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  • ===Weapons and Attacks=== * '''Cleft Spear''' - 2" reach, P+S 9 melee weapon. ...
    714 bytes (97 words) - 14:07, 13 January 2024
  • === Weapons and Attacks === ** '''Battle Blade''' - Low P+S, average reach melee weapon. ...
    756 bytes (100 words) - 14:26, 13 January 2024
  • ===Weapons and Attacks=== * '''Blasting Pike''' - 2" reach, P+S 13 melee weapon. ...
    500 bytes (56 words) - 14:24, 13 January 2024
  • ===Weapons and Attacks=== ** '''Frost Axe''' - 2" reach, P+S 15 melee weapon. ...
    526 bytes (59 words) - 14:24, 13 January 2024
  • ===Weapons and Attacks=== * '''Fell Axe''' - Long reach, average P+S melee weapon. ...
    492 bytes (66 words) - 14:24, 13 January 2024
  • ===Weapons & Attacks=== * '''Saber''' - Melee attack, Low reach, low P+S ...
    658 bytes (84 words) - 14:13, 13 January 2024
  • ===Weapons & Attacks=== * '''Tuning Fork''' - A low P+S melee stick, again, not a good thing if you're using it. ...
    565 bytes (82 words) - 14:26, 13 January 2024
  • == Weapons and Attacks == ** '''Storm Glaive''' - Mid reach, average P+S melee weapon ...
    1 KB (140 words) - 14:26, 13 January 2024
  • ...feit their Combat Action because they don't have any enemy models in their melee range?</td></tr> ...style="width:5%;"></td><td colspan=100%><b>Answer:</b>&nbsp;The check for melee range is done at the end of movement. If you kill the targets before they a ...
    3 KB (396 words) - 01:31, 2 November 2024
  • == Weapons and Attacks == ** {{Combined Melee Attack}} ...
    840 bytes (119 words) - 14:26, 13 January 2024
  • ** Gun Platform allowed for ranged attacks while in melee. ** The Mk4 rules allow for guns to be used in melee. Just has to target in melee. ...
    1 KB (151 words) - 18:51, 1 June 2024
  • ...he charging model is a living model? Will the rest of the unit gain charge attacks?</td></tr> ...colspan=100%><b>Explanation:</b>&nbsp;<i>Construct models can make charge attacks against a model with Polarity Field if a non-construct model in the unit ch ...
    2 KB (267 words) - 23:55, 23 February 2024
  • ...ction or special attack is a Combat Action choice other than using Initial attacks. ...
    972 bytes (141 words) - 17:16, 27 May 2024
  • ...annot become knocked down, or be pushed, and is automatically hit by melee attacks. This model does not suffer blast damage. ...
    589 bytes (73 words) - 16:07, 25 February 2024
  • ...s Combat Action, this model can spend rage tokens to make additional melee attacks. It can make one additional attack for each token spent. ...
    590 bytes (71 words) - 03:27, 3 March 2024
  • ...hich it destroyed or removed from play one or more enemy models with melee attacks, a model with Sprint can immediately make a full advance, then its activati ...
    625 bytes (82 words) - 04:14, 24 February 2024
  • ...AOE ranged attacks do not cause blast damage. Instead, models hit by those attacks suffer a damage roll equal to the POW of the weapon. Hail of Arrows lasts f {{Melee|Nyss Claymore|1|4|9| ...
    2 KB (295 words) - 14:24, 13 January 2024
  • ...last round, each model in the unit can advance 3 inches and make one basic melee attack. ...
    653 bytes (83 words) - 23:54, 31 March 2024
  • ...t. Combustion damage is simultaneous. This model can make additional melee attacks after making this special attack. ...
    705 bytes (87 words) - 00:40, 2 November 2024
  • ...s combat action, this model can spend soul tokens to make additional melee attacks. It can make one additional attack for each token spent. ...
    606 bytes (76 words) - 15:11, 11 May 2024
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