Storm Raptor: Difference between revisions

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{{Circlebox|{{Circle}} {{Gargantuan Warbeast}} }} [[Category: Model]]
[[Circle Orboros]] [[Category:Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]][[Category:Devourer's Host]] [[:Category:Warbeast|Warbeast]][[Category:Warbeast]][[Category:Legacy]][[Category:Prime]]
{{4P|'''Devourer's Host'''}}
 
 
==Model stats and abilities==
 
<table>
  <tr>
      <td style = "border: 1px solid grey; vertical-align: top;">
{{Model-stats
| name  = Hellyth
| base  = 30 mm
| hp    = 15
| spd  = 7
| aat  = 6
| mat  = 6
| rat  = 7
| def  = 14
| arm  = 17
| arc  = 7
| ctrl  = 12
}}
</td>
      <td style = "border: 1px solid grey; vertical-align: top;"> <table >
          {{Model Advantage | advantage = Resistance Fire | icon = Resistance Fire}}
          {{Model Advantage | advantage = Resistance Corrosion| icon = Resistance Corrosion}}
          {{Model Advantage | advantage = Pathfinder| icon = Pathfinder}}                   
          {{Model Advantage | advantage = Dual Attack | icon = Dual_attack}} Corrosion}}
          {{Model Advantage | advantage = Tough| icon = Tough}} 
          {{Model Advantage | advantage = Undead | icon = Undead}}
          {{Field Marshal | ability = Hyper-Aggressive}}           
          {{Model Ability | ability = Arcane Machinery}}
          {{Model Ability | ability = Arcane Calibrations}}
          {{Model Ability | ability = Ionization}}
          {{Model Ability | ability = Vexing Alignment}}
          {{Star Attack | ability = Death Rattle}}
          {{Star Attack| ability = Marionette}}
          {{Star Action| ability = Pupppet Master}}
          {{Model Ability | ability = Prowl}}
          {{Model Ability | ability = Reposition}}
          {{Model Ability | ability = Take Down}}
          {{Veteran Leader | ability = Assault Kommando}}
 
      </table> </td>
</table>
 
{{Warcaster}}
 
==Weapons==
  <table style="border-collapse: collapse;>      <tr>
<th>Weapon</th><th>Type</th><th>Stats</th><th>Specials</th>
  </tr>
        {{WEAPONNAME1}}
        {{WEAPONNAME2}}
 
</table>
 
 
==Animus==
{{SPELLNAME}}
 
===Spell Rack (Slots 2)===
 
 
==Errata==
No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).
 
==Changes and Updates==
 
==Lore==
 
==Trivia==
 
==Battle Reports==
 
==Videos==
 
 
-------------- LEGACY --------------
 
 
 


''The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.
''The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

Revision as of 15:16, 26 January 2024

Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Template:Veteran Leader

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------



The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

Basic Info

Template:Infobox-Model

Template:Warbeast

Template:Gargantuan

Abilities

Weapons

Lightning
File:Gun icon.jpg  RNG   ROF   AOE   POW 
14 1 Template:- 14
Talons (x2)
File:Sword icon.jpg  RNG   POW   P+S 
2 4 17
Beak
File:Sword icon.jpg  RNG   POW   P+S 
2 5 18

Animus

{{Category: Template:Sky Fire }}[[Category: Template:Sky Fire ]]


Theme Forces


Thoughts on Storm Raptor

Storm Raptor in a nutshell

The Storm Raptor is a mixed bag. It has very high speed, but being on a huge base means there are very few ways to extend that (Sprint, Apparition, etc don't work). It fries low ARM infantry that hit it, and does work against infantry via energy pulse. It has a three shot sustained attack gun, of which you can reload twice after pulsing, and due to how it functions with sustained attack, will allow you to auto hit your normal attacks on a pulse'd model that may have survived. On the other hand, it is one of the least hard hitting huge based models anywhere and isn't terribly tough. It is a living Warbeast which means you can cast Primal on it.

