The Furies

From Warma-wiki
Revision as of 04:40, 4 May 2024 by Disgruntled-tom (talk | contribs) (Created page with "Cryx Necrofactorium Wraith Unit Category:Cryx Category:Necrofactorium Category:Unit Category:Mk IV Category:Prime == Model stats and abilities == {{Model-stats | name= Anathan, Dogreth, and Valak | base= 40mm | hp = 8 | spd = 6 | mat = 7 | aat = 7 | def = 14 | arm = 14 | fa = xx | cost = xx for x grunts | cpm = xx | abilities = {{AbilitySingle|Undead}}{{AbilitySingle|Incorporeal}}{{AbilitySingle|Battle W...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Cryx Necrofactorium Wraith Unit

Model stats and abilities

Model Statistics

Base size = 40mmSPDAATMATDEFARM
Health = 8
FA = xx
Cost = xx for x grunts6771414
Cost per model = xx
-

Model Advantages and Abilities

Undead
Undead
This model is an undead model and not a living model.

No errata for Undead (Create)

Incorporeal
Incorporeal
This model roams the battlefield in spectral form. Models that are Incorporeal:
  • do not count as intervening models.
  • are immune to continuous effects and non-magical damage.
  • cannot be moved by a push, slam, or throw.
  • treat all non-impassable terrain as open terrain while advancing.
  • can move through obstructions and other models if they has enough movement to move completely past them.
  • do not stop their movement when contacting an obstacle, obstruction, or another model during charging, slamming, or trampling.
  • are moved through when a slammed, pushed, or thrown model has enough movement to move completely past.
  • do not forfeit their Combat Action when they advance or are placed out of one or more enemy models' melee ranges during Normal Movement.
  • do not apply Disengaging rules to an enamy model.
  • lose Incorporeal when making melee or ranged attacks, before the attack roll is made. The loss of Incorporeal lasts until the start of their next activation.

No errata for Incorporeal (Create)


Battle Wizard
Once per turn, when this model destroys or removes from play one or more enemy models with a melee attack during its activation, immediately after the attack is resolved it can make one Magic Ability special attack or special action.

No errata for Battle Wizard (Create)


Wailing
While within 5 inches of a model with Wailing, enemy models cannot cast or channel spells.

No errata for Wailing (Create)

Anathan's Abilities
[[:Category:{{{main}}}|{{{main}}}]]
{{Category:{{{main}}}|{{{main1}}}|{{{main2}}}{{{main3}}}}}


 [[Category:{{{main}}}]]


Dogreth's Abilities

ABILITY
Category:ABILITY

No errata for ABILITY (Create)

Valak's Abilities

ABILITY
Category:ABILITY

No errata for ABILITY (Create)



Weapons

WEAPONNAME
 RNG   ROF   AOE   POW   LOCATION 
XX XX XX XX -
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
XXXX - Category:XXXX
No errata for Special Attack (Create)
No errata for XXXX (Create)
WEAPONNAME
 RNG   ROF   AOE   POW   LOCATION 
XX - - XX -

XXXXX
Category:XXXXX

No errata for XXXXX (Create)


XXXXXX
Category:XXXXXX

No errata for XXXXXX (Create)


XXXXXX
Category:XXXXXX

No errata for XXXXXX (Create)


Weapons

WEAPONNAME
 RNG   ROF   AOE   POW   LOCATION 
XX XX XX XX -
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
XXXX - Category:XXXX
No errata for Special Attack (Create)
No errata for XXXX (Create)
WEAPONNAME
 RNG   ROF   AOE   POW   LOCATION 
XX - - XX -

XXXXX
Category:XXXXX

No errata for XXXXX (Create)


XXXXXX
Category:XXXXXX

No errata for XXXXXX (Create)


XXXXXX
Category:XXXXXX

No errata for XXXXXX (Create)


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Changes and Updates

Release Trivia

Battle Reports

Videos

Lore