Hyperion

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Template:Retbox Template:4P

Hyperions tower over the vanguard of Retribution forces, armed with an incomprehensibly powerful starburst weapon capable of annihilating anything in its blast. Originally designed centuries ago to protect Ios from the unspeakable threat of dragons, the power Hyperions wield is so terrible they were banned from Iosan cities and relegated to deployment along its borders. Incissar Vyros, emboldened by victory, has now overridden that order to add these most formidable Iosan constructs ever developed to the Retribution’s arsenal.

Basic Info

Template:Infobox-Model

Template:Warjack

Template:Colossal

Abilities

Weapons

Starburst
File:Gun icon.jpg  RNG   ROF   AOE   POW   LOCATION 
12 1 5 18 -
Thresher Cannon (x2)
File:Gun icon.jpg  RNG   ROF   AOE   POW   LOCATION 
12 d3 Template:- 12 1 each side
Blade Fist (x2)
File:Sword icon.jpg  RNG   POW   P+S   LOCATION 
2 4 21 1 each side

Theme Forces


Thoughts on the Hyperion

Hyperion in a nutshell

In a faction full of with sophisticated myrmidons, the Hyperion exemplifies simplicity itself. It shoots hard, it hits hard, and that's all about it. Its Starburst cannon is among the strongest ranged attacks in the game. Feared by many, it can remove swaths of small-based infantry at a time with a critical hit. No damage roll, no self-sacrifice, tough, just remove the model and done. And even when a damage roll is required, judicious boosting is quite easy to decide upon. That said, always check for model spacing, as a low ARM model next to a low DEF model can be just as dead from a POW 18 blast to the face as a POW 9 blast hit.

Combos & Synergies

  • Issyria - Ancillary Attack on Starburst, plus a feat that ignores Stealth and helps fishing for critical hits makes the Hyperion Issyria's best buddy.
  • Adeptis Rahn - Polarity Field can make some people roll on the floor in frustration as an unchargeable huge base requires a lot of resources to remove.
  • Ravyn - Snipe and feat lets Hyperion threaten a large area of the board and allows focus to be spent on boosting damage for the key turn.
  • Lord Arcanist Ossyan - field marshal allows for focus efficiency as well and Quicken can let it get up the board faster, though there may be better targets for this spell, and Fortune lets Hyperion go crit fishing even more.

Drawbacks & Downsides

  • Low DEF - huge base, making it ideal starting points for electro leaps, Spine bursts, Ashes to Ashes, and the like. Keep your squishy models away.
  • Beware with Precision Strikes - if they knock out your Generator, the Hyperion loses a huge deal of its offensive potential
  • Ranged denial tricks (Feign Death, Swamp Pit, Blinding Light, etc.) will greatly decrease the Starburst's threat.

Tricks & Tips

  • Defensive measures triggering on a hit may still provide protection against Consume - namely, Sacrificial Pawn, Sucker, Shield Guard. Even though, small-based targets must still be wary to stand far enough not to be caught by the blast marker.
  • If you manage to RFP an Officer, or a unit Leader with the Starburst's shot, there will be no field promotion for them.
  • Consume triggers on friendly models too. Stealthy enemy models might be safe from a direct critical hit outside 5", unless you run up a brave grunt of yours, and shoot him in the back for the greater good.
  • As with all crit effects, don't count on them triggering and spend focus as you would if the effect wasn't on his card and you'll never be disappointed.

Other

Trivia

  • Released in the Warmachine: Colossals expansion (2012)
  • In Greek mythology, Hyperion is the name of a Titan, not a God. Titans existed before Greek gods, which makes sense since the fluff states that the Colossals were decommissioned for being too resource intensive, and recommissioned only lately.
  • What's a little funny is that Helios was the God of the Sun, but it's Hyperion that spews out mini explosive suns!

Other Retribution models

Template:Retribution Index

Rules Clarifications

Template:RC Magical Weapon Template:RC Consume Template:RC Open Fist

Template:RC Warjack Template:RC Colossal Template:RC Construct Template:RC Pathfinder Template:RC Force Fields Template:RC Field Dependent