Combos & Synergies

  • Krueger the Stormseer - Lightning Blade is a much appreciated STR buff, sadly it is to big to fit in a Fleeting Storm, but he can transfer to it with Lifeline.
  • Krueger the Stormwrath - Krueger1 is all about zapping people and Sky Fire add +2 to electrical damage rolls. Gale Winds makes it much harder to shoot on top of Flying High
  • Krueger the Stormlord - Also benefits greatly from Sky Fire. Flying High and Windstorm stack, though both cap at a minimum RNG of 8.
  • Una the Skyhunter can speed it up with her feat and up its offensive potential with Hand of Fate.
  • Baldur2 can make it tougher with Roots of the Earth and help shore up its melee defenses with Rock Wall, either using it for a DEF bonus in melee or blocking off models from reaching it.
  • Iona the Unseen can put use Hunters Mark for more threat range, Abattoir for an extra melee attack and her feat for rerolls. Pursuit doesn't work on it though.
  • Kromac2 ups its accuracy in melee with Carnage and can grant it either a free casting of Sky Fire via Awakened Spirit or Retaliatory Strike with Vengeful, which is especially useful for Disrupting enemy warjacks your opponent send at it. His feat ups the raptor's offensive potential and survivability to more respectable levels.
  • Morvahna2 can buff its offensive potential with both Scales of Fate rerolls and Carnivore.
  • Una1 - Although it's risky, you can put it on her to allow it to ignore terrain and intervening models via Bird's Eye. When Guardian Beast triggers it can make a full advance, because of deceptively mobile and make a melee or even ranged attack afterwards.
  • Argus Moonhound can strip Stealth from enemy models and provide an accuracy buff for the Raptor's gun.
  • Bog Trog Mist Speaker can give it Eyeless Sight and Magical Weapons, perfect for dealing with Stealth, Incorporeal models, or Menoth warjacks under the Choir.
  • It can buff anything with electrical rolls.
  • The Wild Hunt playing it in this theme force reduces the cost of Sky Fire to 0, effectively making it free, barring effects such as Lamentation that we make it still cost 1.
  • Tanith1 - Scything Touch is excellent on a huge base because it covers a large area. The debuff brings the Raptors effective P+S in line with other gargantuans and colossals and even affects its gun if you fire at targets you are in melee with.
  • Gorax Rager - If you want to commit it to melee put Primal on it.
  • Shivers - Shivers can Mimicry Sky Fire and thus provide another 10" bubble of it.

Drawbacks & Downsides

  • It is a really big target and not that tough.
  • Heavies won't be bothered by plasma nimbus.
  • Currently, its animus only buffs a handful of things in the faction (Druids, Goat Riders, Krueger1 and 2, Celestial Fulcrum, Woldwrath and itself). It is the sort of thing that could be great after another release or two.

Tricks & Tips

  • The beak has straight disruption (as opposed to critical), which is very rare outside of Cygnar. Against warjacks (apart from colossi), hit them with that at least once. Even if you don't kill them, warjacks without focus won't be able to hit back much.
    • Watch out for support solos with Empower, as they can both give focus for the jacks, and nullify Disruption.

Other

Trivia

Released in Hordes: Devastation (2015)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Energy Pulse Template:RC Reload Template:RC Electricity Damage Template:RC Open Fist Template:RC Disruption Template:RC Electro Leap

Template:RC Gargantuan Template:RC Warbeast Template:RC Flight Template:RC Pathfinder Template:RC Deceptively Mobile Template:RC Flying High Template:RC Plasma Nimbus

Template:RC Sky Fire

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------



The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

Basic Info

Template:Infobox-Model

Template:Warbeast

Template:Gargantuan

Abilities

Weapons

Lightning
File:Gun icon.jpg  RNG   ROF   AOE   POW 
14 1 Template:- 14
Talons (x2)
File:Sword icon.jpg  RNG   POW   P+S 
2 4 17
Beak
File:Sword icon.jpg  RNG   POW   P+S 
2 5 18

Animus

{{Category: Template:Sky Fire }}[[Category: Template:Sky Fire ]]


Theme Forces


Thoughts on Storm Raptor

Storm Raptor in a nutshell

The Storm Raptor is a mixed bag. It has very high speed, but being on a huge base means there are very few ways to extend that (Sprint, Apparition, etc don't work). It fries low ARM infantry that hit it, and does work against infantry via energy pulse. It has a three shot sustained attack gun, of which you can reload twice after pulsing, and due to how it functions with sustained attack, will allow you to auto hit your normal attacks on a pulse'd model that may have survived. On the other hand, it is one of the least hard hitting huge based models anywhere and isn't terribly tough. It is a living Warbeast which means you can cast Primal on it.

