Feral Warpwolf: Difference between revisions

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{{Circlebox
[[Circle Orboros]] [[Category:Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]][[Category:Devourer's Host]] [[:Category:Warbeast|Warbeast]][[Category:Warbeast]][[Category:Legacy]][[Category:Prime]]
|n=Feral {{Warpwolf}}
 
|{{Circle}} {{Heavy Warbeast}} }} [[Category: Model]]
 
{{4P|Devourer's Host}}
==Model stats and abilities==
 
<table>
  <tr>
      <td style = "border: 1px solid grey; vertical-align: top;">
{{Model-stats
| name  = Hellyth
| base  = 30 mm
| hp    = 15
| spd  = 7
| aat  = 6
| mat  = 6
| rat  = 7
| def  = 14
| arm  = 17
| arc  = 7
| ctrl  = 12
}}
</td>
      <td style = "border: 1px solid grey; vertical-align: top;"> <table >
          {{Model Advantage | advantage = Resistance Fire | icon = Resistance Fire}}
          {{Model Advantage | advantage = Resistance Corrosion| icon = Resistance Corrosion}}
          {{Model Advantage | advantage = Pathfinder| icon = Pathfinder}}                   
          {{Model Advantage | advantage = Dual Attack | icon = Dual_attack}} Corrosion}}
          {{Model Advantage | advantage = Tough| icon = Tough}} 
          {{Model Advantage | advantage = Undead | icon = Undead}}
          {{Field Marshal | ability = Hyper-Aggressive}}           
          {{Model Ability | ability = Arcane Machinery}}
          {{Model Ability | ability = Arcane Calibrations}}
          {{Model Ability | ability = Ionization}}
          {{Model Ability | ability = Vexing Alignment}}
          {{Star Attack | ability = Death Rattle}}
          {{Star Attack| ability = Marionette}}
          {{Star Action| ability = Pupppet Master}}
          {{Model Ability | ability = Prowl}}
          {{Model Ability | ability = Reposition}}
          {{Model Ability | ability = Take Down}}
          {{Veteran Leader | ability = Assault Kommando}}
 
      </table> </td>
</table>
 
{{Warcaster}}
 
==Weapons==
  <table style="border-collapse: collapse;>      <tr>
<th>Weapon</th><th>Type</th><th>Stats</th><th>Specials</th>
  </tr>
        {{WEAPONNAME1}}
        {{WEAPONNAME2}}
 
</table>
 
 
==Animus==
{{SPELLNAME}}
 
===Spell Rack (Slots 2)===
 
 
==Errata==
No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).
 
==Changes and Updates==
 
==Lore==
 
==Trivia==
 
==Battle Reports==
 
==Videos==
 
 
-------------- LEGACY --------------
 
 


''Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw.''
''Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw.''

Revision as of 15:15, 26 January 2024

Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Template:Veteran Leader

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------


Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw.

Basic Info

Template:Infobox-Model

Template:Warbeast

Abilities

Weapons

Bite
File:Sword icon.jpg  RNG   POW   P+S 
1 3 15
Claw (x2)
File:Sword icon.jpg  RNG   POW   P+S 
1 4 16

Animus

{{Category: Template:Primal }}[[Category: Template:Primal ]]


Theme Forces


Thoughts on Feral Warpwolf

File:Feral Warpwolf extreme.jpg
Extreme Sculpt

Feral Warpwolf in a nutshell

The Feral Warpwolf is a heavy killer. With a higher MAT than non-character Warpwolves and three initial melee attacks, it simply does a better job of killing heavies, especially as it comes with a scarily powerful animus. With above average speed for a heavy most of the time, you will find yourself warping STR and charging in to show your manliness off to anything that gets in your range.

