Gorman the Mad: Difference between revisions

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{{Main page announcement}}
[[:Category:Crucible Guard|Crucible Guard]] [[:Category:Solo|Solo]]
{|
[[Category:Crucible Guard]]
| [[File: Mercenary Logo.jpg|100px]] [[File: CG Logo.jpg|100px]]
[[Category:Solo]]
| {{FH2|{{PAGENAME}} }}<BR>
[[Category:Legacy]]
{{FH3|{{Mercenary}}, & {{Crucible Guard}} [[Partisan]], {{Llaelese}} {{Character}}  {{Solo}} }}
[[Category:Prime]][[Category:Llaelese]]
|} [[Category : Model]]
{{4M|
* {{green|'''Crucible Guard'''}}: This model can be used in the '''Prime''' army and/or the '''Unlimited''' mode.
* {{blue|'''Mercenary'''}}: This model can only be used in the '''Unlimited''' mode.}}


''A classic case of what happens when someone gets too into their work, Gorman the Mad hasn’t just taken things too far—he’s taken them beyond the point of getting them back. With his alchemical cannon full of corrosive ooze, no looter’s Riot Gear is safe when Gorman goes off the deep end in battle.''
== Model stats and abilities ==
 
{{Model-stats
=Basic Info=
| name= Gorman 2
{{Infobox-Model
| base=30
| name = [[Gorman|Gorman2]]
| hp=5
| image = Gorman2.jpg
| spd=6
| base  = Small
| rat=6
| spd   = 6
| def=14
| str  = 4
| arm=12
| mat  = 5
| fa=C
| rat   = 6
| cost=3
| def   = 14
| abilities =
| arm   = 12
{{AbilitySingle|Stealth}}
| cmd  = 6
{{AbilitySingle|Resistance-Fire}}
| cost = 5
{{AbilitySingle|Resistance-Corrosion}}
| fa    = C
{{AbilitySingle|Alchemical Mask}}
| hp    = 5
{{AbilityOptions|Special Action|Smoke Bombs}}
}}
}}


{{Riot Quest}}
== Weapons ==
{{Weapon|weapon=Alchemical Blaster|type = R |rng =Sp 8 |rof = 1 |aoe = - |pow = 12| loc = -| abilities = {{AbilitySingle|Pistol}}{{AbilityOptions|Attack Type|Acid Wash|Aetheric Blast|Weaken}} }}


'''[[Mercenary]]''' - This model will work for {{Cygnar Mercenary}}, {{Cryx Mercenary}}, {{Khador Mercenary}}, {{Menoth Mercenary}}, or as a {{Crucible Guard Partisan}}.
* {{Partisan|Crucible Guard}}.


===Abilities===
== Solo  Rules ==
* {{Gunfighter}}
{{Category:Solo}}
* {{Immunity: Fire}}
* {{Immunity: Corrosion}}
* {{Stealth}}
* {{Alchemical Mask}}
* {{Smoke Bombs}}


===Weapons===
==Errata==
{|class="wikitable"
No Errata specifically for this model.
{{Ranged|Alchemical Blaster|SP&nbsp;8|12|
* {{Attack Type}}
** {{Acid Wash}}
** {{Aetheric Blast}}
** {{Weaken}} }}
|}


===Theme Forces===
== Changes and Updates ==
* '''''Mercenary
** {{Llaelese Resistance}}. This model gains [[Pathfinder]] in this theme.
** {{Steelies}}. This model gains [[Mark Target]] in this theme.
** {{The Irregulars}}


* '''''Crucible Guard
===Mk3 to Mk4===
** {{Magnum Opus}}. This model gains [[Reposition]] [3] in this theme.
** {{Prima Materia}}
** Gorman doesn't use up your "Up to one Mercenary solo" slot in either theme.


* '''''Other Factions
==Release Trivia==
** As a Mercenary model, he can also be hired out to a bunch of other Faction's themes. Refer to [[#Other Theme Forces]].
* Released 2019.07 as a Riot Quest model.
 
==Lore==
 
''A classic case of what happens when someone gets too into their work, Gorman the Mad hasn’t just taken things too far—he’s taken them beyond the point of getting them back. With his alchemical cannon full of corrosive ooze, no looter’s Riot Gear is safe when Gorman goes off the deep end in battle.''
=Thoughts on Gorman2=
===Gorman2 in a nutshell===
Gorman2 is very akin to his previous incarnation; he retained all of his abilities and even picked up Gunfighter, the difference lies in his 8" spray Blaster and its attack types, which replaces his bombs. He brings some anti infantry tech, anti-cloud tech and a STR and DEF debuff instead or [[Gorman1]]'s conditional ARM debuff and control bombs.
All of this makes him a very good model, but bringing him prevents you from bringing Gorman1 instead, so you need to asses which debuffs you need more.
 
