Skin & Moans

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"A living nightmare of tattered faces that stalks in dark and shadowed places,
this charnel figure treads the land with wicked curving blades in hand."

Towering above its victims, Skin & Moans fells mortals with expert slashes, then slices off their faces to stitch them into its own motley skin, where the dead visages continue to moan and groan. These thin, overlapping whispers eerily herald the monster’s approach."

Basic Info

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Abilities

Weapons

  • Butcher's Blade (x2) - 2" reach, P+S 16 melee weapons

Animus

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Theme Forces


Thoughts on the Skin & Moans

Skin & Moans in a nutshell

It's a beatstick heavy that gives you pathfinder-on-a-stick. It gets cranked up to 11 once it has some corpses, so much so that you'd be justified in calling it "corpse-dependent".

Competitive Viability
As of August 2018, Skin & Moans is a very viable, with typically two or three being featured in Dark Menagerie. They pair extremely well with the Cage Rager & the Death Knell in theme, able to push through huge damage spikes as it builds up corpses.

Combos & Synergies

Warlocks

  • The Wanderer - The Skin & Moans has decent DEF for a heavy, and The Wanderer can really push that further.
  • The Child - The Child is in many ways the perfect caster for Skin & Moans. A fully corpse-fueled Skin & Moans with the The Child can charge for free, P+S 21, Spd 7, all with Pathfinder & the ability to heal up next turn. Coupled with the Sacrifice arcana, and it becomes nigh impossible to recover from an alpha of Skin & Moans charges.

Non-warlocks

  • Deathknell - Best way of getting the corpse tokens to Skin & Moans. The ARM buff a corpse fueled Death Knell provides is small, but critical for a Skin & Moans wihout corpses.
  • Dread Rots - Second best way of getting corpse tokens to your heavies. As Weapon Masters, Dread Rots aso serve very well as one half of a pincer with Skin & Moans
  • Crabit - The Skin & Moans tends to get shot off the board, but the Crabbit can Shield Guard it quite cheaply.
  • Cage Rager - Provides a lot of defensive utility and space controling effects, both of which are things a Skin & Moans loves. The Cage Rager's animus is also extremely relevant on your harder hitting Skin & Moans into lists which require a lot of Magical Weapons.
  • Gremlin Swarm - Skin & Moans don't have a good way of preventing their opponent from charging. Putting a Gremlin Swarm on one side and a Cage Rager on the other makes it extremely difficult for your opponent to touch your Skin & Moans, as they don't have enough space to place their base and oftern cannot charge the Gremlin Swarm.

Drawbacks & Downsides

  • Doesn't hit hard without corpses. Struggles to pick its own.
  • If there's a prize for "Heavy to be shot first", this guy takes it.
  • Underwhelming for points if it doesn't have corpses.
  • Relies heavily on other models in Grymkin to reach its full potential.
  • Decent DEF aside, it has low ARM and HP, especially for a 15 points heavy

Tricks & Tips

  • The Witchwood is ideal to pick off flanking models/solos from the enemy's battle line, and pull it close enough to the Skin&Moans for activating Bone Picker. Turning it around will also solve most of the accuracy issues.
  • Sacrifice is an amazing Arcana with a group of Grymkin heavies. It becomes extremely difficult for your opponent to efficiently kill your 'beasts when they have to over-commit to killing each heavy in turn.
  • Parking a Cage Rager in front and a Gremlin Swarm on the open side within 1 1/2" of a Skin & Moans makes it nigh unchargable.

Other

Trivia

Released with the Faction release (2017.06)

Other Grymkin models

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Rules Clarifications

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