Combos & Synergies

  • Baldur2 can cast Roots of the Earth on it, rendering it immune to knockdown and making it ARM 21 if it warps Armor. Rock Wall goes a long way toward keeping it safe against shooting and (to a lesser extent) melee.
  • Each of the Kaya's does something for the Feral:
    • Kaya1 increases its accuracy via Pack Hunter, allowing it to reliably hit DEF 16. She can also teleport it back for hit-and-run, and run it hotter thanks to Soothing Song.
    • Kaya2 increases its hitting power and survivability via Forced Evolution and unyielding and Shadow Pack helps keep it safe from shooting. She can also teleport it back once per game via feat. Dog Pile increases its threat.
    • Kaya3 can massively up its offense via Synergy, and protect it going in via Fog of War and her feat. Reposition 3" allows it to back up after it gets work done.
  • Kromac1 turns them into highly-accurate missiles with Wild Aggression and Road to War.
  • Kromac2 - Thanks to Awakened Spirit, Primal is free to cast, and Primal stacks with Kromac´s feat to give +3 STR +3 MAT(with Carnage) +2 ARM.
  • Krueger0 - the feral is a great target for Lightning blade.
  • Any living warbeast - Every warbeast wants to hit harder and more accurately. It's just a matter of determining what you can afford to lose next turn.
  • Lanyssa Ryssyl, Nyss Sorceress or the Blackclad Wayfarer - Hunter's Mark is an excellent threat range extender that provides free charges.

Drawbacks & Downsides

  • In order to get full use of the speed you need to not warp strength. It's pillow fisted at this point so make sure to bring additional STR/POW buffs
  • no way of rampaging through infantry like other warpwolves.
  • Vulnerable to knockdown like other warpwolves it’s armour will not save it.

Tricks & Tips

  • Remember that you do have more speed (and a longer trample) than people expect
  • Warp Armor is what you use before the fight actually starts.
    • likewise if all you can charge is an enemy light beast - warping strength is likely overkill, choose armour or if it’s the only way to reach melee warp speed and do your best to help it survive.

Other

File:Feral Warpwolf classic.png
Classic Sculpt

Trivia

  • Originally released all the way back in Primal Mk1 (2006)
  • Resculpted in 2013 and now sold in a multi-kit with the pureblood and stalker wolves.
  • Also available in an extra-large "Extreme" sculpt.
  • Warpwolves are humans who were granted metamorphic abilities with an elixir concocted by the Druids of the Circle Orboros (ingestion of said elixir might or might not be voluntarily).

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Open Fist

Template:RC Warbeast Template:RC Pathfinder Template:RC Controlled Warping Template:RC Protective Plates Template:RC Warp Speed Template:RC Warp Strength Template:RC Regeneration

Template:RC Primal

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------


Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw.

Basic Info

Template:Infobox-Model

Template:Warbeast

Abilities

Weapons

Bite
File:Sword icon.jpg  RNG   POW   P+S 
1 3 15
Claw (x2)
File:Sword icon.jpg  RNG   POW   P+S 
1 4 16

Animus

{{Category: Template:Primal }}[[Category: Template:Primal ]]


Theme Forces


Thoughts on Feral Warpwolf

File:Feral Warpwolf extreme.jpg
Extreme Sculpt

Feral Warpwolf in a nutshell

The Feral Warpwolf is a heavy killer. With a higher MAT than non-character Warpwolves and three initial melee attacks, it simply does a better job of killing heavies, especially as it comes with a scarily powerful animus. With above average speed for a heavy most of the time, you will find yourself warping STR and charging in to show your manliness off to anything that gets in your range.

Combos & Synergies

  • Baldur2 can cast Roots of the Earth on it, rendering it immune to knockdown and making it ARM 21 if it warps Armor. Rock Wall goes a long way toward keeping it safe against shooting and (to a lesser extent) melee.
  • Each of the Kaya's does something for the Feral:
    • Kaya1 increases its accuracy via Pack Hunter, allowing it to reliably hit DEF 16. She can also teleport it back for hit-and-run, and run it hotter thanks to Soothing Song.
    • Kaya2 increases its hitting power and survivability via Forced Evolution and unyielding and Shadow Pack helps keep it safe from shooting. She can also teleport it back once per game via feat. Dog Pile increases its threat.
    • Kaya3 can massively up its offense via Synergy, and protect it going in via Fog of War and her feat. Reposition 3" allows it to back up after it gets work done.
  • Kromac1 turns them into highly-accurate missiles with Wild Aggression and Road to War.
  • Kromac2 - Thanks to Awakened Spirit, Primal is free to cast, and Primal stacks with Kromac´s feat to give +3 STR +3 MAT(with Carnage) +2 ARM.
  • Krueger0 - the feral is a great target for Lightning blade.
  • Any living warbeast - Every warbeast wants to hit harder and more accurately. It's just a matter of determining what you can afford to lose next turn.
  • Lanyssa Ryssyl, Nyss Sorceress or the Blackclad Wayfarer - Hunter's Mark is an excellent threat range extender that provides free charges.

