Category:Disruption

From Warma-wiki
Revision as of 03:19, 28 June 2021 by wmu>Juckto
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Unlike most games, having a weapon with a Damage Type in Warmachine doesn't do anything extra for your damage output (with the exception of Corrosion continuous effect, Fire continuous effect, and Damage Type: Magical).

Generally speaking, if you have a Damage Type, then 75% of the time it'll be irrelevant, 20% of the time it is a disadvantage because your opponent is immune to it, and 5% of the time it does something worthwhile because you stacked it with a different special rule (such as Fuel for the Flames or Peel Back the Layers).


Template:Electricity Text

See also the basic training article: 101 - Damage Type

Template:RC Electricity Template:RC Disruption

Subcategories

This category has the following 4 subcategories, out of 4 total.