Gallows Grove: Difference between revisions

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''An ancient manifestation of the Devourer Wurm’s conscious will, the gallows grove flourishes on soil soaked in the blood of sacrifice and violent massacres. Possessing an unsettling approximation of sentience, these gnarled trees might vanish only to reappear where the blood flows most freely. Powerful druids of the Circle are able to feed their will into these conduits of power and then unleash it upon those marked for death. The very presence of these trees saps vitality from the living as wounds gape wide to pour blood upon the thirsty roots of their destroyers.''
[[Circle Orboros]] [[Category:Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]][[Category:Devourer's Host]] [[:Category:Legacy|Legacy]] [[Category:Legacy]] [[:Category:Solo|Solo]][[Category:Solo]]  
[[Circle Orboros]] [[Category:Circle Orboros]] [[:Category:Devourer's Host|Devourer's Host]][[Category:Devourer's Host]] [[:Category:Legacy|Legacy]] [[Category:Legacy]] [[:Category:Solo|Solo]][[Category:Solo]]  


=Model stats and abilities=
=Model stats and abilities=
<table>
  <tr>
      <td style = "border: 1px solid grey; vertical-align: top;">
{{Model-stats
{{Model-stats
| name  = Hellyth
| name  = Grove
| base  = 30 mm
| base  = 40 mm
| hp    = 15
| hp    = 5
| spd   = 7
| def   = 5
| aat   = 6
| arm   = 16
| mat  = 6
| fa = 4
| rat  = 7
| cost  = 1
| def  = 14
| abilities = {{Model Advantage|Advance Deployment}}{{Model Advantage|Channeler|friendly Faction Leader}}{{{{Model Advantage|Entropic Force}}{{Model Advantage|Immobile}}{{AbilityOptions|Prowl|Stealth}}{{Model Advantage|Strange Growth}}
| arm  = 17
| arc  = 7
| ctrl  = 12
}}
}}
</td>
      <td style = "border: 1px solid grey; vertical-align: top;"> <table >
          {{Model Advantage | advantage = Resistance Fire | icon = Resistance Fire}}
          {{Model Advantage | advantage = Resistance Corrosion| icon = Resistance Corrosion}}
          {{Model Advantage | advantage = Pathfinder| icon = Pathfinder}}                   
          {{Model Advantage | advantage = Dual Attack | icon = Dual_attack}} Corrosion}}
          {{Model Advantage | advantage = Tough| icon = Tough}} 
          {{Model Advantage | advantage = Undead | icon = Undead}}
          {{Field Marshal | ability = Hyper-Aggressive}}           
          {{Model Ability | ability = Arcane Machinery}}
          {{Model Ability | ability = Arcane Calibrations}}
          {{Model Ability | ability = Ionization}}
          {{Model Ability | ability = Vexing Alignment}}
          {{Star Attack | ability = Death Rattle}}
          {{Star Attack| ability = Marionette}}
          {{Star Action| ability = Pupppet Master}}
          {{Model Ability | ability = Prowl}}
          {{Model Ability | ability = Reposition}}
          {{Model Ability | ability = Take Down}}
          {{Veteran Leader | ability = Assault Kommando}}
      </table> </td>
</table>
=Weapons=
=Weapons=
  <table style="border-collapse: collapse;>      <tr>
* This model has no weapon.
<th>Weapon</th><th>Type</th><th>Stats</th><th>Specials</th>
  </tr>
        {{WEAPONNAME1}}
        {{WEAPONNAME2}}
 
</table>
 
 
 


=Errata=
=Errata=
No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).
No Errata specifically for this model.  