Drawbacks & Downsides

  • In order to get full use of the speed you need to not warp strength. It's pillow fisted at this point so make sure to bring additional STR/POW buffs
  • no way of rampaging through infantry like other warpwolves.
  • Vulnerable to knockdown like other warpwolves it’s armour will not save it.

Tricks & Tips

  • Remember that you do have more speed (and a longer trample) than people expect
  • Warp Armor is what you use before the fight actually starts.
    • likewise if all you can charge is an enemy light beast - warping strength is likely overkill, choose armour or if it’s the only way to reach melee warp speed and do your best to help it survive.

Other

File:Feral Warpwolf classic.png
Classic Sculpt

Trivia

  • Originally released all the way back in Primal Mk1 (2006)
  • Resculpted in 2013 and now sold in a multi-kit with the pureblood and stalker wolves.
  • Also available in an extra-large "Extreme" sculpt.
  • Warpwolves are humans who were granted metamorphic abilities with an elixir concocted by the Druids of the Circle Orboros (ingestion of said elixir might or might not be voluntarily).

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Open Fist

Template:RC Warbeast Template:RC Pathfinder Template:RC Controlled Warping Template:RC Protective Plates Template:RC Warp Speed Template:RC Warp Strength Template:RC Regeneration

Template:RC Primal

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------


Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw.

Basic Info

Template:Infobox-Model

Template:Warbeast

Abilities

Weapons

Bite
File:Sword icon.jpg  RNG   POW   P+S 
1 3 15
Claw (x2)
File:Sword icon.jpg  RNG   POW   P+S 
1 4 16

Animus

{{Category: Template:Primal }}[[Category: Template:Primal ]]


Theme Forces


Thoughts on Feral Warpwolf

File:Feral Warpwolf extreme.jpg
Extreme Sculpt

Feral Warpwolf in a nutshell

The Feral Warpwolf is a heavy killer. With a higher MAT than non-character Warpwolves and three initial melee attacks, it simply does a better job of killing heavies, especially as it comes with a scarily powerful animus. With above average speed for a heavy most of the time, you will find yourself warping STR and charging in to show your manliness off to anything that gets in your range.

Combos & Synergies

  • Baldur2 can cast Roots of the Earth on it, rendering it immune to knockdown and making it ARM 21 if it warps Armor. Rock Wall goes a long way toward keeping it safe against shooting and (to a lesser extent) melee.
  • Each of the Kaya's does something for the Feral:
    • Kaya1 increases its accuracy via Pack Hunter, allowing it to reliably hit DEF 16. She can also teleport it back for hit-and-run, and run it hotter thanks to Soothing Song.
    • Kaya2 increases its hitting power and survivability via Forced Evolution and unyielding and Shadow Pack helps keep it safe from shooting. She can also teleport it back once per game via feat. Dog Pile increases its threat.
    • Kaya3 can massively up its offense via Synergy, and protect it going in via Fog of War and her feat. Reposition 3" allows it to back up after it gets work done.
  • Kromac1 turns them into highly-accurate missiles with Wild Aggression and Road to War.
  • Kromac2 - Thanks to Awakened Spirit, Primal is free to cast, and Primal stacks with Kromac´s feat to give +3 STR +3 MAT(with Carnage) +2 ARM.
  • Krueger0 - the feral is a great target for Lightning blade.
  • Any living warbeast - Every warbeast wants to hit harder and more accurately. It's just a matter of determining what you can afford to lose next turn.
  • Lanyssa Ryssyl, Nyss Sorceress or the Blackclad Wayfarer - Hunter's Mark is an excellent threat range extender that provides free charges.

Drawbacks & Downsides

  • In order to get full use of the speed you need to not warp strength. It's pillow fisted at this point so make sure to bring additional STR/POW buffs
  • no way of rampaging through infantry like other warpwolves.
  • Vulnerable to knockdown like other warpwolves it’s armour will not save it.