Combos & Synergies

  • Krueger the Stormseer - Lightning Blade is a much appreciated STR buff, sadly it is to big to fit in a Fleeting Storm, but he can transfer to it with Lifeline.
  • Krueger the Stormwrath - Krueger1 is all about zapping people and Sky Fire add +2 to electrical damage rolls. Gale Winds makes it much harder to shoot on top of Flying High
  • Krueger the Stormlord - Also benefits greatly from Sky Fire. Flying High and Windstorm stack, though both cap at a minimum RNG of 8.
  • Una the Skyhunter can speed it up with her feat and up its offensive potential with Hand of Fate.
  • Baldur2 can make it tougher with Roots of the Earth and help shore up its melee defenses with Rock Wall, either using it for a DEF bonus in melee or blocking off models from reaching it.
  • Iona the Unseen can put use Hunters Mark for more threat range, Abattoir for an extra melee attack and her feat for rerolls. Pursuit doesn't work on it though.
  • Kromac2 ups its accuracy in melee with Carnage and can grant it either a free casting of Sky Fire via Awakened Spirit or Retaliatory Strike with Vengeful, which is especially useful for Disrupting enemy warjacks your opponent send at it. His feat ups the raptor's offensive potential and survivability to more respectable levels.
  • Morvahna2 can buff its offensive potential with both Scales of Fate rerolls and Carnivore.
  • Una1 - Although it's risky, you can put it on her to allow it to ignore terrain and intervening models via Bird's Eye. When Guardian Beast triggers it can make a full advance, because of deceptively mobile and make a melee or even ranged attack afterwards.
  • Argus Moonhound can strip Stealth from enemy models and provide an accuracy buff for the Raptor's gun.
  • Bog Trog Mist Speaker can give it Eyeless Sight and Magical Weapons, perfect for dealing with Stealth, Incorporeal models, or Menoth warjacks under the Choir.
  • It can buff anything with electrical rolls.
  • The Wild Hunt playing it in this theme force reduces the cost of Sky Fire to 0, effectively making it free, barring effects such as Lamentation that we make it still cost 1.
  • Tanith1 - Scything Touch is excellent on a huge base because it covers a large area. The debuff brings the Raptors effective P+S in line with other gargantuans and colossals and even affects its gun if you fire at targets you are in melee with.
  • Gorax Rager - If you want to commit it to melee put Primal on it.
  • Shivers - Shivers can Mimicry Sky Fire and thus provide another 10" bubble of it.

Drawbacks & Downsides

  • It is a really big target and not that tough.
  • Heavies won't be bothered by plasma nimbus.
  • Currently, its animus only buffs a handful of things in the faction (Druids, Goat Riders, Krueger1 and 2, Celestial Fulcrum, Woldwrath and itself). It is the sort of thing that could be great after another release or two.

Tricks & Tips

  • The beak has straight disruption (as opposed to critical), which is very rare outside of Cygnar. Against warjacks (apart from colossi), hit them with that at least once. Even if you don't kill them, warjacks without focus won't be able to hit back much.
    • Watch out for support solos with Empower, as they can both give focus for the jacks, and nullify Disruption.

Other

Trivia

Released in Hordes: Devastation (2015)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Energy Pulse Template:RC Reload Template:RC Electricity Damage Template:RC Open Fist Template:RC Disruption Template:RC Electro Leap

Template:RC Gargantuan Template:RC Warbeast Template:RC Flight Template:RC Pathfinder Template:RC Deceptively Mobile Template:RC Flying High Template:RC Plasma Nimbus

Template:RC Sky Fire

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------



The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

Basic Info

Template:Infobox-Model

Template:Warbeast

Template:Gargantuan

Abilities

Weapons

Lightning
File:Gun icon.jpg  RNG   ROF   AOE   POW 
14 1 Template:- 14
Talons (x2)
File:Sword icon.jpg  RNG   POW   P+S 
2 4 17
Beak
File:Sword icon.jpg  RNG   POW   P+S 
2 5 18

Animus

{{Category: Template:Sky Fire }}[[Category: Template:Sky Fire ]]


Theme Forces


Thoughts on Storm Raptor

Storm Raptor in a nutshell

The Storm Raptor is a mixed bag. It has very high speed, but being on a huge base means there are very few ways to extend that (Sprint, Apparition, etc don't work). It fries low ARM infantry that hit it, and does work against infantry via energy pulse. It has a three shot sustained attack gun, of which you can reload twice after pulsing, and due to how it functions with sustained attack, will allow you to auto hit your normal attacks on a pulse'd model that may have survived. On the other hand, it is one of the least hard hitting huge based models anywhere and isn't terribly tough. It is a living Warbeast which means you can cast Primal on it.

