Crusader
One of the first warjacks developed by the Protectorate after the Cygnaran Civil War was the Crusader, a massive warjack boasting heavy armor and capable of crushing attacks. It has served as the foundation for several masterpieces of war. The Templar, for one, smashes enemies with overwhelming force from an unassailable position behind its thick shield. Of more recent production, the Vanquisher wields a great “blazing star” spiked ball in one hand and a flame belcher in the other. This weapon sends an oil-filled cannonball that bursts and ignites on impact.
Basic Info
Abilities
Weapons
Open Fist | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Sword icon.jpg | RNG | POW | P+S | LOCATION | |||||||||||
1 | 3 | 14 | L | ||||||||||||
Inferno Mace | |||||||||||||||
File:Sword icon.jpg | RNG | POW | P+S | LOCATION | |||||||||||
1 | 7 | 18 | R | ||||||||||||
Theme Forces
- Protectorate
- Template:Exemplar Interdiction. Crusaders gain Blessed melee weapons in this theme.
- Template:Guardians of the Temple
- Template:The Creator's Might
- Template:The Faithful Masses. Crusaders gain Hand of Vengeance in this theme.
- Template:Warriors of the Old Faith
- Other Factions
- Infernal players can use this warjack in the Template:Hearts of Darkness theme, but only if Feora is leading the army. It gains Accumulator [Soulless] in this theme.
- Khador players can take this warjack in the Template:Warriors of the Old Faith theme.
Thoughts on the Crusader
Crusader in a nutshell
The Crusader is a cheap, durable workhorse - a heavy 'jack whose cost is comparable to most Protectorate light warjacks (and lower than some). This low cost allows the Crusader to be taken in Week 2 of a Journeyman League, giving Menoth a viable heavy 'jack where other factions may only be able to take a light.
Combos & Synergies
There aren't any particular combos for the Crusader. Anyone who wants a cheap jack wants it and it has very few tricks. It's never a bad option.
- Amon - with Mobility up, the Crusader runs 12" through terrain - not something you would expect from a SPD4 jack
- Feora4 has field marshal aggressive so it requires less focus to operate at peak. She also has Road to War and Hellwrought to get around its speed issues.
- Durant2 - needs 7 Warjacks for his feat and heals everyone so a cheap beater is welcome.
Drawbacks & Downsides
- Slow, easily out positioned and often taking the charge not giving it.
- Easily hit and quite reliant on choir support.
Tips & Tricks
- Harbinger - under Crusader's Call you can get further with charge than with running.
- Even though it is simplicity incarnate, it can still throw models, while his fist is not crippled.
Other
Trivia
Released in Warmachine: Prime (2003)
Other Protectorate Models
Rules Clarifications
Template:RC Open Fist Template:RC Fire Template:RC Warjack Template:RC Construct