Tricks & Tips

  • Remember that you do have more speed (and a longer trample) than people expect
  • Warp Armor is what you use before the fight actually starts.
    • likewise if all you can charge is an enemy light beast - warping strength is likely overkill, choose armour or if it’s the only way to reach melee warp speed and do your best to help it survive.

Other

File:Feral Warpwolf classic.png
Classic Sculpt

Trivia

  • Originally released all the way back in Primal Mk1 (2006)
  • Resculpted in 2013 and now sold in a multi-kit with the pureblood and stalker wolves.
  • Also available in an extra-large "Extreme" sculpt.
  • Warpwolves are humans who were granted metamorphic abilities with an elixir concocted by the Druids of the Circle Orboros (ingestion of said elixir might or might not be voluntarily).

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Open Fist

Template:RC Warbeast Template:RC Pathfinder Template:RC Controlled Warping Template:RC Protective Plates Template:RC Warp Speed Template:RC Warp Strength Template:RC Regeneration

Template:RC Primal

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------


Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw.

Basic Info

Template:Infobox-Model

Template:Warbeast

Abilities

Weapons

Bite
File:Sword icon.jpg  RNG   POW   P+S 
1 3 15
Claw (x2)
File:Sword icon.jpg  RNG   POW   P+S 
1 4 16

Animus

{{Category: Template:Primal }}[[Category: Template:Primal ]]


Theme Forces


Thoughts on Feral Warpwolf

File:Feral Warpwolf extreme.jpg
Extreme Sculpt

Feral Warpwolf in a nutshell

The Feral Warpwolf is a heavy killer. With a higher MAT than non-character Warpwolves and three initial melee attacks, it simply does a better job of killing heavies, especially as it comes with a scarily powerful animus. With above average speed for a heavy most of the time, you will find yourself warping STR and charging in to show your manliness off to anything that gets in your range.

Combos & Synergies

  • Baldur2 can cast Roots of the Earth on it, rendering it immune to knockdown and making it ARM 21 if it warps Armor. Rock Wall goes a long way toward keeping it safe against shooting and (to a lesser extent) melee.
  • Each of the Kaya's does something for the Feral:
    • Kaya1 increases its accuracy via Pack Hunter, allowing it to reliably hit DEF 16. She can also teleport it back for hit-and-run, and run it hotter thanks to Soothing Song.
    • Kaya2 increases its hitting power and survivability via Forced Evolution and unyielding and Shadow Pack helps keep it safe from shooting. She can also teleport it back once per game via feat. Dog Pile increases its threat.
    • Kaya3 can massively up its offense via Synergy, and protect it going in via Fog of War and her feat. Reposition 3" allows it to back up after it gets work done.
  • Kromac1 turns them into highly-accurate missiles with Wild Aggression and Road to War.
  • Kromac2 - Thanks to Awakened Spirit, Primal is free to cast, and Primal stacks with Kromac´s feat to give +3 STR +3 MAT(with Carnage) +2 ARM.
  • Krueger0 - the feral is a great target for Lightning blade.
  • Any living warbeast - Every warbeast wants to hit harder and more accurately. It's just a matter of determining what you can afford to lose next turn.
  • Lanyssa Ryssyl, Nyss Sorceress or the Blackclad Wayfarer - Hunter's Mark is an excellent threat range extender that provides free charges.

Drawbacks & Downsides

  • In order to get full use of the speed you need to not warp strength. It's pillow fisted at this point so make sure to bring additional STR/POW buffs
  • no way of rampaging through infantry like other warpwolves.
  • Vulnerable to knockdown like other warpwolves it’s armour will not save it.

Tricks & Tips

  • Remember that you do have more speed (and a longer trample) than people expect
  • Warp Armor is what you use before the fight actually starts.
    • likewise if all you can charge is an enemy light beast - warping strength is likely overkill, choose armour or if it’s the only way to reach melee warp speed and do your best to help it survive.

Other

File:Feral Warpwolf classic.png
Classic Sculpt

Trivia

  • Originally released all the way back in Primal Mk1 (2006)
  • Resculpted in 2013 and now sold in a multi-kit with the pureblood and stalker wolves.
  • Also available in an extra-large "Extreme" sculpt.
  • Warpwolves are humans who were granted metamorphic abilities with an elixir concocted by the Druids of the Circle Orboros (ingestion of said elixir might or might not be voluntarily).

