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- {{Weapon|weapon=Cyclone Cannon|type = R |rng = 12 |rof = D3+1 |aoe = -|pow = 12| loc = -|abilities ={{Abil ...melee or at range, thanks to kinetically augmented attacks and its Cyclone Cannon.'' ...1 KB (165 words) - 21:33, 2 November 2024
- ...ks, warbeasts, or battle engines with Trenchers, stick with the [[Trencher Cannon Crew]] or the [[Trencher Express Team]]. * The [[Cyclone]], though it costs way more, has longer range and higher POW, working again ...3 KB (413 words) - 14:27, 13 January 2024
- * '''Hand Cannon''' - 12" range, POW 12 gun. ...him for his Battle Plans, most notably Pathfinder, and the occasional hand cannon shot. He's capable in Melee, but only as a last resort to defend other mode ...5 KB (708 words) - 14:26, 13 January 2024
- * [[Cyclone]] - 2*D3 Rune shots this cheap heavy can make, or place a Covering Fire tem * [[Avenger]] - On direct hit with Thunderbolt, the Seismic Cannon will knockdown and push back everything touched by its 4" AOE. However, Sni ...9 KB (1,478 words) - 14:26, 13 January 2024
- ...alamity and feat turn, a Cyclone can push up to 6 RAT 11 POW 17 shots! The Cyclone is the most cost effective warjack for Caine3 in terms of sheer firepower. ...cus - 2 full boosted POW 17 shots (feat + Calamity). More reliable than a Cyclone and you can bring a ton of them. ...23 KB (3,704 words) - 14:09, 13 January 2024
- {{Ranged|Hand Cannon|12|12|}} * A [[Cyclone]] can lay a Covering Fire down before Sturgis feats, and anyone pushed into ...13 KB (2,155 words) - 14:26, 13 January 2024
- * [[Scharde Pirates]] - Cannon fodder unit. ...ion Tanker]]s, [[Manticore]]s, & [[Trencher Chain Gun]]s (nobody plays the Cyclone) we need to move around. Now in the case of the Trencher Chain Gun & Mantic ...36 KB (5,775 words) - 13:50, 13 January 2024