Harpy

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Template:Retbox Template:4P

Representing an expansion of House Vyre’s myrmidon production in support of the Retribution of Scyrah, the Harpy is a formidable machine that generates deadly blasts of wind designed to hurl adversaries back, if they are not immediately torn apart. It is a sleek engine of death favored by the more tactically minded warcasters of Ios.

Basic Info

Template:Infobox-Model

Template:Warjack

Abilities

Weapons

  • Light Force Claw - 0.5" reach, P+S 11 melee attack
    • Open Fist - As above

Theme Forces


Thoughts on Harpy

Harpy in a nutshell

The Harpy is the range-focused light jack of House Vyre. Its Wind Flayers can deliver substantial damage into lighter targets, and can push - or even knock down - heavier ones, setting them up for follow-up attacks, assassinations, or negating their presence in scenario. Consider it as a rapid-firing Nephilim Bolt Thrower at a discount cost.

Combos & Synergies

  • Garryth2 - The Harpy is probably his best feat target, as it packs Thunderbolt which can be used to make opponent fail charges by pushing them out of melee range after they have ended their movement.
  • The Retribution has an abundance of models who like to mess with the enemy's movements - most notably the Helios, Battle Mages, Artificer, Magister and Aspis. Use the Harpy in conjunction with them.
  • Gorgon - Push the enemy into the Force Lock range of it.
  • Issyria - Her feat enables you for critical fishing, if you need to knock something down. With that in mind, bring your Mage Hunter Assassins as well.
  • Ossyan - Future Sight gives you excellent focus efficiency on your ROF2 gun, while under his feat Wind Flayer will be frighteningly strong. An Arcanist Mechanik can make it even better with Empower.
  • Vyros1 and Vyros2 - Very few models will be safe from its guns thanks to Bird's Eye.
  • Ravyn - Push enemies out of zones from afar with Snipe, and enjoy the combination of Swift Hunter feat with your ROF2 gun, not to mention feat increases the chance of crits while preserving Focus for boosting damage. Open Fire is just gravy after all that.
  • Kaelyssa - Another solid Phantom Hunter target, but with Flight and solid RAT, the Harpy could do better with Refuge, troubleshoot then jump back to safety.

Drawbacks & Downsides

  • One of the slowest light jacks in the faction, alongside the Siren - though Flight helps a lot to navigate through rough terrain.
  • At PS 13/11 on its fists, don't expect it to win any contests against more dedicated combat lights even with Arcanist backup.

Tricks & Tips

  • Pushing from Thunderbolt is not optional. If you plan to shoot the same target twice, position accordingly so it will be not to be pushed out of range for your second shot.
  • Know which models cannot be pushed and/or knocked down.
  • Since it has 2 open fists, and comes in at a reasonably hefty STR 9, it can deliver Throws with a surprisingly high chance against medium/small based targets.
  • Use terrain to your advantage and abuse the 3" LOS into/out of forests to minimise counterattacks against it (just keep an eye on Pathfinding/Flying enemy models).


Other

Trivia

  • Released in the "12 Factions of Xmas" CID cycle (2017.08)
  • It has a longer fluff blurb on PP's "extras" page.
  • Yet another Ret jack whose name comes from (Greek) mythology, and again a rather fitting given its abilities, Harpies of legends were (generally speaking, as depending on writer they had different details) malformed birds with long talons and various human features. Relevant to the Wind Flayer, Harpies were the personification of the violence of wind(!)

Other Retribution models

Template:Retribution Index

Rules Clarifications

Template:RC Magical Weapon Template:RC Thunderbolt Template:RC Open Fist

Template:RC Warjack Template:RC Construct Template:RC Flight