Feora, Protector of the Flame

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Template:Protbox This model is playable only in an Unlimited format.


Once a woman of naked ambition, she has been humbled and exalted by her travails in the besieged city of Sul. She has rallied her followers in the defense of the sacred sites, and leads them to feats of bravery and sacrifice as they fight to forestall Cygnar's invasion. Filled with righteous power, she marks a line in the streets of Sul with a wall of all-consuming fire, and she has reconciled with old rivals to hold this city for Menoth.

Basic Info

Template:Infobox-Model

Warcaster abilities:


Feat : Wildfire

  1. Feora gains 1 focus point for each enemy model currently in her Template:Control range suffering the Fire continuous effect and can immediately give that focus to warjacks in her battlegroup that are in her Template:Control range.
  2. Feora can then remove the Fire continuous effects from any number of models in her Template:Control range. For each Fire continuous effect Feora removes, choose one model in her Template:Control range to suffer the Fire continuous effect.

Template:Tipbox

Abilities

Weapons

Heavy Flame Thrower
File:Gun icon.jpg  RNG   ROF   AOE   POW 
SP 10 1 Template:- 12
Apocalypse
File:Sword icon.jpg  RNG   POW   P+S 
2 7 14

Spells

{{Category: Template:Cleansing FireTemplate:Ember Spark


Template:Firestarter Template:Fire Step

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Template:Cleansing Fire Template:Ember Spark


Template:Firestarter Template:Fire Step

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Theme Forces


Thoughts on Feora2

Feora2 in a nutshell

Feora is the Protectorate's fast jack caster, able to flambé infantry and able to move her entire battlegroup pretty fast thanks to Escort - with the Choir of Menoth they brawl pretty well.

Maximising her feat and spells

Feora is trickier to manage that she seems at first. She is the kind of caster that specially needs her feat to be maximized. In order to maximize her feat, you will need:

  1. Continuous fire damage weapons or abilities that reliably set models on fire. Firestarter can help with this.
  2. Enemy models that are likely to surivive the intial attack of your fire weapons. If they die to the initial attack they will have no use for the feat. Aim for warjacks/beasts, heavy infantry or solos that can survive the flames before the feat is used
  3. Enemy models that are within the CTRL range of Feora by the time the feat is cast.
  4. Pay attention for abilities such as Fire immunity (those models should obviously be removed from your "things to set alight" list) and abilities, feats and spells that could increase the survivability of enemy units, so they can survive your flaming weapons long enough to grant you focus.

Don't forget the second part of the feat. It allows you to transfer continuous fire status between models allowing you to help killing solos difficult to hit or infantry that is securing a key area, etc. You can can also fire on your own warjacks to aim those flamer templates and transfer the continuous fire to an enemy model

Drawbacks & Downsides

  • In Mk3 there just isn't that much infantry for Feora to set on fire. The High Allegiant, on the other hand, has a much more target-rich environment.
  • In general, Feora compares unfavorably to Amon. Feora only grants a somewhat situational offensive benefit for up to two warjacks a turn and Escort, while Amon has Mobility and Synergy; his feat also doesn't rely on having the enemy's models on fire.
  • Lists with easy access to army-wide fire immunity (Kallus2, Horgle2, etc) will not be scared of your tricks.

Tricks & Tips

  • It's generally better to burn low-to-mid ARM targets since Fire doesn't do much damage vs high-ARM jacks/beasts.
    • But a few high dice rolls can still chip away at their hitpoints so don't be afraid to spread the fire token love around to the big guys if you've no better targets on your feat turn.
  • It's not a terrible idea to take some chaff infantry with low DEF, and burn them on your feat turn to generate fire tokens that you can then transfer to the enemy. On one hand it can be wasted points, on the other hand it can let you reliably put fire tokens on otherwise un-hittable targets.

List Building Advice

Strategy

Her main method of winning is by caster assassination or by attrition. Due to the wording of Feora's feat, in the first method (assassination) Feora does not require the focus obtained to be distributed between warjacks, so she can keep all the focus and start slinging spells (Convection) either directly or through a well positioned arc node, until the enemy caster dies.

Her second method is attrition. Thanks to her Caustic Presence ability, all but the most heavily armored enemy models will be slowly but surely be dying to the flames until only the enemy caster is left. You just need to make sure you set aflame those models and destroy the rest.

Feora's army can be built around her feat and how you are going to use it. If you want to win through scenario objectives, one part of her army should be setting things on fire (activating before she uses her feat) and the other (Jacks, mostly) will be receiving the focus obtained from her feat (so they activate after the feat is cast). For the first part you will require units like Flameguard Cleansers for example or cheap jacks like the Repenter. For the second part you will require jacks that with lots of attacks, preferably powerful ones. They don't require to set things on fire but it is recommended.

If you want to win through spell assassination, one or more arc nodes (Revenger, Guardian) are highly recommended. To get more focus you can also include some Wrack solos.

Theme Thoughts

The best theme to take her in is probably Creator's Might because she can bring two Judicators between which she can cycle Fire Starter and Hand of Judgement without penalty and still bring all the support she needs.

  • Covenant of Menoth can Reposition to safety in this theme, which is great because as a high def caster all about setting things on fire, Feora really likes all of their buffs. It can give Continuous Fire to the weapons of a unit such as Idrian Skirmishers or Exemplar Errants, so they can spread the love.
  • Exemplar Warder - A resident Shield Guard is always a good thing for a caster that ahs to play far forward, even if she can be DEF17/ARM19
  • Choir and Severius0 - Feora herself has no accuracy or damage buffs, these guys do.

Battlegroup

File:HandofJudgment.jpg
Hand of Judgment is her pet warjack that she can take in any theme.
  • Judicator and Revelator with Feora both set the world on fire.
  • And for that matter so does a Redeemer (Guide me O thou great...)
  • Hand of Judgment is her pet warjack that she can take in any theme. It makes fire more dangerous and has an autoboosted large spray.


Other

Trivia

Released in Warmachine: Superiority (2006)

Other Protectorate models

Template:Index Menoth

Rules Clarifications

Template:RC Fire Template:RC Magical Damage

Template:RC Warcaster Template:RC Caustic Presence Template:RC Righteous Flames

Template:RC Cleansing Fire Template:RC Ember Spark Template:RC Escort Template:RC Firestarter Template:RC Fire Step