Combos & Synergies

  • Krueger the Stormseer - Lightning Blade is a much appreciated STR buff, sadly it is to big to fit in a Fleeting Storm, but he can transfer to it with Lifeline.
  • Krueger the Stormwrath - Krueger1 is all about zapping people and Sky Fire add +2 to electrical damage rolls. Gale Winds makes it much harder to shoot on top of Flying High
  • Krueger the Stormlord - Also benefits greatly from Sky Fire. Flying High and Windstorm stack, though both cap at a minimum RNG of 8.
  • Una the Skyhunter can speed it up with her feat and up its offensive potential with Hand of Fate.
  • Baldur2 can make it tougher with Roots of the Earth and help shore up its melee defenses with Rock Wall, either using it for a DEF bonus in melee or blocking off models from reaching it.
  • Iona the Unseen can put use Hunters Mark for more threat range, Abattoir for an extra melee attack and her feat for rerolls. Pursuit doesn't work on it though.
  • Kromac2 ups its accuracy in melee with Carnage and can grant it either a free casting of Sky Fire via Awakened Spirit or Retaliatory Strike with Vengeful, which is especially useful for Disrupting enemy warjacks your opponent send at it. His feat ups the raptor's offensive potential and survivability to more respectable levels.
  • Morvahna2 can buff its offensive potential with both Scales of Fate rerolls and Carnivore.
  • Una1 - Although it's risky, you can put it on her to allow it to ignore terrain and intervening models via Bird's Eye. When Guardian Beast triggers it can make a full advance, because of deceptively mobile and make a melee or even ranged attack afterwards.
  • Argus Moonhound can strip Stealth from enemy models and provide an accuracy buff for the Raptor's gun.
  • Bog Trog Mist Speaker can give it Eyeless Sight and Magical Weapons, perfect for dealing with Stealth, Incorporeal models, or Menoth warjacks under the Choir.
  • It can buff anything with electrical rolls.
  • The Wild Hunt playing it in this theme force reduces the cost of Sky Fire to 0, effectively making it free, barring effects such as Lamentation that we make it still cost 1.
  • Tanith1 - Scything Touch is excellent on a huge base because it covers a large area. The debuff brings the Raptors effective P+S in line with other gargantuans and colossals and even affects its gun if you fire at targets you are in melee with.
  • Gorax Rager - If you want to commit it to melee put Primal on it.
  • Shivers - Shivers can Mimicry Sky Fire and thus provide another 10" bubble of it.

Drawbacks & Downsides

  • It is a really big target and not that tough.
  • Heavies won't be bothered by plasma nimbus.
  • Currently, its animus only buffs a handful of things in the faction (Druids, Goat Riders, Krueger1 and 2, Celestial Fulcrum, Woldwrath and itself). It is the sort of thing that could be great after another release or two.

Tricks & Tips

  • The beak has straight disruption (as opposed to critical), which is very rare outside of Cygnar. Against warjacks (apart from colossi), hit them with that at least once. Even if you don't kill them, warjacks without focus won't be able to hit back much.
    • Watch out for support solos with Empower, as they can both give focus for the jacks, and nullify Disruption.

Other

Trivia

Released in Hordes: Devastation (2015)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Energy Pulse Template:RC Reload Template:RC Electricity Damage Template:RC Open Fist Template:RC Disruption Template:RC Electro Leap

Template:RC Gargantuan Template:RC Warbeast Template:RC Flight Template:RC Pathfinder Template:RC Deceptively Mobile Template:RC Flying High Template:RC Plasma Nimbus

Template:RC Sky Fire

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------



The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

Basic Info

Template:Infobox-Model

Template:Warbeast

Template:Gargantuan

Abilities

Weapons

Lightning
File:Gun icon.jpg  RNG   ROF   AOE   POW 
14 1 Template:- 14
Talons (x2)
File:Sword icon.jpg  RNG   POW   P+S 
2 4 17
Beak
File:Sword icon.jpg  RNG   POW   P+S 
2 5 18

Animus

{{Category: Template:Sky Fire }}[[Category: Template:Sky Fire ]]


Theme Forces


Thoughts on Storm Raptor

Storm Raptor in a nutshell

The Storm Raptor is a mixed bag. It has very high speed, but being on a huge base means there are very few ways to extend that (Sprint, Apparition, etc don't work). It fries low ARM infantry that hit it, and does work against infantry via energy pulse. It has a three shot sustained attack gun, of which you can reload twice after pulsing, and due to how it functions with sustained attack, will allow you to auto hit your normal attacks on a pulse'd model that may have survived. On the other hand, it is one of the least hard hitting huge based models anywhere and isn't terribly tough. It is a living Warbeast which means you can cast Primal on it.