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Open Fist

Template:RC Warbeast Template:RC Pathfinder Template:RC Controlled Warping Template:RC Protective Plates Template:RC Warp Speed Template:RC Warp Strength Template:RC Regeneration

Template:RC Primal

Corrosion}}
         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------


Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw.

Basic Info

Template:Infobox-Model

Template:Warbeast

Abilities

Weapons

Bite
File:Sword icon.jpg  RNG   POW   P+S 
1 3 15
Claw (x2)
File:Sword icon.jpg  RNG   POW   P+S 
1 4 16

Animus

{{Category: Template:Primal }}[[Category: Template:Primal ]]


Theme Forces


Thoughts on Feral Warpwolf

File:Feral Warpwolf extreme.jpg
Extreme Sculpt

Feral Warpwolf in a nutshell

The Feral Warpwolf is a heavy killer. With a higher MAT than non-character Warpwolves and three initial melee attacks, it simply does a better job of killing heavies, especially as it comes with a scarily powerful animus. With above average speed for a heavy most of the time, you will find yourself warping STR and charging in to show your manliness off to anything that gets in your range.

Combos & Synergies

  • Baldur2 can cast Roots of the Earth on it, rendering it immune to knockdown and making it ARM 21 if it warps Armor. Rock Wall goes a long way toward keeping it safe against shooting and (to a lesser extent) melee.
  • Each of the Kaya's does something for the Feral:
    • Kaya1 increases its accuracy via Pack Hunter, allowing it to reliably hit DEF 16. She can also teleport it back for hit-and-run, and run it hotter thanks to Soothing Song.
    • Kaya2 increases its hitting power and survivability via Forced Evolution and unyielding and Shadow Pack helps keep it safe from shooting. She can also teleport it back once per game via feat. Dog Pile increases its threat.
    • Kaya3 can massively up its offense via Synergy, and protect it going in via Fog of War and her feat. Reposition 3" allows it to back up after it gets work done.
  • Kromac1 turns them into highly-accurate missiles with Wild Aggression and Road to War.
  • Kromac2 - Thanks to Awakened Spirit, Primal is free to cast, and Primal stacks with Kromac´s feat to give +3 STR +3 MAT(with Carnage) +2 ARM.
  • Krueger0 - the feral is a great target for Lightning blade.
  • Any living warbeast - Every warbeast wants to hit harder and more accurately. It's just a matter of determining what you can afford to lose next turn.
  • Lanyssa Ryssyl, Nyss Sorceress or the Blackclad Wayfarer - Hunter's Mark is an excellent threat range extender that provides free charges.

Drawbacks & Downsides

  • In order to get full use of the speed you need to not warp strength. It's pillow fisted at this point so make sure to bring additional STR/POW buffs
  • no way of rampaging through infantry like other warpwolves.
  • Vulnerable to knockdown like other warpwolves it’s armour will not save it.

Tricks & Tips

  • Remember that you do have more speed (and a longer trample) than people expect
  • Warp Armor is what you use before the fight actually starts.
    • likewise if all you can charge is an enemy light beast - warping strength is likely overkill, choose armour or if it’s the only way to reach melee warp speed and do your best to help it survive.

Other

File:Feral Warpwolf classic.png
Classic Sculpt

Trivia

  • Originally released all the way back in Primal Mk1 (2006)
  • Resculpted in 2013 and now sold in a multi-kit with the pureblood and stalker wolves.
  • Also available in an extra-large "Extreme" sculpt.
  • Warpwolves are humans who were granted metamorphic abilities with an elixir concocted by the Druids of the Circle Orboros (ingestion of said elixir might or might not be voluntarily).

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Open Fist

Template:RC Warbeast Template:RC Pathfinder Template:RC Controlled Warping Template:RC Protective Plates Template:RC Warp Speed Template:RC Warp Strength Template:RC Regeneration

Template:RC Primal

         This is a template for "Model Advantage". It makes this table
table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. Circle Orboros Devourer's Host Warbeast


Model stats and abilities

Model Statistics

Base size = 30 mmSPDAATMATRATDEFARMARCCTRL
Health = 15
FA = {{{fa}}}
Cost = Free76671417712
-
-

Model Advantages and Abilities

  • No special advantages or abilities.


