Choir of Menoth: Difference between revisions

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{{Protbox|{{Protectorate}} {{Unit}} }} [[Category: Model]]
[[Protectorate of Menoth]] [[Final Interdiction]] [[Temple Guardians]] [[Unit]]
{{4P|n=two Prime Armies|'''Final Interdiction''' and '''Temple Guardians'''}}


''The quiet song, a hymn to the glory of Menoth, began to rise in volume as more priests joined in. The great Protectorate warjacks thundering ahead of their warcaster seemed to be strengthened by the song and responded with a tune of their own, as their weapons came crashing down on the enemies of Menoth.''
[[Category:Protectorate of Menoth]]
[[Category:Temple Guardians]]
=Basic Info=
[[Category:Legacy]]
{{Infobox-Model
[[Category:Prime]]
| name  = {{PAGENAME}}
[[Category:Unit]]
| image = ChoirOfMenoth.jpg
[[Category:Final Interdiction]]
| base  = Small
 
 
==Model stats and abilities==
{{Model-stats
| name  = Grunt
| base  = 30 mm
| hp    = 1
| spd  = 6
| spd  = 6
| str  = 4
| mat  = 4
| mat  = 4
| rat  irrelevant
| def  = 12
| def  = 12
| arm  = 12
| arm  = 12
| cmd  = 6
| fa = 3
| hp    = 1
| cost = 3
| size  = 4{{or}}6
| cpm = 1
| cost  = 4{{or}}6
|abilities=
| cost_note = 1 pt each
{{AbilityComplex|main=Hymn|sub1=Battle|sub2=Passage|sub3=Shielding}}
| fa    = 3
}}
}}
== Weapons ==
{{Weapon|weapon=Battle Staff|type = M |rng =2|rof = - |aoe = - |pow = 6| loc = -| abilities =}}


=== Abilities===
== Unit Rules ==
* {{Hymn}}
{{Category:Unit}}
** {{Hymn of Battle}}
** {{Hymn of Passage}}
** {{Hymn of Shielding}}


===Weapons ===
== Changes and Updates ==
* '''Battle Staff''' - 2" reach, P+S 6 melee weapon
===Release Trivia===
* Released in [[Warmachine: Prime]] (2003)


===Theme Forces ===
==Lore==
* '''''Protectorate
''The quiet song, a hymn to the glory of Menoth, began to rise in volume as more priests joined in. The great Protectorate warjacks thundering ahead of their warcaster seemed to be strengthened by the song and responded with a tune of their own, as their weapons came crashing down on the enemies of Menoth.''
** {{Guardians of the Temple}}
** {{Exemplar Interdiction}}
** {{The Creator's Might}}. They gain [[Reposition]] [3] in this theme.
** {{The Faithful Masses}}
** {{Warriors of the Old Faith}}
 
* '''''Other Factions
** '''[[Infernal]]''' players can take this unit in the {{Hearts of Darkness|notbold=}} theme, but only if [[Feora]] is leading the army.
** '''[[Khador]]''' players can take this unit in the {{Warriors of the Old Faith|notbold=}} theme.
** '''[[Mercenary]]''' players can take this unit in the {{Llaelese Resistance|notbold=}} theme. They become [[Llaelese]] models and gain [[Pathfinder]] in this theme.
 
 
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
{{PAGENAME}} is ''the'' iconic support piece of the [[Menoth]] faction. While Following its army's Warmachines closely the choir has a very well rounded utility belt of songs to sing for every occasion. Passage and shielding help keep the jacks healthy while they move up the table and Battle ramps up the damage when they finally connect. Almost every Menoth army list with 3 or more jacks would be hard pressed to find reasons ''not'' to include it.
 
===For New Players===
The order of operations for Choir is often a source of confusion for new Menites. Basically, it boils down to:
# Activate the unit. Choose whether you're issuing a charge order, run order, or no order at all so that you can sing hymns instead. (Hint: You should be singing)
# All members now advance.
# Choose one hymn.
# All members now apply their hymn to a nearby warjack. Each member can apply the hymn to a different warjack (but it's the same hymn each time).
# If one or more of the choir don't have a warjack to sing at, they can alternatively make a normal melee attack. (Hint: You should not be in melee)
Remember that all Choir members must sing the same hymn, that hymns do not stack, and that all the Choir need to stay in formation in order to sing.
 
===Combos & Synergies===
* {{PAGENAME}} synergies with every single jack in the faction very well. Ranged or melee, defensive or offensive, battlegroup or not, no jack does not benefit from a nearby choir member humming the right tune.
* In a pinch the Choir is an excellent source or souls for the many models that use them, or for [[The High Reclaimer]]'s [[Sacrificial Lamb]]
 
===Drawbacks & Downsides===
* Complete victims that absolutely will die when something decides to kill them.
* With the increased size of battlegroups in mk3, they are even more useful to the Menoth player ... and subsequently and even higher priority target for your opponent.
* Small CMD bubble can make it hard to Hymn all the jacks you want to every turn.
 
===Tricks & Tips===
* Consider your order of operations very carefully. A mistake could easily lead to your jacks running in without the benefit of Battle, or too far forward without Passage.
* If you spread your choir too far apart to cover more jacks, you're just asking your opponent to snipe out the Leader in the middle and putting half the choir out of formation next round.
* If you have the points available, consider using two min units instead of one max unit.  This allows for greater flexibility of where you can send your 'jacks.
* Battle applies after blast damage is halved. This means a POW X shot with Battle would be blast damage [X/2] + 2
* Activation order
* On turn one, or when moving defensively, move the jacks first then follow with Choir to sing Passage or Shielding (whichever is more appropriate vs your opponent). The point is to get the jacks in front of the choir to help block LOS to.
* When it's time for offense, activate the Choir first, advance somewhere you won't be in the way (which shouldn't be too hard if you're already behind your jacks) and sing Battle. Bonus points if you're behind cover. The point is to get the buff on as many jacks as possible before they activate.
*  While in no way should these guys get in a fight, do not forget that they have a 2" reach for free strikes.  They suck, but dice do happen, and I've had a choir member get a free strike and kill a grunt as it tried to scoot by.
 
=Other=
===Trivia===
* Released in [[Warmachine: Prime]] (2003) the
 
===Other Protectorate Models===
{{Index Menoth}}
 
===Rules Clarifications===
{{RC Hymn}}
{{RC Hymn of Battle}}
{{RC Hymn of Passage}}
{{RC Hymn of Shielding}}

Latest revision as of 20:31, 28 December 2024

Protectorate of Menoth Final Interdiction Temple Guardians Unit


Model stats and abilities

Model Statistics

Base size = 30 mmSPDMATDEFARM
Health = 1
FA = 3
Cost = 3641212
Cost per model = 1
-

Model Advantages and Abilities

Hymn

Battle - Category:Battle
Passage - Category:Passage
Shielding - Category:Shielding
No errata for Hymn (Create)
No errata for Battle (Create)
No errata for Passage (Create)
No errata for Shielding (Create)


Weapons

Battle Staff
 RNG   ROF   AOE   POW   LOCATION 
2 - - 6 -


Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Changes and Updates

Release Trivia

Lore

The quiet song, a hymn to the glory of Menoth, began to rise in volume as more priests joined in. The great Protectorate warjacks thundering ahead of their warcaster seemed to be strengthened by the song and responded with a tune of their own, as their weapons came crashing down on the enemies of Menoth.