Mangler: Difference between revisions

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[[Mercenary]] [[Soldiers of Fortune]] [[Talion Charter]] [[Colossal]] [[Warjack]]
[[Mercenary]] [[Soldiers of Fortune]] [[Talion Charter]] [[Heavy]] [[Warjack]]


[[Category:Mercenary]]
[[Category:Mercenary]]
[[Category:Soldiers of Fortune]]
[[Category:Soldiers of Fortune]]
[[Category:Talion Charter]]
[[Category:Talion Charter]]
[[Category:Colossal]]
[[Category:Heavy]]
[[Category:Warjack]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Legacy]]
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==Model stats and abilities==
==Model stats and abilities==
{{Model-stats
{{Model-stats
| name= NAME
| name= Mangler
| base= 50 mm
| base= 50 mm
| hp    = 30
| hp    = 30
| spd  = 5
| spd  = 5
| mat  = 6
| mat  =7
| rat = 6
| def  = 11
| def  = 12
| arm  = 19
| arm  = 18
| fury  = 4
| thr  = 9
| fa    = 4
| fa    = 4
| cost  = 12
| cost  = 13
| abilities =
| abilities =
{{AbilitySingle|Unstoppable}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Construct}}
{{AbilitySingle|Aggressive}}
{{AbilitySingle|Heavy Boiler}}
}}
}}
=Weapons=
=Weapons=
{{Weapon|weapon=RANGED|type = R |rng = 10 |rof = d3 |aoe = - |pow = 13| loc = -| abilities = {{AbilitySingle|Pistol}} }}
{{Weapon|weapon=Punching Spike|type = M |rng = 1 |rof = - |aoe = - |pow = 16| loc = L| abilities = {{AbilitySingle|Throw Power Attack}} }}
{{Weapon|weapon=MELEE|type = M |rng = 1 |rof = - |aoe = - |pow = 15| loc = X2| abilities =  {{AbilitySingle|SOMETHING}} }}
{{Weapon|weapon=Wrecker|type = M |rng = 2 |rof = - |aoe = - |pow = 18| loc = R| abilities =  {{AbilitySingle|Chain Weapon}}{{AbilityOptions|Special Attack|Thresher}} }}




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==Release Trivia==
==Release Trivia==
Released in  
Released in [[Warmachine: Escalation]] (2004)


==Battle Reports==
==Battle Reports==
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''After fleeing Cygnar, Magnus used looted components to assemble what he considered to be the deadliest combination of strength, ability, and durability he could afford the Mangler. Its massive wrecking ball and three-foot tempered punching spike make it as formidable as any warjack created by Cygnar's finest engineers.''
''After fleeing Cygnar, Magnus used looted components to assemble what he considered to be the deadliest combination of strength, ability, and durability he could afford the Mangler. Its massive wrecking ball and three-foot tempered punching spike make it as formidable as any warjack created by Cygnar's finest engineers.''
=Basic Info=
{{Infobox-Model
| name  = {{PAGENAME}}
| image = Mangler.jpeg
| base  = Large
| spd  = 5
| str  = 12
| mat  = 6
| rat  irrelevant
| def  = 11
| arm  = 19
| hp    = 30
| cost  = 14
| fa    = U
}}
{{Warjack}}
=== Abilities ===
* {{Construct}}
* {{Aggressive}}
=== Weapons ===
{| class="wikitable"
{{Melee-loc|Punching Spike|1|4|16|loc=Left|
* {{Open Fist}} }}
{{Melee-loc|Wrecker|2|6|18|loc=Right|
* {{Chain Weapon}}
* {{Thresher}} }}
|}
===Theme Forces ===
* '''''Mercenaries
** {{Flame in the Darkness}}
** {{Llaelese Resistance}}
** {{Operating Theatre}}
** {{Soldiers of Fortune}}
** {{Strange Bedfellows}}
** {{The Irregulars}}. If it is [['jack marshal]]led in this theme, it gains [[Flank]] [Warrior]
** {{The Kingmaker's Army}}
** {{The Talion Charter}}
* '''''Other Factions
** '''[[Convergence]]''' players can use this warjack in the {{Strange Bedfellows|notbold=}} theme, or by putting it in [[Aurora2]]'s, [[Asphyxious4]]'s, or [[Nemo4]]'s battlegroup in various themes.
** '''[[Cryx]]''' players can use this warjack by putting it in [[Asphyxious4]]'s battlegroup in various themes.
** '''[[Cygnar]]''' players can use this warjack in the {{Flame in the Darkness|notbold=}} theme, or by putting it in [[Nemo4]]'s battlegroup in various themes.
** '''[[Infernal]]''' players can take this model in the {{Hearts of Darkness|notbold=}} theme, but only if [[Crosse2]] is leading the army. This model gains [[Accumulator]] [Soulless] in this theme.
** '''[[Khador]]''' players can use this warjack in the {{Flame in the Darkness|notbold=}} theme.
** Aside from that, Mercenary warjacks can be taken in a plethora of Faction's themes via by putting it under the control of a Mercenary [['Jack Marshal]] or Mercenary [["Junior Warcaster"]] (see [[#Who can take this warjack?]]). However the "Faction Type" of the warjack doesn't change when you do it this way.
= Thoughts on {{PAGENAME}} =
=== {{PAGENAME}} in a nutshell===
The Mangler is the premier melee heavy in mercenaries if for no other reason than there isn't anything better out there.
At MAT 6 and POW 18 it's pretty much a Nomad with a free charge, Chain Weapon and Thresher. Since most merc casters have little focus to spare, the free charge makes a difference.
The Mangler is the only jack that can charge AND use the Crush bonus when marshaled (assuming no outside help). Coupled with Flank, the marshaled Mangler is the most powerful melee platform in the faction save for the Colossals. It is quite capable of downing an ARM 20 heavy in one round with no help.
=== Combos & Synergies ===
* Jack Marshals: Dirty Meg is best due to her excellent drive and low cost. In Irregulars it hits like a truck with Flank and Crush. Or it can do a MAT 10 Thresher.
* [[Captain Sam MacHorne & The Devil Dogs]] can inflict knockdown all over the place to set up a superb Thresh attack.
* [[Magnus the Traitor]] can use [[Death Ward]] to make it very hard to disable its systems. Or Iron Aggression for scary, scary Threshers
* [[Magnus the Warlord]] Escort makes the Mangler much more likely to get free charges off or have enough control over placement to thresh multiple targets, and the Mangler likes becoming Unyielding.
* [[Rahera]] fixes its accuracy problem with Manifest Destiny and sends it screaming across the table.
* [[Boss MacHorne]] turns this thing into an absolute monster when marshaled, as with the Crush! order it is P+S 20 with an extra attack and a free charge. Dismantle lets it take on other heavy warjacks.
* [[Nemo4]] can apply lightning shroud to make the Mangler P+S 20, and give it E-leap. Watcher allows for some Toro Level of Counterplay.
=== Drawbacks & Downsides ===
* Going up against models with high DEF it gets a bit focus hungry, though this is offset somewhat by Power Up and free charges.
* 14 points is high for a MAT 6 warjack with no gun, especially since [[Toro]]s and [[Nomad]]s hit at the same P+S but are cheaper, and the [[Mariner]] has a reach/thresher combination with a gun.
** the Toro especially is a scary contender vs the Mangler due to its conditional +1 armour (shield) and countercharge.
* Even when marshaled with Meg, it's a 16 point package, and it's hard to trade up with 16 points, so this is a second or third wave cleanup hitter.
* the power up mechanic makes aggressive fairly useless without a gun if you are not in charge range and aren't being marshalled
=== Tricks & Tips ===
* The Mangler was ''made'' for destroying shielded infantry and jacks, this is where it really shines.
* [[Iron Aggression]] affects each individual attack from thresher, vastly improving the viability of sending the Mangler after higher def units.
=Other=
===Trivia===
Released in [[Warmachine: Escalation]] (2004)
===Who can take this warjack?===
{{Index Mercenary Warcasters}}
===Other Mercenary models===
{{Index Mercenaries}}
===Rules Clarifications===
{{RC Chain Weapon}}
{{RC Thresher}}
{{RC Open Fist}}
{{RC Warjack}}
{{RC Construct}}
{{RC Aggressive}}

