Buccaneer: Difference between revisions

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{{Mercbox|[[Mercenary]] {{Privateer}} {{Light Warjack}} }} [[Category: Model]]
[[Mercenary]] [[Soldiers of Fortune]] [[Talion Charter]] [[Colossal]] [[Warjack]]
{{4P|n=two Prime Armies|
* '''Mercenary: Soldiers of Fortune'''
* '''Mercenary: Talion Charter''' <br> }}


[[Category:Mercenary]]
[[Category:Soldiers of Fortune]]
[[Category:Talion Charter]]
[[Category:Colossal]]
[[Category:Warjack]]
[[Category:Legacy]]
[[Category:Prime]]
==Model stats and abilities==
{{Model-stats
| name= NAME
| base= 50 mm
| hp    = 30
| spd  = 5
| mat  = 6
| rat = 6
| def  = 12
| arm  = 18
| fury  = 4
| thr  = 9
| fa    = 4
| cost  = 12
| abilities =
{{AbilitySingle|Unstoppable}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
}}
=Weapons=
{{Weapon|weapon=RANGED|type = R |rng = 10 |rof = d3 |aoe = - |pow = 13| loc = -| abilities = {{AbilitySingle|Pistol}} }}
{{Weapon|weapon=MELEE|type = M |rng = 1 |rof = - |aoe = - |pow = 15| loc = X2| abilities =  {{AbilitySingle|SOMETHING}} }}
==Warjack Rules==
{{Category:Warjack|Warjack}}
==Errata==
No Errata specifically for this model.
==Changes and Updates==
===Mk3 to Mk4===
==Release Trivia==
Released in
==Battle Reports==
==Videos==
==Lore==
''Another warjack in Captain Shae's arsenal, the Buccaneer is a nimble and sure-footed combatant. The Buccaneer is a warjack commonly carried on Mercarian League vessels and carries nets capable of entrapping an enemy warjack as easily as smaller prey. It can then close for the kill utilising its lengthy pole gaff.''
''Another warjack in Captain Shae's arsenal, the Buccaneer is a nimble and sure-footed combatant. The Buccaneer is a warjack commonly carried on Mercarian League vessels and carries nets capable of entrapping an enemy warjack as easily as smaller prey. It can then close for the kill utilising its lengthy pole gaff.''



Revision as of 18:28, 17 March 2024

Mercenary Soldiers of Fortune Talion Charter Colossal Warjack

Model stats and abilities

Model Statistics

Base size = 50 mmSPDMATRATDEFARMFURYTHR
Health = 30
FA = 4
Cost = 12566121849
-
-

Model Advantages and Abilities

Unstoppable
Unstoppable
This model does not have to forfeit its Combat Action when it advances or is placed out of one or more enemy models' melee ranges during its Normal Movement.

No errata for Unstoppable (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)


Weapons

RANGED
 RNG   ROF   AOE   POW   LOCATION 
10 d3 - 13 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


MELEE
 RNG   ROF   AOE   POW   LOCATION 
1 - - 15 X2

SOMETHING
Category:SOMETHING

No errata for SOMETHING (Create)


Warjack Rules

Category:Warjack

Errata

No Errata specifically for this model.


Changes and Updates

Mk3 to Mk4

Release Trivia

Released in

Battle Reports

Videos

Lore

Another warjack in Captain Shae's arsenal, the Buccaneer is a nimble and sure-footed combatant. The Buccaneer is a warjack commonly carried on Mercarian League vessels and carries nets capable of entrapping an enemy warjack as easily as smaller prey. It can then close for the kill utilising its lengthy pole gaff.

Basic Info

Template:Infobox-Model

Template:Warjack

Abilities

Weapons

Net
File:Gun icon.jpg  RNG   ROF   AOE   POW   LOCATION 
8 1 Template:- - Left
Gaff
File:Sword icon.jpg  RNG   POW   P+S   LOCATION 
2 4 12 Right

Theme Forces


Thoughts on Buccaneer

Buccaneer in a nutshell

A cheap little warjack that is one of the better hit fixers in the mercenary faction. It's also a fine assassination enabler. Not the scariest thing in melee, but at least it can boost. A bit of a luxury pick but often useful.

This guy's job is to assault something, knock it down, and let your other crummy MAT 6 heavies hit accurately.

Combos & Synergies

  • Captain Bartolo Montador can give the Buccaneer two Net attacks in a single turn, potentially ruining your opponent's plans.
  • Shae lets it charge for free
  • The Freebooter gets bonus damage vs knocked down models, so loves a little Buccaneer pal.

Drawbacks and Downsides

  • Don't expect it to get much killing done, its Gaff has had a bit of a POW boost since MkII but still nothing to write home about.
  • Set Defense gives it a little bonus vs charges, but its low ARM means that it'll probably take a lot of damage regardless.
  • It's the only Privateer warjack that can be knocked down.
  • Knock-Down immunity ruins it's Gimmick and is pretty prevalent.
  • You can get a Talon for the same price, which is more resilient and has a Stall spear.

Tricks and Tips

  • They are excellent in the Kingmaker's theme force to knock down your caster for Feign Death on a stick.
  • The same goes for Major Harrison Gibbs in the Llaelese Resistance - throw a net on him if you want to protect Gibbs from 1st turn shooting (after he activated, of course).

Other

Trivia

Who can take this warjack?

Template:Index Mercenary Warcasters

Other Mercenary models

Template:Index Mercenaries

Rules Clarifications

Template:RC Warjack Template:RC Amphibious Template:RC Construct Template:RC Knockdown Template:RC Assault Template:RC Set Defense