===Combos & Synergies===
====As a Mercenary====
* [[Ashlynn d'Elyse]] - Naturally, as she makes him RAT 7 and lets him critfish on feat turn.
* [[Fiona the Black]] - Weaken and her feat will make melee centric models struggle to put a dent in anything.
* [[Captain Rahera]] - Blackspot and her feat let him shoot multiple times a turn.
* [[Major Harrison Gibbs]] - Reposition is great on any ranged model.
* [[Major Aline Benett]] - Her Raid spell gives +2 SPD and boosted damage on some {{star}} gunfighter attacks is fun.
** {{star}} Although you get to put the entire spray template down when you do a Gunfighter attack, only the models close enough to engage Gorman are "in melee" with him, so only those ones have boosted damage.
 
====As Crucible Guard====
* [[Syvestro]] - Explosivo turns him into an infantry blender and he brings Blind himself so you won't miss Gorman1 all too much. Also, stacking Weaken and Transmutation on any enemy models is just mean. And finally, his feat lets him crit fish. They go well together.
* Any durable high-ARM pieces such as [[Nomad]] or [[Toro]]s become even brick-ier when the enemy suffers from Weaken.
 
===Drawbacks & Downsides===
* If you bring him you can't bring Gorman1.
* All 3 of his effects are corner case. Corrosion is great against high ARM single wound infantry and little else. Weaken is mostly good against high DEF warbeasts he can't hit and the anti-cloud spray is only good if it crits or if there are clouds. Nevertheless, a spray 8 is still not bad.
 
===Tricks & Tips===
* Most things that ignore stealth ignore clouds, if you are using a smoke bomb try to screen other models.
 
=Other=
===Trivia===
* Released 2019.07
 
===Other Theme Forces===
{{Cryx merc solo themes|Character=}}
{{Cygnar merc solo themes|Character=}}
{{Khador merc solo themes|Character=}}
{{Menoth merc solo themes|Character=}}
 
===Other Faction models===
{{Index Crucible Guard}}
{{Index Mercenary}}
 
===Rules Clarifications===
{{RC Partisan}}
 
{{RC Alchemical Mask}}
{{RC Gunfighter}}
{{RC Fire}}
{{RC Corrosion}}
{{RC Stealth}}
{{RC Smoke Bombs}}
 
{{RC Attack Type}}
{{RC Acid Wash}}
{{RC Aetheric Blast}}
{{RC Weaken}}

Latest revision as of 06:51, 18 February 2024

Crucible Guard Solo

Model stats and abilities

Model Statistics

Base size = 30SPDRATDEFARM
Health = 5
FA = C
Cost = 3661412
-
-

Model Advantages and Abilities

Stealth
Stealth
Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎

No errata for Stealth (Create)

Resistance-Fire
Resistance-Fire
When this model suffers a fire damage roll, remove one die from the damage roll.
  • This model is immune to the Fire continuous effect.

No errata for Resistance-Fire (Create)

Resistance-Corrosion
Resistance-Corrosion
When this model suffers a Corrosion damage roll, remove one die from the damage roll.
  • This model is immune to the Corrosion continuous effect.

No errata for Resistance-Corrosion (Create)


Alchemical Mask
This model does not suffer gas effects. When determining LOS or resolving attacks, this model ignores cloud effects and concealment granted from cloud effects.

No errata for Alchemical Mask (Create)

Special Action
A model can make one of the following special action(s) during its Combat Action if it meets the requirements for the special action's use:
Smoke Bombs - Center a cloud effect template on this model. This template remains in play for one round.
No errata for Special Action (Create)
No errata for Smoke Bombs (Create)



Weapons

Alchemical Blaster
 RNG   ROF   AOE   POW   LOCATION 
Sp 8 1 - 12 -
Pistol
Pistol

A model making an attack with this weapon targeting a model it is in melee with ignores the Target in Melee bonus when resolving this attack.

  Errata-Pistol (2023-09-17)
Question: Does the pistol benefit apply to models not in melee with the attacking model when the pistol is on a spray?
Answer: No, it only applies to models with which the attacking model is in melee.
Explanation: The intent is that a model only ignore the penalty for being in melee with the models that model is in melee with. Pistol only works against the models in the melee with the attacking model.
Infernal Ruling: Dark Legacy - PP Community forum


Attack Type

Each time this weapon is used to make an attack, choose one of the following special rules:


Acid Wash - This attack causes corrosion damage. Models hit by this attack suffer the Corrosion continuous effect.
Aetheric Blast - This weapon's base POW becomes 8. On a critical hit, the model hit becomes knocked down. Cloud effects touched by the spray expire.
Weaken - A living model hit by this weapon suffers -2 DEF and -2 to its melee attack damage rolls for one round.
No errata for Attack Type (Create)
No errata for Acid Wash (Create)
No errata for Aetheric Blast (Create)
No errata for Weaken (Create)


Solo Rules

Solos are independent warrior models.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

  • Released 2019.07 as a Riot Quest model.

Lore

A classic case of what happens when someone gets too into their work, Gorman the Mad hasn’t just taken things too far—he’s taken them beyond the point of getting them back. With his alchemical cannon full of corrosive ooze, no looter’s Riot Gear is safe when Gorman goes off the deep end in battle.