Thumper Crew

From Warma-wiki
Revision as of 14:07, 13 January 2024 by T0uelahat (talk | contribs) (1 revision imported)
Jump to navigation Jump to search

Template:Trollbox Template:4P

Thumper and pummeler cannons are the most powerful mobile artillery possessed by the Trollbloods. Originally naval cannons donated to the kriels, thumpers fire devastating cannonballs that punch through walls of enemy fortifications and flatten their warbeasts. The trollkin-designed pummeler instead fires devastating chain shot used for breaking troop formations from a distance, ideal for thinning enemy lines and mowing down anything in its firing arc.

Basic Info

Template:Infobox-Model

Abilities

  • Grunts
    • Tough - As above

Weapons

Gunner
Thumper
File:Gun icon.jpg  RNG   ROF   AOE   POW 
14 1 Template:- 16
Axe
File:Sword icon.jpg  RNG   POW   P+S 
0.5 4 10
Grunts
Axe
File:Sword icon.jpg  RNG   POW   P+S 
0.5 4 10

Theme Forces


Thoughts on Thumper Crew

Thumper Crew in a nutshell

The Thumper Crew is artillery - decently long ranged and hard hitting and designed to knock down big enemy targets. It's not terribly accurate but can ding whatever it hits. Harder hitting than any of the ordinary shooting units, it does its job but the lack of boosts shows for damage.

Combos & Synergies

  • Grim Angus, Hunters Grim, and Captain Gunnbjorn all go really well with the thumper.
    • Captain Gunnbjorn - offers snipe and good protection on feat turn. But what he is best at is setting up rock walls to slam targets in to.
  • Boomhowler2 getting into a good position turn 1 is easier with Reposition[3].
  • Knock something down with Momentum, then follow up with a Razorback Crew and Brutal Damage, or Ground Pounder from a Gunnery Sgt.
  • Gunnery Sergeant - Veteran Leader for better hitting odds, Spyglass, Ancillary Attack.
  • Gunnbjorn2 - He has some neat Battle Plans for them, strips Stealth and Shield Guard and has a feat that interacts with AOEs.

Drawbacks & Downsides

  • It's light artillery - it's slow, it's squishy, and incoming fire has right of way. If the Thumper is in range then there are a lot of things that can walk into range and fire back.
  • Shield Guards ruin its day - the same way they ruin any non AOE single shot, but on the thumper this can cost you a necessary slam and potentially hitting / knocking down another model

Tricks & Tips

  • Unlike most light artillery, the Thumper is not Man-Sized.


Other

Trivia

Released in Hordes: Evolution (2007)

Other Trollblood models

Template:Index Trollbloods

Rules Clarifications

Template:RC Officer Template:RC Tough Template:RC Mobile Artillery Template:RC Take Up

Template:RC Momentum