Hakaar the Destroyer: Difference between revisions

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''In life, the name of Hakaar the Destroyer was synonymous with dealing death. Exalted for his countless mighty deeds, this bloody ancestor once more joins his ruthless people on the battlefield. A terrifying construct fueled by spectral energy, Hakaar wields his twin great swords with terrible skill, drinking in the life energy of those that fall beneath their heavy onyx blades. ''
''In life, the name of Hakaar the Destroyer was synonymous with dealing death. Exalted for his countless mighty deeds, this bloody ancestor once more joins his ruthless people on the battlefield. A terrifying construct fueled by spectral energy, Hakaar wields his twin great swords with terrible skill, drinking in the life energy of those that fall beneath their heavy onyx blades. ''
=Basic Info=
{{Infobox-Model
| name  = Hakaar The Destroyer
| image = Hakaar_the_Destroyer.png
| base  = Medium
| spd  = 4
| str  = 8
| mat  = 9
| def  = 10
| arm  = 18
| cmd  = 10
| hp    = 10
| cost  = 6
| fa    = C
}}
===Abilities===
* {{Construct}}
* {{Ghost Shield}}
* {{Righteous Vengeance}}
* {{Soul Vessel}}
* {{Gatekeeper}}
** {{Soul Powered}}
** {{Strength of Death}}
* {{Steady}}
* {{Veteran Leader|Exalted|other friendly Exalted}}
===Weapons===
* '''Great Sword (x2)''' - 2" reach, P+S 13 melee attacks
** {{Magical Weapon}}
** {{Combo Strike|18}}
===Theme Forces===
* {{Masters of War}}. He gains [[Take Down|"Optional Take Down"]] in this theme.
* {{The Exalted}}. {{PAGENAME}} gains [[Immovable Object]] and starts the game with one soul token in this theme.
* Also, [[Supreme Aptimus Zaal & Kovaas|Zaal1]] can take Hakaar in any theme he likes.
=Thoughts on {{PAGENAME}}=
=== {{PAGENAME}} in a nutshell===
Hakaar is an upgraded [[Ancestral Guardian]]. More expensive - but far harder hitting with the Combo Smite, tougher due to the Soul Shield, and faster (especially when you need it) due to Righteous Vengeance. And as expensive as a light warbeast although harder hitting than most.
=== Combos & Synergies ===
* [[Supreme Aptimus Zaal]] - Best pals since Soul Converter was corrected in an infernal ruling. And his Veteran Leader really helps. Finally he can be taken in any theme force by Zaal, and is generally the most expensive solo Zaal can get for free.
* [[Zaal the Ancestral Advocate]] - a feat to buff the ARM of constructs can be amazing and allows Hakaar to hit ARM 26 (!) on Feat turn. Veteran Leadering Zaal himself is just nice.
* [[Supreme Archdomina Makeda]] - Storm Rager on Hakaar can be terrifying.
* [[Immortals]] and [[Ancestral Guardian]] - Veteran Leader is nice.
* [[Abidan the Keeper]] can be returned to play by Hakaar.
* [[Extoller Novititate]] can both repair Hakaar and give him a damage buff. With five attacks in his activation Hakaar is arguably the best damage buff recipient/
* [[Immortal Vessel]] - +1 to hit with the Spirit Eye is cute.
=== Drawbacks & Downsides ===
* Low DEF
* Soul dependent.
* Pricy, for a solo.
** He can no longer be a requisition option.
=== Tricks & Tips===
* Zaal2's Aura of Power does wonders with him while he is fully loaded, as he can then both buy more attacks with his own souls, and fully boost them with Zaal's. Five boosted pow13, or three pow13 and a pow18 is a huge damage potential for a solo.
=Other=
===Trivia===
Released in [[Forces of Hordes: Skorne]] (2010)
===Other Skorne models===
{{Index Skorne}}
===Rules Clarifications===
{{RC Magical Weapon}}
{{RC Combo Strike}}
{{RC Construct}}
{{RC Ghost Shield}}
{{RC Righteous Vengeance}}
{{RC Soul Vessel}}
{{RC Gatekeeper}}
{{RC Soul Powered}}
{{RC Strength of Death}}
{{RC Steady}}
{{RC Veteran Leader}}

Revision as of 17:27, 24 December 2024

Skorne Exalted Solo


Model stats and abilities

Model Statistics

Base size = 40mmSPDMATDEFARM
Health = 10
FA = C
Cost = 5491018
-
-

Model Advantages and Abilities

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Ghost Shield
This model gains +1 ARM for each soul token currently on it.

No errata for Ghost Shield (Create)


Righteous Vengeance
If one or more friendly Faction warrior models were destroyed or removed from play by enemy attacks while within 5 inches of a model with Righteous Vengeance during the last round, during your Maintenance Phase the model with Righteous Vengeance can advance up to 3 inches and make one basic attack.

No errata for Righteous Vengeance (Create)

Soul Taker

This model can gain soul tokens from living models that are not soulless. If multiple models are eligible to claim a soul token as a result of the destruction of a model, the nearest eligible model claims the token. If this model reaches its limit on how many soul tokens it may collect, then it is not considered eligible for claiming that token.

This model cannot gain soul tokens from friendly models destroyed by friendly attacks, such as from trample power attacks, or spray attacks that hit friendly models.


Requiem - When a friendly living model is destroyed while within 10 inches of this model, this model gains the destroyed model's soul token. This model can have up to three soul tokens at any time. This model can spend soul tokens for the following:
Soul-Powered - During its combat action, this model can spend soul tokens to make additional melee attacks. It can make one additional attack for each token spent.
Spirit Driven - Category:Spirit Driven
Strength of Death - During its combat action, this model can spend soul tokens to boost one attack or damage roll for each token spent.
No errata for Soul Taker (Create)
No errata for Requiem (Create)
No errata for Soul-Powered (Create)
No errata for Spirit Driven (Create)
No errata for Strength of Death (Create)



Soul Vessel
This model generates a soul token as if it were a living model.

No errata for Soul Vessel (Create)


Steady
This model cannot become knocked down. ‎

No errata for Steady (Create)

Veteran Leader

Veteran Leader grants the following to OTHER friendly Construct Warrior models within 10 inches of this model (see below). Veteran Leader can stack with Leadership, since they are different abilities.



Abilities/bonuses gained: +1 to attack rolls.



Weapons

Great Sword
 RNG   ROF   AOE   POW   LOCATION 
2 - - 13 X2
Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)

Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Combo Strike - This model gains +4 to the damage roll for this attack.
No errata for Special Attack (Create)
No errata for Combo Strike (Create)


Solo Rules

Solos are independent warrior models.

Changes and Updates

Initial Release

Released in Forces of Hordes: Skorne (2010)

Lore

In life, the name of Hakaar the Destroyer was synonymous with dealing death. Exalted for his countless mighty deeds, this bloody ancestor once more joins his ruthless people on the battlefield. A terrifying construct fueled by spectral energy, Hakaar wields his twin great swords with terrible skill, drinking in the life energy of those that fall beneath their heavy onyx blades.