         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage
         Template loop detected: Template:Model Advantage                    
         Template loop detected: Template:Model Advantage Corrosion}}
         Template loop detected: Template:Model Advantage   
         Template loop detected: Template:Model Advantage
Template:Veteran Leader
Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------


Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw.

Basic Info

Template:Infobox-Model

Template:Warbeast

Abilities

Weapons

Bite
File:Sword icon.jpg  RNG   POW   P+S 
1 3 15
Claw (x2)
File:Sword icon.jpg  RNG   POW   P+S 
1 4 16

Animus

{{Category: Template:Primal }}[[Category: Template:Primal ]]


Theme Forces


Thoughts on Feral Warpwolf

File:Feral Warpwolf extreme.jpg
Extreme Sculpt

Feral Warpwolf in a nutshell

The Feral Warpwolf is a heavy killer. With a higher MAT than non-character Warpwolves and three initial melee attacks, it simply does a better job of killing heavies, especially as it comes with a scarily powerful animus. With above average speed for a heavy most of the time, you will find yourself warping STR and charging in to show your manliness off to anything that gets in your range.

Combos & Synergies

  • Baldur2 can cast Roots of the Earth on it, rendering it immune to knockdown and making it ARM 21 if it warps Armor. Rock Wall goes a long way toward keeping it safe against shooting and (to a lesser extent) melee.
  • Each of the Kaya's does something for the Feral:
    • Kaya1 increases its accuracy via Pack Hunter, allowing it to reliably hit DEF 16. She can also teleport it back for hit-and-run, and run it hotter thanks to Soothing Song.
    • Kaya2 increases its hitting power and survivability via Forced Evolution and unyielding and Shadow Pack helps keep it safe from shooting. She can also teleport it back once per game via feat. Dog Pile increases its threat.
    • Kaya3 can massively up its offense via Synergy, and protect it going in via Fog of War and her feat. Reposition 3" allows it to back up after it gets work done.
  • Kromac1 turns them into highly-accurate missiles with Wild Aggression and Road to War.
  • Kromac2 - Thanks to Awakened Spirit, Primal is free to cast, and Primal stacks with Kromac´s feat to give +3 STR +3 MAT(with Carnage) +2 ARM.
  • Krueger0 - the feral is a great target for Lightning blade.
  • Any living warbeast - Every warbeast wants to hit harder and more accurately. It's just a matter of determining what you can afford to lose next turn.
  • Lanyssa Ryssyl, Nyss Sorceress or the Blackclad Wayfarer - Hunter's Mark is an excellent threat range extender that provides free charges.

Drawbacks & Downsides

  • In order to get full use of the speed you need to not warp strength. It's pillow fisted at this point so make sure to bring additional STR/POW buffs
  • no way of rampaging through infantry like other warpwolves.
  • Vulnerable to knockdown like other warpwolves it’s armour will not save it.

Tricks & Tips

  • Remember that you do have more speed (and a longer trample) than people expect
  • Warp Armor is what you use before the fight actually starts.
    • likewise if all you can charge is an enemy light beast - warping strength is likely overkill, choose armour or if it’s the only way to reach melee warp speed and do your best to help it survive.

Other

File:Feral Warpwolf classic.png
Classic Sculpt

Trivia

  • Originally released all the way back in Primal Mk1 (2006)
  • Resculpted in 2013 and now sold in a multi-kit with the pureblood and stalker wolves.
  • Also available in an extra-large "Extreme" sculpt.
  • Warpwolves are humans who were granted metamorphic abilities with an elixir concocted by the Druids of the Circle Orboros (ingestion of said elixir might or might not be voluntarily).

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Open Fist

Template:RC Warbeast Template:RC Pathfinder Template:RC Controlled Warping Template:RC Protective Plates Template:RC Warp Speed Template:RC Warp Strength Template:RC Regeneration

Template:RC Primal

Field Marshal [ Hyper-Aggressive ]


Arcane Machinery


Arcane Calibrations


Ionization


Vexing Alignment


Death Rattle


Marionette


Pupppet Master


Prowl


Reposition


Take Down


Warcaster abilities:


Weapons

Template:WEAPONNAME1Template:WEAPONNAME2
WeaponTypeStatsSpecials


Animus

Template:SPELLNAME

Spell Rack (Slots 2)

Errata

No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).

