Machine Wraith Dominator

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Revision as of 14:46, 11 May 2024 by Disgruntled-tom (talk | contribs) (Created page with "Cryx Necrofactorium Solo Category:Cryx Category:Necrofactorium Category:Solo Category:Mk IV Category:Prime == Model stats and abilities == {{Model-stats | name= Dominator1 | base= 40mm | hp = 8 | spd = 6 | mat = 6 | def = 14 | arm = 14 | fa = 4 | cost = 4 | abilities = {{AbilitySingle|Undead}} {{AbilitySingle|Incorporeal}} {{AbilitySingle|Construct}} {{AbilitySingle|Annihilator}} {{AbilitySingle|Apparition}}...")
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Cryx Necrofactorium Solo

Model stats and abilities

Model Statistics

Base size = 40mmSPDMATDEFARM
Health = 8
FA = 4
Cost = 4661414
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Model Advantages and Abilities

Undead
Undead
This model is an undead model and not a living model.

No errata for Undead (Create)

Incorporeal
Incorporeal
This model roams the battlefield in spectral form. Models that are Incorporeal:
  • do not count as intervening models.
  • are immune to continuous effects and non-magical damage.
  • cannot be moved by a push, slam, or throw.
  • treat all non-impassable terrain as open terrain while advancing.
  • can move through obstructions and other models if they has enough movement to move completely past them.
  • do not stop their movement when contacting an obstacle, obstruction, or another model during charging, slamming, or trampling.
  • are moved through when a slammed, pushed, or thrown model has enough movement to move completely past.
  • do not forfeit their Combat Action when they advance or are placed out of one or more enemy models' melee ranges during Normal Movement.
  • do not apply Disengaging rules to an enamy model.
  • lose Incorporeal when making melee or ranged attacks, before the attack roll is made. The loss of Incorporeal lasts until the start of their next activation.

No errata for Incorporeal (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Annihilator
This model gains an additional die on melee attack and melee damage rolls against living models. When a living model is destroyed within 3 inches of this model, it never generates a soul token.

No errata for Annihilator (Create)


Apparition
During your Control Phase, place this model anywhere completely within 2 inches of its current location.

No errata for Apparition (Create)


Poltergeist
When an enemy model misses this model with an attack, immediately after the attack is resolved, you can choose to push the enemy model d3 inches directly away from this model.

No errata for Poltergeist (Create)



Weapons

Mechano-Claw
 RNG   ROF   AOE   POW   LOCATION 
2 - - 12 X2
Critical Damage Type:Magical
A critical hit occurs if the attack directly hits and any two dice in the Attack Roll show the same number. This Critical grants the following weapon qualities or has the following effects: Damage Type:Magical
This weapon causes magical damage.
No errata for Damage Type:Magical (Create)




Dark Domination
When this model hits an enemy warjack that has a non-crippled cortex with a basic melee attack made with this weapon during this model's activation, you can take control of the warjack. Immediately after the attack has been resolved, you can make a full advance with the warjack and can then make one basic attack, then Dark Domination expires. A warjack can be affected by Dark Domination only once per turn.

No errata for Dark Domination (Create)


Solo Rules

Solos are independent warrior models.

Errata

No Errata specifically for this model.

Changes and Updates

Release Trivia

Added to App 05/08/2024

Battle Reports

Videos

Lore