Captain Rahera, Terror of the Wailing Sea

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Cryx Blackfleet Scharde Warcaster
Mercenary Privateer Scharde Talion Charter Warcaster

Model stats and abilities

Model Statistics

Base size = 30SPDAATMATRATDEFARMARCCTRL
Health = 16
FA = C
Cost = free76751615612
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Model Advantages and Abilities

Tough
Tough
When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down, this model loses Tough.

  Errata-Tough on 4-5-6 (2023-6-22)
Question: If a feat or ability says when a model "makes a Tough roll of 4,5, or 6... that model can remove 1 damage point," does that mean the model gets to remove 1 damage point from that ability PLUS another damage point from the Tough ability?
Answer: No, you only remove 1 damage point.
Explanation: You will only heal one point of damage due to [Madrak's] feat
Infernal Ruling: elswickchuck - PP Community forum


Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)


Acrobatics
This model can advance through other models if it has enough movement to move completely past their bases. This model ignores intervening models when declaring its charge target.

No errata for Acrobatics (Create)


Gang Fighter
When making a melee attack targeting an enemy model in the melee range of another friendly Faction warrior model, this model gains +2 to melee attack and melee damage rolls.

No errata for Gang Fighter (Create)


Sprint
At the end of an activation in which it destroyed or removed from play one or more enemy models with melee attacks, a model with Sprint can immediately make a full advance, then its activation ends.

No errata for Sprint (Create)

Field Marshal
Field Marshal grants the following ability/abilities to the {{{1}}} cohort models in this model's battlegroup.
Gang Fighter - When making a melee attack targeting an enemy model in the melee range of another friendly Faction warrior model, this model gains +2 to melee attack and melee damage rolls.
No errata for Field Marshal (Create)
No errata for Gang Fighter (Create)



Weapons

Hand Cannon
 RNG   ROF   AOE   POW   LOCATION 
12 1 - 12 -

Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Blood Axe
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Blood Boon
Once per activation, immediately after resolving an attack in which it destroyed an enemy model with this weapon, this model can cast a spell without spending focus or fury points.

No errata for Blood Boon (Create)

Bone Cleaver
 RNG   ROF   AOE   POW   LOCATION 
1 - - 13 -
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Blood Boon
Once per activation, immediately after resolving an attack in which it destroyed an enemy model with this weapon, this model can cast a spell without spending focus or fury points.

No errata for Blood Boon (Create)


Spells

Bleed Cost RNG AOE POW DUR OFF
2 8 - 10 - Yes
When Bleed damages a living enemy model, this model can remove d3 damage points.
No errata for Bleed (Create)
Carnage Cost RNG AOE POW DUR OFF
2 Self Ctrl - Turn No
Friendly Faction models gain +2 to melee attack rolls against enemy models in the spellcaster's control range. Carnage lasts for one turn.
No errata for Carnage (Create)
Curse of Shadows Cost RNG AOE POW DUR OFF
3 8 - - Upkeep Yes
Target model/unit suffers -2 ARM.
A model can advance through an affected model if it has enough movement to move completely past its base.
No errata for Curse of Shadows (Create)
Hunter's Mark Cost RNG AOE POW DUR OFF
2 10 - - Turn Yes
Friendly models can charge or make a slam power attack against target enemy model hit by Hunter's Mark without being forced or spending focus.
A friendly model charging or power attack slamming an enemy model hit by Hunter's Mark gains +2 SPD while resolving the charge or slam.
Hunter's Mark lasts for one turn.
No errata for Hunter's Mark (Create)
Rough Seas Cost RNG AOE POW DUR OFF
3 Self Ctrl - Rnd No
When a friendly model in the spellcaster's control range is targeted with a ranged attack, the attacking model rolls an additional die on its attack roll. Discard the highest die of each roll. Rough Seas lasts for one round.
No errata for Rough Seas (Create)


Warcaster Rules

Feat: Bloodletting

Models in Rahera's battlegroup currently in her control range and friendly living warrior models currently in her control range can immediately make one basic melee or ranged attack. These attacks must target enemy models currently in Rahera's control range.

Additional Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

  • Released in the Talion Expansion (2019.06)
  • Rahera underwent multiple changes during her CID and she almost came out strong until it was pointed out that her feat allowed Eiryss1 to run and shoot the opposing caster top of 1, which resulted in the crippling control area restriction. Also the range penalty on Rough Seas dropped from 5" to 3". Her original feat was Blood Bound and Critical: Decapitation to warrior models.

Battle Reports

Videos

Lore

For most who dwell among the Scharde Islands, the pirate's life means freedom and a chance for wealth, at least for those who are sufficiently ruthless and driven. Captain Rahera represents these ideals better than most, having risen above the riff-raff of the many pirate dens to seize her own destiny. She has somehow managed to retain autonomy while also staying in the good graces of Cryx's lich lords and considers herself beholden to no man, living or dead. She claims to know the sacrificial magics of the Satyxis - and the ships she claims certainly see their decks painted red with the blood of the fallen.