Category:Structure

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Revision as of 02:37, 3 February 2024 by Disgruntled-tom (talk | contribs) (Created page with "Structures are independent models and... * cannot be moved or placed and has no Normal movement. * is never affected by rule of least disturbance. * is never in melee. * cannot aim. * cannot become knocked down or stationary. * cannot be charged or power attack slammed. * never suffers Blind. * is automatically hit by melee attacks. * never gains DEF bonus from concealment or cover. * cannot gain Incorporeal or Stealth. * cannot be affected by Grievous Wounds. * are huge...")
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Structures are independent models and...

  • cannot be moved or placed and has no Normal movement.
  • is never affected by rule of least disturbance.
  • is never in melee.
  • cannot aim.
  • cannot become knocked down or stationary.
  • cannot be charged or power attack slammed.
  • never suffers Blind.
  • is automatically hit by melee attacks.
  • never gains DEF bonus from concealment or cover.
  • cannot gain Incorporeal or Stealth.
  • cannot be affected by Grievous Wounds.
  • are huge based models (120mm) whether or not they are on bases.

When an AOE attack directly hits a structure, additional models are not hit by the attack, and do not suffer blast damage from the AOE.

Pages in category "Structure"

The following 2 pages are in this category, out of 2 total.