Template:Stats-weapon: Difference between revisions
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m (Usage and example filled in. Variable specials added.) |
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| rof = | | rof = | ||
| pow = | | pow = | ||
| special1 = | | special1 = | ||
| special2 = | | special2 = | ||
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| pow = 20 | | pow = 20 | ||
| special1 = Example special | | special1 = Example special | ||
| special2 = | | special2 = | ||
| special3 = | | special3 = | ||
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| pow = 20 | | pow = 20 | ||
| special1 = Example special | | special1 = Example special | ||
| special2 = | | special2 = | ||
| special3 = | | special3 = | ||
Revision as of 21:46, 27 December 2023
USAGE
All weapons must be in a template. They call this template so that the information can go into the page.
Instructions
Paste the following into your weapon template:
<table>
{{Stats-weapon
| weapon =
| rng =
| aoe =
| rof =
| pow =
| special1 =
| special2 =
| special3 =
| special4 =
| special5 =
| special6 =
| special7 =
| special8 =
| special9 =
}}
</table>
Acceptable values
- weapon = the weapon template name. Example = "Weapon Name"
- rng = a number, except in the case of sprays. Example "sp8" or "10"
- aoe = a number, or leave blank for it to not appear.
- rof = a number, or leave blank for it to not appear.
- pow = a number, or dash or leave blank.
- special1 through special 9 = the special template name. This covers everything from damage typing to criticals, to special rules.
EXAMPLE
Here's an example
{{Stats-weapon
| weapon = Example weapon
| rng = 50
| aoe =
| rof = 3
| pow = 20
| special1 = Example special
| special2 =
| special3 =
| special4 =
| special5 =
| special6 =
| special7 =
| special8 =
| special9 =
}}| Example weapon |
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