Combos & Synergies

  • Krueger the Stormseer - Lightning Blade is a much appreciated STR buff, sadly it is to big to fit in a Fleeting Storm, but he can transfer to it with Lifeline.
  • Krueger the Stormwrath - Krueger1 is all about zapping people and Sky Fire add +2 to electrical damage rolls. Gale Winds makes it much harder to shoot on top of Flying High
  • Krueger the Stormlord - Also benefits greatly from Sky Fire. Flying High and Windstorm stack, though both cap at a minimum RNG of 8.
  • Una the Skyhunter can speed it up with her feat and up its offensive potential with Hand of Fate.
  • Baldur2 can make it tougher with Roots of the Earth and help shore up its melee defenses with Rock Wall, either using it for a DEF bonus in melee or blocking off models from reaching it.
  • Iona the Unseen can put use Hunters Mark for more threat range, Abattoir for an extra melee attack and her feat for rerolls. Pursuit doesn't work on it though.
  • Kromac2 ups its accuracy in melee with Carnage and can grant it either a free casting of Sky Fire via Awakened Spirit or Retaliatory Strike with Vengeful, which is especially useful for Disrupting enemy warjacks your opponent send at it. His feat ups the raptor's offensive potential and survivability to more respectable levels.
  • Morvahna2 can buff its offensive potential with both Scales of Fate rerolls and Carnivore.
  • Una1 - Although it's risky, you can put it on her to allow it to ignore terrain and intervening models via Bird's Eye. When Guardian Beast triggers it can make a full advance, because of deceptively mobile and make a melee or even ranged attack afterwards.
  • Argus Moonhound can strip Stealth from enemy models and provide an accuracy buff for the Raptor's gun.
  • Bog Trog Mist Speaker can give it Eyeless Sight and Magical Weapons, perfect for dealing with Stealth, Incorporeal models, or Menoth warjacks under the Choir.
  • It can buff anything with electrical rolls.
  • The Wild Hunt playing it in this theme force reduces the cost of Sky Fire to 0, effectively making it free, barring effects such as Lamentation that we make it still cost 1.
  • Tanith1 - Scything Touch is excellent on a huge base because it covers a large area. The debuff brings the Raptors effective P+S in line with other gargantuans and colossals and even affects its gun if you fire at targets you are in melee with.
  • Gorax Rager - If you want to commit it to melee put Primal on it.
  • Shivers - Shivers can Mimicry Sky Fire and thus provide another 10" bubble of it.

Drawbacks & Downsides

  • It is a really big target and not that tough.
  • Heavies won't be bothered by plasma nimbus.
  • Currently, its animus only buffs a handful of things in the faction (Druids, Goat Riders, Krueger1 and 2, Celestial Fulcrum, Woldwrath and itself). It is the sort of thing that could be great after another release or two.

Tricks & Tips

  • The beak has straight disruption (as opposed to critical), which is very rare outside of Cygnar. Against warjacks (apart from colossi), hit them with that at least once. Even if you don't kill them, warjacks without focus won't be able to hit back much.
    • Watch out for support solos with Empower, as they can both give focus for the jacks, and nullify Disruption.

Other

Trivia

Released in Hordes: Devastation (2015)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Energy Pulse Template:RC Reload Template:RC Electricity Damage Template:RC Open Fist Template:RC Disruption Template:RC Electro Leap

Template:RC Gargantuan Template:RC Warbeast Template:RC Flight Template:RC Pathfinder Template:RC Deceptively Mobile Template:RC Flying High Template:RC Plasma Nimbus

Template:RC Sky Fire

Corrosion}}
         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------



The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

Basic Info

Template:Infobox-Model

Template:Warbeast

Template:Gargantuan

Abilities

Weapons

Lightning
File:Gun icon.jpg  RNG   ROF   AOE   POW 
14 1 Template:- 14
Talons (x2)
File:Sword icon.jpg  RNG   POW   P+S 
2 4 17
Beak
File:Sword icon.jpg  RNG   POW   P+S 
2 5 18

Animus

{{Category: Template:Sky Fire }}[[Category: Template:Sky Fire ]]


Theme Forces


Thoughts on Storm Raptor

Storm Raptor in a nutshell

The Storm Raptor is a mixed bag. It has very high speed, but being on a huge base means there are very few ways to extend that (Sprint, Apparition, etc don't work). It fries low ARM infantry that hit it, and does work against infantry via energy pulse. It has a three shot sustained attack gun, of which you can reload twice after pulsing, and due to how it functions with sustained attack, will allow you to auto hit your normal attacks on a pulse'd model that may have survived. On the other hand, it is one of the least hard hitting huge based models anywhere and isn't terribly tough. It is a living Warbeast which means you can cast Primal on it.

