Thumper Crew

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Trollbloods United Kriels Legacy Unit

Model stats and abilities

Model Statistics

Base size = 120mmSPDMATRATDEFARM
Health = 38
FA = 2
Cost = 15765919
Cost per model = 3.3 (5 grunts)
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

No errata for Dual Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)

Cavalry
Cavalry
This model is a cavalry model. Cavalry models gain boosted charge attack rolls.

No errata for Cavalry (Create)


Reposition
At the end of this model/unit's activation in which it did not run or fail a charge, this model can advance up to 3 inches, then its activation ends.

No errata for Reposition (Create)


Shooting Gallery
This model gains +2 to ranged attack rolls against models within 5 inches of it.

No errata for Shooting Gallery (Create)



Weapons

Scattergun
 RNG   ROF   AOE   POW   LOCATION 
SP 8 1 - 12 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Trampling Hooves
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -

Momentum
A small or medium based model directly hit by this attack is slammed d3 inches directly away from this model.
  1. The POW of collateral damage is equal to the POW of this weapon.
  2. Large-based models hit by this attack suffer a normal damage roll and become knocked down.


No errata for Momentum (Create)


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Lore

Trivia

Battle Reports

Videos


Legacy----------

Thumper and pummeler cannons are the most powerful mobile artillery possessed by the Trollbloods. Originally naval cannons donated to the kriels, thumpers fire devastating cannonballs that punch through walls of enemy fortifications and flatten their warbeasts. The trollkin-designed pummeler instead fires devastating chain shot used for breaking troop formations from a distance, ideal for thinning enemy lines and mowing down anything in its firing arc.

Basic Info

Template:Infobox-Model

Abilities

  • Grunts
    • Tough - As above

Weapons

Gunner
Thumper
File:Gun icon.jpg  RNG   ROF   AOE   POW 
14 1 Template:- 16
Axe
File:Sword icon.jpg  RNG   POW   P+S 
0.5 4 10
Grunts
Axe
File:Sword icon.jpg  RNG   POW   P+S 
0.5 4 10

Theme Forces


Thoughts on Thumper Crew

Thumper Crew in a nutshell

The Thumper Crew is artillery - decently long ranged and hard hitting and designed to knock down big enemy targets. It's not terribly accurate but can ding whatever it hits. Harder hitting than any of the ordinary shooting units, it does its job but the lack of boosts shows for damage.

Combos & Synergies

  • Grim Angus, Hunters Grim, and Captain Gunnbjorn all go really well with the thumper.
    • Captain Gunnbjorn - offers snipe and good protection on feat turn. But what he is best at is setting up rock walls to slam targets in to.
  • Boomhowler2 getting into a good position turn 1 is easier with Reposition[3].
  • Knock something down with Momentum, then follow up with a Razorback Crew and Brutal Damage, or Ground Pounder from a Gunnery Sgt.
  • Gunnery Sergeant - Veteran Leader for better hitting odds, Spyglass, Ancillary Attack.
  • Gunnbjorn2 - He has some neat Battle Plans for them, strips Stealth and Shield Guard and has a feat that interacts with AOEs.

Drawbacks & Downsides

  • It's light artillery - it's slow, it's squishy, and incoming fire has right of way. If the Thumper is in range then there are a lot of things that can walk into range and fire back.
  • Shield Guards ruin its day - the same way they ruin any non AOE single shot, but on the thumper this can cost you a necessary slam and potentially hitting / knocking down another model

Tricks & Tips

  • Unlike most light artillery, the Thumper is not Man-Sized.


Other

Trivia

Released in Hordes: Evolution (2007)

Other Trollblood models

Template:Index Trollbloods

Rules Clarifications

Template:RC Officer Template:RC Tough Template:RC Mobile Artillery Template:RC Take Up

Template:RC Momentum