Changes and Updates

Lore

Trivia

Battle Reports

Videos


LEGACY --------------


Warpwolves are humans that have been transformed into savage beasts well suited for battle. The druids of the Circle Orboros use the vicious feral warpwolves to strike their enemies hard and fast, unleashing them to sow death and discord with tooth and claw.

Basic Info

Template:Infobox-Model

Template:Warbeast

Abilities

Weapons

Bite
File:Sword icon.jpg  RNG   POW   P+S 
1 3 15
Claw (x2)
File:Sword icon.jpg  RNG   POW   P+S 
1 4 16

Animus

{{Category: Template:Primal }}[[Category: Template:Primal ]]


Theme Forces


Thoughts on Feral Warpwolf

File:Feral Warpwolf extreme.jpg
Extreme Sculpt

Feral Warpwolf in a nutshell

The Feral Warpwolf is a heavy killer. With a higher MAT than non-character Warpwolves and three initial melee attacks, it simply does a better job of killing heavies, especially as it comes with a scarily powerful animus. With above average speed for a heavy most of the time, you will find yourself warping STR and charging in to show your manliness off to anything that gets in your range.

Combos & Synergies

  • Baldur2 can cast Roots of the Earth on it, rendering it immune to knockdown and making it ARM 21 if it warps Armor. Rock Wall goes a long way toward keeping it safe against shooting and (to a lesser extent) melee.
  • Each of the Kaya's does something for the Feral:
    • Kaya1 increases its accuracy via Pack Hunter, allowing it to reliably hit DEF 16. She can also teleport it back for hit-and-run, and run it hotter thanks to Soothing Song.
    • Kaya2 increases its hitting power and survivability via Forced Evolution and unyielding and Shadow Pack helps keep it safe from shooting. She can also teleport it back once per game via feat. Dog Pile increases its threat.
    • Kaya3 can massively up its offense via Synergy, and protect it going in via Fog of War and her feat. Reposition 3" allows it to back up after it gets work done.
  • Kromac1 turns them into highly-accurate missiles with Wild Aggression and Road to War.
  • Kromac2 - Thanks to Awakened Spirit, Primal is free to cast, and Primal stacks with Kromac´s feat to give +3 STR +3 MAT(with Carnage) +2 ARM.
  • Krueger0 - the feral is a great target for Lightning blade.
  • Any living warbeast - Every warbeast wants to hit harder and more accurately. It's just a matter of determining what you can afford to lose next turn.
  • Lanyssa Ryssyl, Nyss Sorceress or the Blackclad Wayfarer - Hunter's Mark is an excellent threat range extender that provides free charges.

Drawbacks & Downsides

  • In order to get full use of the speed you need to not warp strength. It's pillow fisted at this point so make sure to bring additional STR/POW buffs
  • no way of rampaging through infantry like other warpwolves.
  • Vulnerable to knockdown like other warpwolves it’s armour will not save it.

Tricks & Tips

  • Remember that you do have more speed (and a longer trample) than people expect
  • Warp Armor is what you use before the fight actually starts.
    • likewise if all you can charge is an enemy light beast - warping strength is likely overkill, choose armour or if it’s the only way to reach melee warp speed and do your best to help it survive.

Other

File:Feral Warpwolf classic.png
Classic Sculpt

Trivia

  • Originally released all the way back in Primal Mk1 (2006)
  • Resculpted in 2013 and now sold in a multi-kit with the pureblood and stalker wolves.
  • Also available in an extra-large "Extreme" sculpt.
  • Warpwolves are humans who were granted metamorphic abilities with an elixir concocted by the Druids of the Circle Orboros (ingestion of said elixir might or might not be voluntarily).

Other Circle models

Template:Index Circle

Rules Clarifications

Template:RC Open Fist

Template:RC Warbeast Template:RC Pathfinder Template:RC Controlled Warping Template:RC Protective Plates Template:RC Warp Speed Template:RC Warp Strength Template:RC Regeneration

Template:RC Primal