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| {{Circlebox|{{Circle}} {{Blackclad}} [[Warlock]] }} [[Category: Model]] | | {{Category:Unlimited}} |
| {{4U}}
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| ''Atop her moon-white wolf Laris, Kaya the Wildheart rides at the head of swift forces fighting with fang and claw. She and Laris operate as one, Kaya skewering foes with her spear while the great wolf’s jaws clamp down on exposed throats. Any pack of beasts under Kaya’s command strikes with stunning speed and power, rendering the opposition incapable of counterattack.'' | | ''Atop her moon-white wolf Laris, Kaya the Wildheart rides at the head of swift forces fighting with fang and claw. She and Laris operate as one, Kaya skewering foes with her spear while the great wolf’s jaws clamp down on exposed throats. Any pack of beasts under Kaya’s command strikes with stunning speed and power, rendering the opposition incapable of counterattack.'' |
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| =Basic Info=
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| {{Infobox-Model
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| | name = [[Kaya|Kaya3]]
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| | image = Kaya3.jpg
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| | base = Large
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| | spd = 7
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| | str = 6
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| | mat = 6
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| | rat irrelevant
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| | def = 15
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| | arm = 16
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| | cmd irrelevant
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| | fury = 6
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| | hp = 17
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| | wbp = +27
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| }}
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| {{Warlock}}
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| === Feat: Moon Shadow===
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| # While in Kaya's {{control}} range, friendly Faction models gain +2 DEF and cannot be targetted by free strikes. [[Category: Parry Feat]] <!---It gives the same effect as Parry, so that's why it's categorized into it. --->
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| # Additionally, friendly Faction models can advance through enemy models in Kaya's {{control}} range if they have enough movement to move completely past their base.
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| : Moon Shadow lasts for one round.
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| === Abilities ===
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| *{{Cavalry}}
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| *{{Pathfinder}}
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| *{{Field Marshal|Reposition [3"]}} [[Category: Reposition Field Marshal]]
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| *{{Reposition 3}}
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| *{{Soothing Song}}
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| ===Weapons ===
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| {|class="wikitable"
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| {{melee|Mistral|2|6|12|
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| * {{Magical Weapon}} }}
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| {{Mount|0.5|12| }}
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| |}
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| === Spells ===
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| {{Spellbox|
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| {{Blood Spiller}}
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| {{Flashing Blade}}
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| {{Fog of War}}
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| {{Synergy}}
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| }}
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| ===Theme Forces===
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| * {{Secret Masters}}. In this theme, she gains [[Sacrificial Pawn]] [Minion Warrior].
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| * {{The Bones of Orboros}}. She can start the game with friendly upkeeps in play in this theme.
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| * {{The Devourer's Host}}
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| * {{The Wild Hunt}}
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| = Thoughts on Kaya3=
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| === Kaya3 in a nutshell===
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| Kaya the Wildheart is a warlock with the Synergy spell who can take living warbeasts. This means she turns the power of them up to 11 - and therefore wants either hard-hitting light warbeasts or cheap heavies.
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| Her personal output is respectable as a cavalry model she can hit accurately and flashing blade lets her cleave a lot of infantry before repositioning away. If Synergy is fully stacked little stands in the way of her assassination run on feat turn.
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| ===Thoughts on her Feat ===
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| * +2 Defense is always good especially on Warpwolfs, Argus, and Griffons due to their high native def, it is less effective on Wolds and Satyrs but should never be discounted, support solos will also benefit. On top of Fog of War, you can use this to deliver an army. But often it’s better to take advantage of this buff in conjunction with the second part.
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| * the ability to move through models allows for some interesting threat angles, especially for models with ranged weapons or magic attacks, the ever-useful [[Blackclad Wayfarer]] will usually be able to get a good hit in the back-arc off to trigger battle wizard if they come in during the second wave.
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| * Finally the immunity to free strikes, while having [[Parry]] is useful be mindful some abilities still get around it [[Retaliatory Strike]], [[Defensive Strike]], [[Counterblast]], etc.
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| === Thoughts on her Spells===
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| * [[Blood Spiller]] - a great nuke to be cast via a [[Woldwarden]] it adds to Kaya3s fury efficiency vs hard targets and is a cheap nuke vs incorporeal targets.
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| * [[Flashing Blade]] can be useful to free up jammed beasts. Kaya can hit really hard if she can stack some Synergy before activating.
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| * [[Fog of War]] triggers the many [[prowl]] options at Circles disposal. However, your opponent also gains the benefits of concealment while in Kaya's Fog of War.
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| * [[Synergy]] - her real money spell, acting as both a to-hit fix and a damage buff but requiring a bit of initial setup. A [[Wild Argus]] is usually the best target to start the chain or Kaya herself if you feel daring/ have the lightning strike animus to hand.
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| * [[Soothing Song]] is a useful tool for managing a large battlegroup.
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| ===Thoughts on her Abilities ===
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| * Reposition (including the Field Marshal)
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| ** The animus [[Lightning Strike]] and the reposition ability happen at the same time so you have to choose one or the other. You can't use both in the same activation.
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| ** If the warbeast has speed of 5 or less it’s faster to trample rather than run.
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| * [[Cavalry]]
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| ** boosted charge attack rolls makes Kaya able to stack her own Synergy chain reliably without having to rely on [[Doppler Bark]]
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| === Drawbacks & Downsides ===
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| * A large base makes her fairly easy to shoot.
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| * The only cavalry model that didn't gain speed over its infantry version.
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| * She can't have Fog of War and Synergy in play at the same time.
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| * Like her previous 2 incarnations she is all about the Battlegroup and has very little support for anything else.
