Issyria, Sibyl of Dawn

From Warma-wiki
Revision as of 19:43, 3 November 2024 by Disgruntled-tom (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Retribution of Scyrah Dawnguard Legions of Dawn Warcaster


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATDEFARMARCCTRL
Health = 15
FA = C
Cost = Free681613816
-
-

Model Advantages and Abilities

Flight
Flight
This model can fly.
  • Interaction with terrain:
    • Treat storm terrain as rough terrain while advancing.
    • Treat all other non-impassable terrain as open terrain while advancing.
    • Obstructions can be advanced through if the model has enough movement to move comletely past the obstruction.
    • Obstructions can be moved onto if the obstructions are large enough to accomodate the flying model's base.
    • Models without flight ignores the continuous effects from the following hazards, unless they become knocked down within the hazard:
      • Acid Bath
      • Burning Earth
  • Interaction with other models
    • Other models can be moved through if the flying model has enough movement to move completely past the other model.
  • Interaction with power attacks
    • Ignore intervening models when declaring the flying model's charge target.
    • Do not stop its movement when it contacts an obstacle, obstruction, or another model while charging, slam power attacking, or trampling.
    • Unintential movement is not advancing (pushes slams). This way, a model with flight can be slammed into an obstruction.
  • Other effects

  Errata-Razor Wall (2023-12-28)
Question: Does a model with flight still take damage going over a razor wall?
Answer: Yes.
Explanation: Because Flight does not state a specific interaction with Razor Wall, and Razor Wall does not state any specific interaction with Flight, one can safely conclude that there are no special interactions. A model with Flight will suffer the damage point if it enters or ends its activation in the area of the wall template.
Infernal Ruling: Unofficial Answer - PP Community forum


Special Action
A model can make one of the following special action(s) during its Combat Action if it meets the requirements for the special action's use:
Ancillary Attack - RNG 3. Target friendly Faction warjack/warbeast. If the target is in range, it immediately makes one basic melee or ranged attack. A model can be targeted by an Ancillary Attack special action only once per turn.
No errata for Special Action (Create)
No errata for Ancillary Attack (Create)




Arcane Vortex
This model can immediately negate any spell that targets it or a model within 3 inches of it by spending 1 focus or fury point. The negated spell does not take effect, but its COST remains spent.

No errata for Arcane Vortex (Create)


True Sight
This model ignores cloud effects when determining Line of Sight (LOS). This model also ignores Stealth.

No errata for True Sight (Create)



Spells

Admonition Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
When an enemy model advances and ends its movement or is placed within 6 inches of the target model in the spellcaster's battlegroup, the affected model can immediately advance up to 3 inches, then Admonition expires.
No errata for Admonition (Create)
Blinding Light Cost RNG AOE POW DUR OFF
3 10 - 10 Rnd Yes
A model/unit hit by this spell cannot make ranged or arcane attacks and suffers -2 DEF for one round.
No errata for Blinding Light (Create)
Crusader's Call Cost RNG AOE POW DUR OFF
3 Self Ctrl - Turn No
Friendly Faction models beginning a charge in the spellcaster's control range gain +2 SPD. Crusader's call lasts for one turn.
No errata for Crusader's Call (Create)
Inviolable Resolve Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target friendly Faction model/unit gains +2 ARM and cannot be knocked down or moved by a push or a slam.
No errata for Inviolable Resolve (Create)
Velocity Cost RNG AOE POW DUR OFF
* Self - - - No
The spellcaster can spend up to 3 focus points to immediately advance up to 2 inches for each focus point spent. Velocity can be cast only once per activation.
No errata for Velocity (Create)


Warcaster Rules

Feat: Dawn's Light

While in Issyria's control range, friendly Faction models gain True Sight and gain one additional die on attack and damage rolls. For each of those rolls, discard one die of your choice. Dawn's Light lasts for one turn.

This model ignores cloud effects when determining Line of Sight (LOS). This model also ignores Stealth.
No errata for True Sight (Create)



Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Changes and Updates

Release Trivia

  • Released in the Warmachine: Vengeance expansion (2014)
  • Released as a minicrate limited sculpt, as Issyria, Sibyl of Dusk (July 2020).

Mk3 to Mk4

Lore

Possessing immense arcane ability and a talent for the divinatory arts, Issyria has become one of the greatest military assets of House Nyarr. That she has done so while declining to wield a weapon is all the more remarkable. In combat, Issyria uses her powers to perceive the flow of battle, gaining a peerless understanding of each movement and action around her and directing her myrmidons to serve as perfect fulcrums of force. When she enters her meditative trance the world seems to freeze and the best tactical course becomes clear.

Other

Video Battle Reports