Revision as of 21:05, 17 March 2024

Mercenary Soldiers of Fortune Talion Charter Heavy Warjack

Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATDEFARM
Health = 30
FA = 4
Cost = 13571119
-
-

Model Advantages and Abilities

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Aggressive
This model can run or charge without spending a focus point.

No errata for Aggressive (Create)


Heavy Boiler
This model gains +2 SPD when running.

No errata for Heavy Boiler (Create)


Weapons

Punching Spike
 RNG   ROF   AOE   POW   LOCATION 
1 - - 16 L
Throw Power Attack
Throw Power Attack
  • This weapon can be used to make Throw power attacks.
  • A warjack cannot use this weapon to make a Throw Power attack if this weapon is crippled.

No errata for Throw Power Attack (Create)

Wrecker
 RNG   ROF   AOE   POW   LOCATION 
2 - - 18 R
Chain Weapon
Chain Weapon
Attacks with this weapon ignore the Buckler and Shield weapon qualitites and the Shield Wall ARM bonus.

No errata for Chain Weapon (Create)

Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Thresher - This model makes one melee attack with this weapon against each model in its LOS that is in this weapon's melee range, regardless of whether that model is a friendly model or an enemy model. Thresher attacks are simultaneous.
No errata for Special Attack (Create)
  Errata-Thresher (2023-11-26)
Question: Does an effect that triggers "when one or more friendly Faction models are destroyed" only trigger one time with Thresher?
Answer: It will only trigger 1 time due to thresher.
Explanation: (DASchretz - judge, not infernal) The special attack is always a single attack even if the rules contained within call for multiple attacks simply because the rules are only there to tell players how to execute the named attack; whether that be making multiple attack and damage rolls (thresher, ground pounder, etc) or simply applying something like Armor Piercing to the attack in exchange for losing your other initials. You execute all the special instructions in the attack’s description and then the 1 attack of that name is completed. That’s when you finally move into the trigger effects step of the timing chart.
Infernal Ruling: elswickchuck - PP Community forum



Warjack Rules

Category:Warjack

Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Release Trivia

Released in Warmachine: Escalation (2004)

Battle Reports

Videos

Lore

After fleeing Cygnar, Magnus used looted components to assemble what he considered to be the deadliest combination of strength, ability, and durability he could afford the Mangler. Its massive wrecking ball and three-foot tempered punching spike make it as formidable as any warjack created by Cygnar's finest engineers.