Scharde Dirge Seers

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Among those in the Scharde Islands, some humans possess the gift of sorcery, kindled and enhanced by Toruk’s blight. Covens of these women may join the Cryxian pirate fleets, guided by inscrutable omens. Enthralled by the thrumming of blight in their flesh and blood, they indulge in feats of violence, showering in the blood of sacrifices while screaming prayers to the Dragonfather. Some captains feed a coven a steady supply of victims, hoping that amid tortured screams, portents of their future will be revealed.

Basic Info

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Abilities

Weapons

Spells

{{Category: Template:GuidanceTemplate:Hex Bolt AttackTemplate:Summon Vortex }}[[Category: Template:GuidanceTemplate:Hex Bolt AttackTemplate:Summon Vortex ]]


Theme Forces


Thoughts on Scharde Dirge Seers

Scharde Dirge Seers in a nutshell

A combination offense and utility support unit, the Dirge Seers should be an annoyance to your opponent while helping deliver your army. Hex Bolt shutting down special attacks, power attacks, Guidance granting magic weapons and Eyeless Sight, and Summon Vortex to protect your back line and themselves, the Dirge Seers have an excellent set of spells. Battle Wizard, MAT 7, and Needle allow them to deal with infantry while still applying their spells. Don’t forget about Dodge and Riposte!

Combos & Synergies

  • Anything with ghostly. Being able to see, and charge your enemy through clouds leads to some serious board control.
  • Guidance is awesome if you see youself faced with many clouds or stealthy models which cause problems for your shooty models. The magic weapon aspect is great against the Choir or incorporeal models.
  • Bart With Hot Shot and Broadside and the Powder Monkey love a Warjack with eyeless sight to shoot multiple times with an extra damage dice. Bart’s feat also helps them dodge a bit.

Drawbacks & Downsides

  • With only a magic ability of six, they could have a hard time with defense thirteen and up. Scaverous, as well as some other casters help with this issue.
  • very low armour they need protection or a single AOE could drift and kill them all.

Tricks & Tips

  • If an enemy misses you, Dodge triggers before Riposte (Appendix A Step 12 vs Step 14). Use it to get into the enemies back arc, or simply to get away from non-living models.
  • Eyeless Sight doesn't ignore cover.
  • If you're planning to combine Eyeless Sight with channeling, make sure to read up on the interaction here. Depending on whether you put it on the Warcaster or the arc node, it can be ... weird.
  • The Vortex AOE sticks out 0.9" from your base. So enemies with 1" reach (or more) can stand outside it.


Other

Trivia

  • Released in the Black Fleet expansion (2017.11)

Other Cryx models

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Rules Clarifications

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Template:RC Battle Wizard Template:RC Dodge Template:RC Magic Ability Template:RC Guidance Template:RC Hex Bolt Template:RC Summon Vortex Template:RC Riposte