Brawlmachine

    Ragnor vs Thyra – Brawlmachine

    The Lists Trollbloods Ragnor’s doing well for me. The changes allow me to play a list I’m already familiar with, with the improvements that I wanted a few years ago. The Impaler is suddenly good again, punches a little above his weight class, and the Runeshapers perform admirably. The only change to my Brawlmachine list…

  • Ragnor vs Feora Brawlmachine

    Ragnor vs Feora Brawlmachine

    Ragnor at Fury 7 is phenomenal. He has enough fury to cast and camp, and he completely fuels the stone on turn one in Power of Dhunia, since he doesn’t have to cast his upkeeps.

  • Calandra and Grissel 1 Nerfs Suck

    Despite whatever grievances we may have with the changes, we have games to play. Gut-shot is to play a different warlock. But what if we never played Grissel or Calandra before, and want to give the warlocks a chance with all the other positive changes that happened to the faction?

  • Trollblood CID 2020

    Part 6 – Calandra in Vengeance of Dhunia I have a Band of Heroes Calandra 1 list that has two units of Champions in it, a bunch of Kriel Warriors, and it does okay. It tends to win on clock, with the occasional scenario win. Pushing that concept into into Vengeance of Dhunia gives me…

  • Trollblood CID 2020

    Part 5 – Calandra in Kriel Company I like Calandra so much, that I have played her in every theme available to us so far. My Calandra Kriel Company list was deleted an eon ago, in favor of experiments with Grim 2 and Grissel 1, so I’m taking this opportunity to just feel my way…

  • Trollblood CID 2020

    Part 4 – Calandra in Power of Dhunia Week 2 brought some changes that had me investigating Calandra in Storm of the North. She’s so fun, I hit up an old Power of Dhunia build to see how it would change with the new models and modifications to the Dhunian Knot and Runeshapers. I stated…

  • Trollblood CID 2020

    Part 3 Introduction So far, I’ve covered Impalers, Gunnbjorn 2 in both week 1 and week 3, and some of the problems I have with the Barrage Team nerfs. I’m going to look at Calandra in the Week 2 CID in Storm of the North. I love playing Calandra. She is very versatile in the…

  • Trollblood CID 2020

    Trollblood CID 2020

    Gunnbjorn 2 in Week 3 shows promise. Barrage Team disappoints as just another damage dealer when we really need a denial piece.

  • Trollblood CID 2020

    Trollblood CID 2020

    The week 3 Impalers have potential. With Assault, they threaten 20” if they can move in a straight line toward their charge target. I don’t think that’s the intent, but it is definitely a way to claim board space in the first turn. I could see them running in turn 1, and threatening the 20”…

  • How to fix the New Player Experience

    It isn’t fun facing the same group of people over and over again, knowing you’re going to lose. The “100 game” rule should be something we try to eliminate. Ratings and handicaps can help. Prizes other than “won the tournament” should be considered. And as a community, we have to be willing to try new…

  • Oblivion

    Oblivion

    Flattening the Covid-19 curve by playing Oblivion at home.

  • Madrak Ironhide, World Ender vs Aurum Lucanum Athanor Locke

    Madrak Ironhide, World Ender vs Aurum Lucanum Athanor Locke

    Trollbloods vs Crucible Guard in a short battle