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| === Tricks & Tips===
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| * With the exception of [[Soothing Song]] there is no drawback to Kaya3 using construct warbeasts and constructs never frenzy to begin with, so the need for Soothing Song is severely reduced.
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| * If a [[Woldwarden]] uses [[Geomancy]] to cast [[Blood Spiller]] she and other warbeasts can then choose to slam or charge that target for free.
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| * [[Synergy]] applies bonuses to melee hits and melee damage rolls so they apply to impact attacks, mount attacks, free strikes (that happen in your turn), sweep attacks, power strikes, slams, head-butts, tramples, and throws. It does not apply to collateral damage, thrown weapons, or strength checks.
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| * A trample and repo3 will move many of Circles slower heavies further than a run and they can still use their animus.
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| =List Building Advice=
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| ===Strategy===
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| There are currently two builds that are proving popular with her. The first uses her synergy spell to best effect by running a large volume of light warbeasts, mainly [[Scarsfell Griffon]] and [[Wild Argus]] typically with a [[Gorax]] to give access to [[Primal]]. The second uses her fog of war and reposition to help a gunline style army, largely featuring [[Loki]], [[Pureblood Warpwolf]] and [[Woldwyrd]].
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| Her assassinations can be surprisingly effective. Running through the enemy, ignoring free strikes.
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| Kaya often runs beast-heavy lists, supported by Synergy and Fog of War.
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| ===Theme Thoughts===
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| {{Header|[[the Wild Hunt]]}}
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| This is the best theme to take her in because Kaya makes the best use of cheap living beasts, usually argus or griffins, to get a high synergy chain and they also make good use of the DEF aspect of her feat. She can play in other themes but most of her spell kit supports best on this theme.
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| * [[Shivers]] a cheap shield guard who can copy cast animi, not essential but useful all the same. His out-of-activation attack works weirdly well with her feat.
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| * [[Brennos]] a famously pillow fisted heavy with some great support duties and a powerful magic attack, Synergy and Reposition polishes his weaknesses.
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| {{Header|[[Bones of Orboros]]}}
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| In theory, she could also run a beast-heavy [[Bones of Orboros]] list, but at that point, you would need a pretty compelling reason not to be playing a beast-heavy [[Bradigus]] in Bones instead.
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| {{Header|[[Secret Masters]]}}
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| Plenty of Blackclad and Minion models have [[Prowl]] so fog of war works well for her but it’s not as great as Wild Hunt and the in faction solo options are the same.
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| * [[Brennos]] also lives in this theme but needs to pay slightly more for his animus.
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| {{Header|Support models - Various themes}}
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| * [[Druid Wilder]]'s give Kaya a free upkeep and support/increase control for the beasts she usually brings.
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| * [[Blackclad Wayfarer]], [[Lanyssa Ryssyl]] and [[Shifting Stones]] (with UA) extend threat ranges for Kaya's army and have [[Prowl]].
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| === Battlegroup ===
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| * [[Satyr]] warbeasts benefit nicely from her abilities and are cheaper than other heavies. The [[Riphorn Satyr]] benefits from her feat the least and synergy the most whereas the [[Shadowhorn Satyr]] gets to enjoy both components with a high natural def and a chain attack.
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| *[[Pureblood Warpwolf]] benefits nicely from her abilities.
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| *[[Feral Warpwolf]] or [[Gorax Rager]] bring Primal.
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| *[[Wild Argus]] is a good way to start a [[Synergy]] chain because his animus often makes hitting trivial and his combo bite hits pretty hard even without the bonuses from Synergy.
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| * [[Gnarlhorn Satyr]]'s animus is very good on Kaya, because she hates being knocked down or made stationary. And he can hit reasonably hard at the end of a Synergy chain. He also gains some value from her feat for his slam/counter-slam so there are no free strikes or model clipping. Repo3 doesn't hurt this slow beast either.
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| * [[Woldwatcher]]'s animus is very good on Kaya for the same reason as the Gnarlhorn. Also, range 10 gun with repo3.
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| ===Starting a 25 point Brawl list===
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| In 2021.12 Phillip Melvin, one of the LOS authors, put together this list for the [[Brawlmachine]] format. He even wrote about its playstyle and expanded it beyond 25 points, which you can [https://www.loswarmachine.com/brawlmachine/2020/10/8/brawlmachine-list-building-circle-orboros read here].
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| '''[[Theme - The Wild Hunt]]
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| : '''Kaya the Wildheart''': [+27 WBP]
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| :* [[Warpwolf Stalker]]: [15 pts]
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| :* [[Feral Warpwolf]]: [14 pts]
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| :* [[Shadowhorn Satyr]]: [10 pts]
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| : [[Blackclad Wayfarer]]: [Free] {{grey|(3 pts)}}
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| : [[War Wolf]]: [2 pts]
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| : [[Swamp Gobber River Raider]]: [1 pts]
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| : [[Wolves of Orboros]] (min size): [7 pts]
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| :* Command Attachment: [3 pts]
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| {{Brawl}}
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| =Other= | | =Other= |
| ===Trivia=== | | ===Trivia=== |
| Released 2017.02 | | Released 2017.02 |
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| ===Video Battle Reports ===
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| * [https://youtu.be/kJJOHsHUrI8 2019.04 Connor's Retribution Analysis], vs [[Rahn1]]
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| * {{VBR}}
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| ===Other Circle models===
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| {{Index Circle}}
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| ===Rules Clarifications===
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| {{RC Magical Weapon}}
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| {{RC Warlock}}
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| {{RC Pathfinder}}
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| {{RC Reposition}}
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| {{RC Field Marshal}}
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| {{RC Soothing Song}}
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| {{RC Blood Spiller}}
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| {{RC Flashing Blade}}
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| {{RC Fog of War}}
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| {{RC Synergy}}
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