Combos & Synergies

  • Krueger the Stormseer - Lightning Blade is a much appreciated STR buff, sadly it is to big to fit in a Fleeting Storm, but he can transfer to it with Lifeline.
  • Krueger the Stormwrath - Krueger1 is all about zapping people and Sky Fire add +2 to electrical damage rolls. Gale Winds makes it much harder to shoot on top of Flying High
  • Krueger the Stormlord - Also benefits greatly from Sky Fire. Flying High and Windstorm stack, though both cap at a minimum RNG of 8.
  • Una the Skyhunter can speed it up with her feat and up its offensive potential with Hand of Fate.
  • Baldur2 can make it tougher with Roots of the Earth and help shore up its melee defenses with Rock Wall, either using it for a DEF bonus in melee or blocking off models from reaching it.
  • Iona the Unseen can put use Hunters Mark for more threat range, Abattoir for an extra melee attack and her feat for rerolls. Pursuit doesn't work on it though.
  • Kromac2 ups its accuracy in melee with Carnage and can grant it either a free casting of Sky Fire via Awakened Spirit or Retaliatory Strike with Vengeful, which is especially useful for Disrupting enemy warjacks your opponent send at it. His feat ups the raptor's offensive potential and survivability to more respectable levels.
  • Morvahna2 can buff its offensive potential with both Scales of Fate rerolls and Carnivore.
  • Una1 - Although it's risky, you can put it on her to allow it to ignore terrain and intervening models via Bird's Eye. When Guardian Beast triggers it can make a full advance, because of deceptively mobile and make a melee or even ranged attack afterwards.
  • Argus Moonhound can strip Stealth from enemy models and provide an accuracy buff for the Raptor's gun.
  • Bog Trog Mist Speaker can give it Eyeless Sight and Magical Weapons, perfect for dealing with Stealth, Incorporeal models, or Menoth warjacks under the Choir.
  • It can buff anything with electrical rolls.
  • The Wild Hunt playing it in this theme force reduces the cost of Sky Fire to 0, effectively making it free, barring effects such as Lamentation that we make it still cost 1.
  • Tanith1 - Scything Touch is excellent on a huge base because it covers a large area. The debuff brings the Raptors effective P+S in line with other gargantuans and colossals and even affects its gun if you fire at targets you are in melee with.
  • Gorax Rager - If you want to commit it to melee put Primal on it.
  • Shivers - Shivers can Mimicry Sky Fire and thus provide another 10" bubble of it.

Drawbacks & Downsides

  • It is a really big target and not that tough.
  • Heavies won't be bothered by plasma nimbus.
  • Currently, its animus only buffs a handful of things in the faction (Druids, Goat Riders, Krueger1 and 2, Celestial Fulcrum, Woldwrath and itself). It is the sort of thing that could be great after another release or two.

Tricks & Tips

  • The beak has straight disruption (as opposed to critical), which is very rare outside of Cygnar. Against warjacks (apart from colossi), hit them with that at least once. Even if you don't kill them, warjacks without focus won't be able to hit back much.
    • Watch out for support solos with Empower, as they can both give focus for the jacks, and nullify Disruption.

Other

Trivia

Released in Hordes: Devastation (2015)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Energy Pulse Template:RC Reload Template:RC Electricity Damage Template:RC Open Fist Template:RC Disruption Template:RC Electro Leap

Template:RC Gargantuan Template:RC Warbeast Template:RC Flight Template:RC Pathfinder Template:RC Deceptively Mobile Template:RC Flying High Template:RC Plasma Nimbus

Template:RC Sky Fire

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------



The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

Basic Info

Template:Infobox-Model

Template:Warbeast

Template:Gargantuan

Abilities

Weapons

Lightning
File:Gun icon.jpg  RNG   ROF   AOE   POW 
14 1 Template:- 14
Talons (x2)
File:Sword icon.jpg  RNG   POW   P+S 
2 4 17
Beak
File:Sword icon.jpg  RNG   POW   P+S 
2 5 18

Animus

{{Category: Template:Sky Fire }}[[Category: Template:Sky Fire ]]


Theme Forces


Thoughts on Storm Raptor

Storm Raptor in a nutshell

The Storm Raptor is a mixed bag. It has very high speed, but being on a huge base means there are very few ways to extend that (Sprint, Apparition, etc don't work). It fries low ARM infantry that hit it, and does work against infantry via energy pulse. It has a three shot sustained attack gun, of which you can reload twice after pulsing, and due to how it functions with sustained attack, will allow you to auto hit your normal attacks on a pulse'd model that may have survived. On the other hand, it is one of the least hard hitting huge based models anywhere and isn't terribly tough. It is a living Warbeast which means you can cast Primal on it.

