Lord Arcanist Ossyan

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Retribution of Scyrah Legions of Dawn Scout Warcaster


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 16
FA = C
Cost = Free67661515714
-
-

Model Advantages and Abilities

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Field Marshal
Field Marshal grants the following ability/abilities to the cohort models in this model's battlegroup.
Future Sight - This model can boost attack and damage rolls after rolling.
No errata for Field Marshal (Create)
  Errata-Future Sight (15 Dec 2023)
Question: How does future sight interact with rerolls?
Answer: Roll dice. Decide whether to use Future Sight. Roll the extra die (boost) if using Future Sight. Decide if rerolling. If you rolled without Future Sight, your reroll is without the boost. If you rolled the boosted die for Future Sight, your reroll gets the boost.
Explanation: After discussions this is what we are going with for this issue. Wording to either match intent or for other matters will be discussed and updated later.

Roll dice.
If you choose reroll no future sight.

Roll dice
Future sight
Reroll dice

Effectively you must decide future sight before rerolling dice
Infernal Ruling: elswickchuck (Infernal) - PP Community forum




Future Sight
This model can boost attack and damage rolls after rolling.

  Errata-Future Sight (15 Dec 2023)
Question: How does future sight interact with rerolls?
Answer: Roll dice. Decide whether to use Future Sight. Roll the extra die (boost) if using Future Sight. Decide if rerolling. If you rolled without Future Sight, your reroll is without the boost. If you rolled the boosted die for Future Sight, your reroll gets the boost.
Explanation: After discussions this is what we are going with for this issue. Wording to either match intent or for other matters will be discussed and updated later.

Roll dice.
If you choose reroll no future sight.

Roll dice
Future sight
Reroll dice

Effectively you must decide future sight before rerolling dice
Infernal Ruling: elswickchuck (Infernal) - PP Community forum




Weapons

Chronophage Cannon
 RNG   ROF   AOE   POW   LOCATION 
12 - - 13 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Temporal Disruption
A model directly hit by this weapon suffers -2 SPD and DEF for one round.

No errata for Temporal Disruption (Create)

Locus
 RNG   ROF   AOE   POW   LOCATION 
1 - - 11 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Dispel
When this weapon hits a model/unit, upkeep spells and animi on that model/unit immediately expire.

No errata for Dispel (Create)


Spells

Admonition Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
When an enemy model advances and ends its movement or is placed within 6 inches of the target model in the spellcaster's battlegroup, the affected model can immediately advance up to 3 inches, then Admonition expires.
No errata for Admonition (Create)
Arcantrik Bolt Cost RNG AOE POW DUR OFF
2 10 - 12 Rnd Yes
A warjack damaged by this attack becomes stationary for one round.
No errata for Arcantrik Bolt (Create)
Eliminator Cost RNG AOE POW DUR OFF
3 8 2 13/8 - No
Immediately after this attack is resolved, the spellcaster can advance up to 2 inches for each enemy model destroyed by the attack.
No errata for Eliminator (Create)
Foresight Cost RNG AOE POW DUR OFF
3 Self Ctrl - Upkeep No
While in the spellcaster's control range, models in its battlegroup can reroll missed attack rolls. Each attack roll can be rerolled only once as a result of Foresight.
No errata for Foresight (Create)
Quicken Cost RNG AOE POW DUR OFF
3 6 - - Upkeep No
Target friendly Faction model/unit gains +2 SPD and DEF against ranged and magic attacks rolls.
No errata for Quicken (Create)


Warcaster Rules

Feat: Gravity Well

When an enemy model in Ossyan's control range makes a ranged attack damage roll, it rolls one fewer die. When a friendly Faction model makes a ranged attack damage roll against an enemy model in Ossyan's control range, it gains an additional die on the roll. Gravity Well lasts for one round.

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Changes and Updates

Release Trivia

Released in the Warmachine: Wrath expansion (2011)

Mk3 to Mk4

Lore

The fundamental laws of reality twist and shatter beneath the will of Ossyan, Lord Arcanist of House Vyre. Time bends with but a gesture from him, and he can alter his perception to see the convergence of fate. Armed with perfect foresight he is a deadly combatant and battlefield general. Ossyan’s myrmidons and soldiers move with the assurance of destiny as he unleashes House Vyre’s sophisticated armaments upon the enemies of the Retribution.

Other

Video Battle Reports