Category:Prime Mine: Difference between revisions

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{{QuickCat|Prime Mine}}
Replace this model with a mine marker. You can have up to three mine markers in play at this time. After resolving continuous effects during your Maintenance Phase, you can detonate any number of friendly mine markers. Mondels within 3 inches of a mine marker suffer an unboostable POW 14 blast damage roll, then the mine marker is removed from the table. <noinclude>{{Category:Model Advantage}}[[Category:Maintenance Phase]]</noinclude>
 
[[Category: Model ability]]
[[Category: Blast damage]]

Latest revision as of 20:51, 24 February 2024

Replace this model with a mine marker. You can have up to three mine markers in play at this time. After resolving continuous effects during your Maintenance Phase, you can detonate any number of friendly mine markers. Mondels within 3 inches of a mine marker suffer an unboostable POW 14 blast damage roll, then the mine marker is removed from the table.

From Page: Prime Mine

Description for Prime Mine

Replace this model with a mine marker. You can have up to three mine markers in play at this time. After resolving continuous effects during your Maintenance Phase, you can detonate any number of friendly mine markers. Mondels within 3 inches of a mine marker suffer an unboostable POW 14 blast damage roll, then the mine marker is removed from the table.

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Pages in category "Prime Mine"

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