Combos & Synergies

  • Krueger the Stormseer - Lightning Blade is a much appreciated STR buff, sadly it is to big to fit in a Fleeting Storm, but he can transfer to it with Lifeline.
  • Krueger the Stormwrath - Krueger1 is all about zapping people and Sky Fire add +2 to electrical damage rolls. Gale Winds makes it much harder to shoot on top of Flying High
  • Krueger the Stormlord - Also benefits greatly from Sky Fire. Flying High and Windstorm stack, though both cap at a minimum RNG of 8.
  • Una the Skyhunter can speed it up with her feat and up its offensive potential with Hand of Fate.
  • Baldur2 can make it tougher with Roots of the Earth and help shore up its melee defenses with Rock Wall, either using it for a DEF bonus in melee or blocking off models from reaching it.
  • Iona the Unseen can put use Hunters Mark for more threat range, Abattoir for an extra melee attack and her feat for rerolls. Pursuit doesn't work on it though.
  • Kromac2 ups its accuracy in melee with Carnage and can grant it either a free casting of Sky Fire via Awakened Spirit or Retaliatory Strike with Vengeful, which is especially useful for Disrupting enemy warjacks your opponent send at it. His feat ups the raptor's offensive potential and survivability to more respectable levels.
  • Morvahna2 can buff its offensive potential with both Scales of Fate rerolls and Carnivore.
  • Una1 - Although it's risky, you can put it on her to allow it to ignore terrain and intervening models via Bird's Eye. When Guardian Beast triggers it can make a full advance, because of deceptively mobile and make a melee or even ranged attack afterwards.
  • Argus Moonhound can strip Stealth from enemy models and provide an accuracy buff for the Raptor's gun.
  • Bog Trog Mist Speaker can give it Eyeless Sight and Magical Weapons, perfect for dealing with Stealth, Incorporeal models, or Menoth warjacks under the Choir.
  • It can buff anything with electrical rolls.
  • The Wild Hunt playing it in this theme force reduces the cost of Sky Fire to 0, effectively making it free, barring effects such as Lamentation that we make it still cost 1.
  • Tanith1 - Scything Touch is excellent on a huge base because it covers a large area. The debuff brings the Raptors effective P+S in line with other gargantuans and colossals and even affects its gun if you fire at targets you are in melee with.
  • Gorax Rager - If you want to commit it to melee put Primal on it.
  • Shivers - Shivers can Mimicry Sky Fire and thus provide another 10" bubble of it.

Drawbacks & Downsides

  • It is a really big target and not that tough.
  • Heavies won't be bothered by plasma nimbus.
  • Currently, its animus only buffs a handful of things in the faction (Druids, Goat Riders, Krueger1 and 2, Celestial Fulcrum, Woldwrath and itself). It is the sort of thing that could be great after another release or two.

Tricks & Tips

  • The beak has straight disruption (as opposed to critical), which is very rare outside of Cygnar. Against warjacks (apart from colossi), hit them with that at least once. Even if you don't kill them, warjacks without focus won't be able to hit back much.
    • Watch out for support solos with Empower, as they can both give focus for the jacks, and nullify Disruption.

Other

Trivia

Released in Hordes: Devastation (2015)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Energy Pulse Template:RC Reload Template:RC Electricity Damage Template:RC Open Fist Template:RC Disruption Template:RC Electro Leap

Template:RC Gargantuan Template:RC Warbeast Template:RC Flight Template:RC Pathfinder Template:RC Deceptively Mobile Template:RC Flying High Template:RC Plasma Nimbus

Template:RC Sky Fire

Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------



The storm raptor soars over the battlefields of Immoren, its body crackling with electrical energies. Its silhouette blots out the sun while its keen eyes scan for those who would oppose its druidic masters of the Circle Orboros. The captive lightning that flickers through its feathers is unleashed in blinding arcs of voltaic energy as the raptor dives upon its prey, talons extended for the kill.

