Eye of Truth
Resplendent with the glory of Menoth, the Eye of Truth banishes the foul sorceries of unbelievers with the might of divine will. When this magnificent warjack fights, there is no place for the wicked and unrepentant to hide, and their perfidies are soon cleansed from the world. The Eye of Truth has transcended its humble origins as a simple weapon of war to become a true instrument of the Great Crusade.
Basic Info
Abilities
- Template:Construct
- Template:Fire Immunity
- Template:Ashen Veil
- Template:Bond
- Template:Oracular Vision
- Template:Holy Light
Weapons
Gaze of Justice | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Gun icon.jpg | RNG | ROF | AOE | POW | ||||||||||
8 | 1 | Template:- | 14 | |||||||||||
Holy Wrath | ||||||||||||||
File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
2 | 7 | 18 | ||||||||||||
Shield | ||||||||||||||
File:Sword icon.jpg | RNG | POW | P+S | |||||||||||
1 | 2 | 13 | ||||||||||||
Theme Forces
- When taken by Malekus
- Template:Exemplar Interdiction. Eye of Truth gains Blessed melee weapons in this theme.
- Template:Guardians of the Temple
- Template:The Creator's Might
- Template:The Faithful Masses. Eye of Truth gains Hand of Vengeance in this theme.
- Template:Si
- When taken by anyone else
Thoughts on Eye of Truth
Eye of Truth in a nutshell
The Eye of Truth hits hard, doesn't die easily, and provides the extremely useful Holy Light ability.
While it is a 17 point investment, it can be fairly survivable with effectively 21 armor, 12 DEF against many attacks (thanks to Ashen Veil), and the always useful Oracular Vision.
Other benefits include:
- A ranged attack.
- Two initial melee attacks, despite having a ranged option.
- An arc node when taken with Malekus.
Combos & Synergies
- The Vassal of Menoth is his best friend. It allows him to use all focus in combat and place a focus on him post-combat for Oracular Vision, or they can give him Enliven because he can "ignore" the inevitable free strike.
- Choir of Menoth goes without saying really, it’s a big investment that need protection.
- Severius1 can boost its defense with either Defender's Ward or Vision, making it even tankier. It benefits from Eye of Menoth like all other models.
Drawbacks & Downsides
- It's expensive.
- It needs a focus investment to work at peak
Tricks & Tips
- Because he has Immunity: Fire, any of the many sprays/fire AOEs the protectorate has can be sent right through him to remove any jamming infantry, letting him go destroy other targets he wants to be fighting.
- Send him in first to fight that colossal/gargantuan. Assuming reasonable positioning, the psuedo "blessed" effect he gives will let other jacks following up ignore the upkeeps usually used to keep them alive.
- Don't forget he's an arcnode when bonded with Malekus. A well placed Scourge arced through him can turn the tide of battle.
- Although it will cost a focus, Oracular Vision works on your turn as well and can "ignore" a free strike. E.G. if a beast/jack engaged and failed to kill him, he may be uncrippled (mechanik, Durant 2, etc) and go engage a more critical target at full strength.
Other
Trivia
Released in 2017.01
Other Protectorate models
Rules Clarifications
Template:RC Fire Template:RC Magical Weapon Template:RC Flame Burst Template:RC Shield
Template:RC Warjack Template:RC Construct Template:RC Ashen Veil Template:RC Bond Template:RC Arc Node Template:RC Oracular Vision Template:RC Holy Light