Captain Bartolo Montador

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Ordic Privateer Scout Talion Charter Warcaster

Model stats and abilities

Model Statistics

Base size = 30SPDAATMATRATDEFARMARCCTRL
Health = 17
FA = C
Cost = free67751516612
-
-

Model Advantages and Abilities

Tough
Tough
When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down, this model loses Tough.

  Errata-Tough on 4-5-6 (2023-6-22)
Question: If a feat or ability says when a model "makes a Tough roll of 4,5, or 6... that model can remove 1 damage point," does that mean the model gets to remove 1 damage point from that ability PLUS another damage point from the Tough ability?
Answer: No, you only remove 1 damage point.
Explanation: You will only heal one point of damage due to [Madrak's] feat
Infernal Ruling: elswickchuck - PP Community forum


Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum




Blood-Quenched
This model gains a cumulative +1 ARM and +1 to its melee damage rolls for each enemy model it destroys with a melee attack during its activation. This bonus lasts for one round.

No errata for Blood-Quenched (Create)


Overtake
When this model destroys one or more enemy models with a basic melee attack during its Combat Action, after the attack is resolved it can immediately advance one inch.

No errata for Overtake (Create)

Field Marshal
Field Marshal grants the following ability/abilities to the cohort models in this model's battlegroup.
Overtake - When this model destroys one or more enemy models with a basic melee attack during its Combat Action, after the attack is resolved it can immediately advance one inch.
No errata for Field Marshal (Create)
No errata for Overtake (Create)



Weapons

Ace
 RNG   ROF   AOE   POW   LOCATION 
Sp 8 1 - 12 -

Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Red Tide
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Spells

Batten Down the Hatches Cost RNG AOE POW DUR OFF
3 Self Ctrl - Rnd No
While in the spellcaster's control range, models in its battlegroup cannot become knocked down and gain +3 ARM but suffer -2 DEF.
No errata for Batten Down the Hatches (Create)
Broadside Cost RNG AOE POW DUR OFF
3 Self Ctrl - - No
Models in the spellcaster's battlegroup currently in its control range can immediately make one basic ranged attack. Broadside can be cast only once per activation.
No errata for Broadside (Create)
Deadweight Cost RNG AOE POW DUR OFF
2 8 - 12 + Yes
When Deadweight destroys an enemy living or undead model, choose an enemy model within 2 inches of it. The chosen model must forfeit either its Normal Movement or its Combat Action during its next activation, as its controller chooses.
No errata for Deadweight (Create)
Hot-Shot Cost RNG AOE POW DUR OFF
2 6 - - Upkeep No
Target model in the spellcaster's battlegroup gains boosted ranged attack damage rolls.
No errata for Hot-Shot (Create)
Powder Keg Cost RNG AOE POW DUR OFF
3 8 3 14/8 + Yes
On a critical hit, models hit lose their initial attacks and cannot make power attacks or special attacks for one round.
No errata for Powder Keg (Create)


Warcaster Rules

Feat: Typhoon

Enemy models that advance and end their movement in or are placed in Mondador's control range become knocked down. While in Montador's control range, enemy models suffer -2 to attack rolls. Typhoon lasts for one round.

Additional Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia


Battle Reports

Videos

Lore

Loud, bombastic and bigger than life, Bartolo 'Broadsides Bart' Montador has used his beloved cannons and warjacks to win fame and admiration with audacity, skill, and charisma. Though jovial and magnanimous, Bart truly is a bloody-minded, ruthless combatant who carries a legitimate letter of marque signed by the Ordic king. Few captains walk the delicate line between pirate and privateer with as much style as Broadsides Bart.

  • Bart was last seen helping Magnus "liberate" Fellig from Khador so Magnus could stage his military operations in Cygnar.
  • Bart personally commissioned the design of the first Mercenary colosals, the Galleons, and Magus promptly bought out the first two created from under his nose.