Basic Info

Template:Infobox-Model

Template:Warbeast

Template:Gargantuan

Abilities

Weapons

Lightning
File:Gun icon.jpg  RNG   ROF   AOE   POW 
14 1 Template:- 14
Talons (x2)
File:Sword icon.jpg  RNG   POW   P+S 
2 4 17
Beak
File:Sword icon.jpg  RNG   POW   P+S 
2 5 18

Animus

{{Category: Template:Sky Fire }}[[Category: Template:Sky Fire ]]


Theme Forces


Thoughts on Storm Raptor

Storm Raptor in a nutshell

The Storm Raptor is a mixed bag. It has very high speed, but being on a huge base means there are very few ways to extend that (Sprint, Apparition, etc don't work). It fries low ARM infantry that hit it, and does work against infantry via energy pulse. It has a three shot sustained attack gun, of which you can reload twice after pulsing, and due to how it functions with sustained attack, will allow you to auto hit your normal attacks on a pulse'd model that may have survived. On the other hand, it is one of the least hard hitting huge based models anywhere and isn't terribly tough. It is a living Warbeast which means you can cast Primal on it.

Combos & Synergies

  • Krueger the Stormseer - Lightning Blade is a much appreciated STR buff, sadly it is to big to fit in a Fleeting Storm, but he can transfer to it with Lifeline.
  • Krueger the Stormwrath - Krueger1 is all about zapping people and Sky Fire add +2 to electrical damage rolls. Gale Winds makes it much harder to shoot on top of Flying High
  • Krueger the Stormlord - Also benefits greatly from Sky Fire. Flying High and Windstorm stack, though both cap at a minimum RNG of 8.
  • Una the Skyhunter can speed it up with her feat and up its offensive potential with Hand of Fate.
  • Baldur2 can make it tougher with Roots of the Earth and help shore up its melee defenses with Rock Wall, either using it for a DEF bonus in melee or blocking off models from reaching it.
  • Iona the Unseen can put use Hunters Mark for more threat range, Abattoir for an extra melee attack and her feat for rerolls. Pursuit doesn't work on it though.
  • Kromac2 ups its accuracy in melee with Carnage and can grant it either a free casting of Sky Fire via Awakened Spirit or Retaliatory Strike with Vengeful, which is especially useful for Disrupting enemy warjacks your opponent send at it. His feat ups the raptor's offensive potential and survivability to more respectable levels.
  • Morvahna2 can buff its offensive potential with both Scales of Fate rerolls and Carnivore.
  • Una1 - Although it's risky, you can put it on her to allow it to ignore terrain and intervening models via Bird's Eye. When Guardian Beast triggers it can make a full advance, because of deceptively mobile and make a melee or even ranged attack afterwards.
  • Argus Moonhound can strip Stealth from enemy models and provide an accuracy buff for the Raptor's gun.
  • Bog Trog Mist Speaker can give it Eyeless Sight and Magical Weapons, perfect for dealing with Stealth, Incorporeal models, or Menoth warjacks under the Choir.
  • It can buff anything with electrical rolls.
  • The Wild Hunt playing it in this theme force reduces the cost of Sky Fire to 0, effectively making it free, barring effects such as Lamentation that we make it still cost 1.
  • Tanith1 - Scything Touch is excellent on a huge base because it covers a large area. The debuff brings the Raptors effective P+S in line with other gargantuans and colossals and even affects its gun if you fire at targets you are in melee with.
  • Gorax Rager - If you want to commit it to melee put Primal on it.
  • Shivers - Shivers can Mimicry Sky Fire and thus provide another 10" bubble of it.

Drawbacks & Downsides

  • It is a really big target and not that tough.
  • Heavies won't be bothered by plasma nimbus.
  • Currently, its animus only buffs a handful of things in the faction (Druids, Goat Riders, Krueger1 and 2, Celestial Fulcrum, Woldwrath and itself). It is the sort of thing that could be great after another release or two.

Tricks & Tips

  • The beak has straight disruption (as opposed to critical), which is very rare outside of Cygnar. Against warjacks (apart from colossi), hit them with that at least once. Even if you don't kill them, warjacks without focus won't be able to hit back much.
    • Watch out for support solos with Empower, as they can both give focus for the jacks, and nullify Disruption.

Other

Trivia

Released in Hordes: Devastation (2015)

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Energy Pulse Template:RC Reload Template:RC Electricity Damage Template:RC Open Fist Template:RC Disruption Template:RC Electro Leap

Template:RC Gargantuan Template:RC Warbeast Template:RC Flight Template:RC Pathfinder Template:RC Deceptively Mobile Template:RC Flying High Template:RC Plasma Nimbus

Template:RC Sky Fire