Basilisk Drake
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Basilisk Drakes unleash waves of entropic energy that slough skin from bone and part muscles as if roasted. Their attack severs the fundamental connections binding matter together and can grind stone to dust and shear through metal. The Drake's gruesome bite destroys armour and flesh with equal ease, and its very presence causes nearby Basilisk Kreas to fight with greater ferocity.
Basic Info
Abilities
Weapons
- Withering Gaze - 8" spray, POW 14 ranged attack
- Bite - 0.5" reach, P+S 12 melee attack
Animus
{{Category: Template:Lurker }}[[Category: Template:Lurker ]]
Theme Forces
Thoughts on the Basilisk Drake
Basilisk Drake in a nutshell
The Basilisk Drake is effectively a tank destroyer. A light warbeast with a gun hard enough hitting to belong on a heavy and a bite that, with Paingiver Beast Handlers, is a good weapon for a light warbeast.
Combos & Synergies
The Drake is good on its own with its powerful spray but a bit of help can go a long way.
- Paingiver Beast Handlers - When Enraged, the Drake can actually put up a fight in melee. Calming it down with condition also helps fury.
- Basilisk Krea - The Krea flanks with the Drake, giving a significant melee threat as well as the ranged threat and ranged protection.
- Chiron - although he is a bit expensive Chiron has leadership improving fury efficiency on basilisks.
- Lord Arbiter Hexeris - The Drake's spray works really well with Black Spot.
- Xerxis, Fury of Halaak - Field marshal to get good angles, and a feat that buffs both its hitting and its damage chance.
- Dominar Rasheth - a DEF and ARM debuffing feat really helps in all directions.
- Primus Jalaam - Jalaam likes to shoot. Gaining lurker lets him do that, then move away after shooting. Never underestimate bushwhack!
- Makeda & the Exalted Court - Def 13 means it makes good use of Bulwark, and Incite makes them hit extremely hard.
- Any warlock can benefit from pathfinder; either because they are slow, or because they want to assassinate and rough terrain's a problem.
Drawbacks & Downsides
- Lightly armored - surprisingly low POW shooting (or any charging) can wreck it
- the gun is powerful but at Rat5 trying to hit infantry can turn the drake into a real Fury hog.
- At 12 points the Aradus Sentinel may cost 50% more than a drake but has a gun that's significantly more threatening to heavy infantry, warbeasts, and casters (and is one of the most damaging guns in the game) - and is very survivable rather than folding like a cheap tent even to anti-infantry shooting.
Tricks & Tips
- Normal spray tricks - what do you aim at to position it?
- Bushwhack is seldom useful, but can slingshot the Drake into melee after shooting to set up for a flanking Krea, or give him pathfinder.
Other
Trivia
Released way back in Primal Mk1 (2006)
Other Skorne models
Rules Clarifications
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