=Changes and Updates=
=Changes and Updates=
Line 63: Line 25:


=Trivia=
=Trivia=
* Released in [[Hordes: Domination]] (2011)


=Battle Reports=
=Battle Reports=


=Videos=
=Videos=
----------LEGACY------------
''An ancient manifestation of the Devourer Wurm’s conscious will, the gallows grove flourishes on soil soaked in the blood of sacrifice and violent massacres. Possessing an unsettling approximation of sentience, these gnarled trees might vanish only to reappear where the blood flows most freely. Powerful druids of the Circle are able to feed their will into these conduits of power and then unleash it upon those marked for death. The very presence of these trees saps vitality from the living as wounds gape wide to pour blood upon the thirsty roots of their destroyers.''
{{TOCbox|
{{SamePage|* [[Gallows Grove|Gallows Grove, the Circle solo]]
* [[:Category: Gallows|Gallows, the spell]] }}
}}
=Basic Info=
{{Infobox-Model
| name  = {{PAGENAME}}
| image = Gallows Grove.jpg
| base  = Medium
| spd  = 0
| str  = 0
| mat  irrelevant
| rat  irrelevant
| def  = 5
| arm  = 16
| hp    = 5
| cost  = 2
| fa    = 4
}}
===Abilities===
* {{Advance Deployment}}
* {{Central Locus}}
* {{Channeler|Friendly Faction warlock|a friendly Faction warlock's|the warlock}}
* {{Circular Vision}}
* {{Entropic Force}}
* {{Immobile}}
* {{Just a Tree?}}
* {{Strange Growth}}
===Weapons===
* '''[[Unarmed]]''' - (Non-Grymkin) Trees don't have any attacks. [[Category: Unarmed]]
===Theme Forces ===
You can currently get three Gallows Groves for a single requisition point in any of the four Circle themes.
* {{Secret Masters}}
* {{The Devourer's Host}}
* {{The Bones of Orboros}}
* {{The Wild Hunt}}
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
The Gallows Grove exists for warlocks to channel spells through. Blocking tough is a cute bonus. If you have a spell slinging warlock, this is almost mandatory tech. If not, you don't tend to bother.
The Gallows Grove has a secondary use, a Gargantuan or Colossal is normally immune to grievous wounds but that doesn’t extend to entropic force, even if the tree does nothing else all game a 2 point model screwing with the effectiveness of a 30 something point model is still pretty handy.
===Combos & Synergies===
* Any offensive spell slinging warlock.
* [[Kaya3]] and [[Morvahna2]] have [[Fog of War]] triggering [[Prowl]]
===Drawbacks & Downsides===
* It has one job. And does little else
* the more support models with no weapons (or way to cause damage) that you take the more work your other models need to do to make up for it. - looking at you [[Shifting Stones]]
===Tricks & Tips===
* Blocking tough is a cute bonus, try to not forget it.
* They are great at contesting zones, since they can't be moved and take an above average amount of work to kill.
* Don’t feel bad about moving B2B with enemy models and shooting the grove in the back with spells like Rift or Forked Lightning, especially if the enemy models are high def low arm or are slow and easy to jam.
=Other=
===Trivia===
Released in [[Hordes: Domination]] (2011)
===Other Circle models===
{{Index Circle}}
===Rules Clarifications===
{{RC Unarmed}}
{{RC Advance Deployment}}
{{RC Central Locus}}
{{RC Channeler}}
{{RC Circular Vision}}
{{RC Entropic Force}}
{{RC Immobile}}
{{RC Just a Tree?}}
{{RC Strange Growth}}

Revision as of 03:29, 3 February 2024

An ancient manifestation of the Devourer Wurm’s conscious will, the gallows grove flourishes on soil soaked in the blood of sacrifice and violent massacres. Possessing an unsettling approximation of sentience, these gnarled trees might vanish only to reappear where the blood flows most freely. Powerful druids of the Circle are able to feed their will into these conduits of power and then unleash it upon those marked for death. The very presence of these trees saps vitality from the living as wounds gape wide to pour blood upon the thirsty roots of their destroyers.

Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

{{Model-stats | name = Grove | base = 40 mm | hp = 5 | def = 5 | arm = 16 | fa = 4 | cost = 1 | abilities = This is a template for "Model Advantage". It makes this table

table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. An ancient manifestation of the Devourer Wurm’s conscious will, the gallows grove flourishes on soil soaked in the blood of sacrifice and violent massacres. Possessing an unsettling approximation of sentience, these gnarled trees might vanish only to reappear where the blood flows most freely. Powerful druids of the Circle are able to feed their will into these conduits of power and then unleash it upon those marked for death. The very presence of these trees saps vitality from the living as wounds gape wide to pour blood upon the thirsty roots of their destroyers.

Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

{{Model-stats | name = Grove | base = 40 mm | hp = 5 | def = 5 | arm = 16 | fa = 4 | cost = 1

| abilities = Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model Advantage{{Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model AdvantageProwl

While this model has concealment, it gains Stealth.
Stealth - Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎
  Errata-Prowl (2024-2-17)
Question: Does Prowl prevent a model from losing stealth while it has concealment?


Example 1:
A Warpwolf Stalker with Prowl has concealment and is shot by a weapon with Flare. Thus the model gets -2DEF and loses Stealth. However, as soon as the model loses stealth, it gains it back by having Prowl and being in Concealment.
Example 2:

A Soul Stalker is targetted by Spyglass and thus loses Stealth for a round. However, when it was shot by an AoE also hitting a cultist, the cultis dies and Agathon now casts Occultation on the soul snake, does it gain Stealth again despite having lost it?
Answer: For now stealth will not be reapplied in the above example.
Explanation: So we will be using the ruling from MKIII until we have time to go through the different abilities. For now we are looking into the issue brought up by this thread for now. Mainly due to the volume of rules we need to address this first prior to moving on the the other issues, similar to this. Also it is due to the fact we have a previous edition ruling that we are applying to this scenario.
Infernal Ruling: elswickchuck Infernal - PP Community forum


No errata for Stealth (Create)


Template loop detected: Template:Model Advantage }}

Weapons

  • This model has no weapon.

Errata

No Errata specifically for this model.

Changes and Updates

Lore

Trivia

Battle Reports

Videos

This is a template for "Model Advantage". It makes this table

table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. An ancient manifestation of the Devourer Wurm’s conscious will, the gallows grove flourishes on soil soaked in the blood of sacrifice and violent massacres. Possessing an unsettling approximation of sentience, these gnarled trees might vanish only to reappear where the blood flows most freely. Powerful druids of the Circle are able to feed their will into these conduits of power and then unleash it upon those marked for death. The very presence of these trees saps vitality from the living as wounds gape wide to pour blood upon the thirsty roots of their destroyers.

Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

{{Model-stats | name = Grove | base = 40 mm | hp = 5 | def = 5 | arm = 16 | fa = 4 | cost = 1

| abilities = Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model Advantage{{Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model AdvantageProwl

While this model has concealment, it gains Stealth.
Stealth - Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎
  Errata-Prowl (2024-2-17)
Question: Does Prowl prevent a model from losing stealth while it has concealment?


Example 1:
A Warpwolf Stalker with Prowl has concealment and is shot by a weapon with Flare. Thus the model gets -2DEF and loses Stealth. However, as soon as the model loses stealth, it gains it back by having Prowl and being in Concealment.
Example 2:

A Soul Stalker is targetted by Spyglass and thus loses Stealth for a round. However, when it was shot by an AoE also hitting a cultist, the cultis dies and Agathon now casts Occultation on the soul snake, does it gain Stealth again despite having lost it?
Answer: For now stealth will not be reapplied in the above example.
Explanation: So we will be using the ruling from MKIII until we have time to go through the different abilities. For now we are looking into the issue brought up by this thread for now. Mainly due to the volume of rules we need to address this first prior to moving on the the other issues, similar to this. Also it is due to the fact we have a previous edition ruling that we are applying to this scenario.
Infernal Ruling: elswickchuck Infernal - PP Community forum


No errata for Stealth (Create)


Template loop detected: Template:Model Advantage }}

Weapons

  • This model has no weapon.

Errata

No Errata specifically for this model.

Changes and Updates

Lore

Trivia

Battle Reports

Videos

{{This is a template for "Model Advantage". It makes this table

table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. An ancient manifestation of the Devourer Wurm’s conscious will, the gallows grove flourishes on soil soaked in the blood of sacrifice and violent massacres. Possessing an unsettling approximation of sentience, these gnarled trees might vanish only to reappear where the blood flows most freely. Powerful druids of the Circle are able to feed their will into these conduits of power and then unleash it upon those marked for death. The very presence of these trees saps vitality from the living as wounds gape wide to pour blood upon the thirsty roots of their destroyers.

Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

{{Model-stats | name = Grove | base = 40 mm | hp = 5 | def = 5 | arm = 16 | fa = 4 | cost = 1

| abilities = Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model Advantage{{Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model AdvantageProwl

While this model has concealment, it gains Stealth.
Stealth - Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎
  Errata-Prowl (2024-2-17)
Question: Does Prowl prevent a model from losing stealth while it has concealment?


Example 1:
A Warpwolf Stalker with Prowl has concealment and is shot by a weapon with Flare. Thus the model gets -2DEF and loses Stealth. However, as soon as the model loses stealth, it gains it back by having Prowl and being in Concealment.
Example 2:

A Soul Stalker is targetted by Spyglass and thus loses Stealth for a round. However, when it was shot by an AoE also hitting a cultist, the cultis dies and Agathon now casts Occultation on the soul snake, does it gain Stealth again despite having lost it?
Answer: For now stealth will not be reapplied in the above example.
Explanation: So we will be using the ruling from MKIII until we have time to go through the different abilities. For now we are looking into the issue brought up by this thread for now. Mainly due to the volume of rules we need to address this first prior to moving on the the other issues, similar to this. Also it is due to the fact we have a previous edition ruling that we are applying to this scenario.
Infernal Ruling: elswickchuck Infernal - PP Community forum


No errata for Stealth (Create)


Template loop detected: Template:Model Advantage }}

Weapons

  • This model has no weapon.

Errata

No Errata specifically for this model.

Changes and Updates

Lore

Trivia

Battle Reports

Videos

This is a template for "Model Advantage". It makes this table

table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. An ancient manifestation of the Devourer Wurm’s conscious will, the gallows grove flourishes on soil soaked in the blood of sacrifice and violent massacres. Possessing an unsettling approximation of sentience, these gnarled trees might vanish only to reappear where the blood flows most freely. Powerful druids of the Circle are able to feed their will into these conduits of power and then unleash it upon those marked for death. The very presence of these trees saps vitality from the living as wounds gape wide to pour blood upon the thirsty roots of their destroyers.

Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

{{Model-stats | name = Grove | base = 40 mm | hp = 5 | def = 5 | arm = 16 | fa = 4 | cost = 1

| abilities = Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model Advantage{{Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model AdvantageProwl

While this model has concealment, it gains Stealth.
Stealth - Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎
  Errata-Prowl (2024-2-17)
Question: Does Prowl prevent a model from losing stealth while it has concealment?


Example 1:
A Warpwolf Stalker with Prowl has concealment and is shot by a weapon with Flare. Thus the model gets -2DEF and loses Stealth. However, as soon as the model loses stealth, it gains it back by having Prowl and being in Concealment.
Example 2:

A Soul Stalker is targetted by Spyglass and thus loses Stealth for a round. However, when it was shot by an AoE also hitting a cultist, the cultis dies and Agathon now casts Occultation on the soul snake, does it gain Stealth again despite having lost it?
Answer: For now stealth will not be reapplied in the above example.
Explanation: So we will be using the ruling from MKIII until we have time to go through the different abilities. For now we are looking into the issue brought up by this thread for now. Mainly due to the volume of rules we need to address this first prior to moving on the the other issues, similar to this. Also it is due to the fact we have a previous edition ruling that we are applying to this scenario.
Infernal Ruling: elswickchuck Infernal - PP Community forum


No errata for Stealth (Create)


Template loop detected: Template:Model Advantage }}

Weapons

  • This model has no weapon.

Errata

No Errata specifically for this model.

Changes and Updates

Lore

Trivia

Battle Reports

Videos

Prowl

While this model has concealment, it gains Stealth.
Stealth - Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎
  Errata-Prowl (2024-2-17)
Question: Does Prowl prevent a model from losing stealth while it has concealment?


Example 1:
A Warpwolf Stalker with Prowl has concealment and is shot by a weapon with Flare. Thus the model gets -2DEF and loses Stealth. However, as soon as the model loses stealth, it gains it back by having Prowl and being in Concealment.
Example 2:

A Soul Stalker is targetted by Spyglass and thus loses Stealth for a round. However, when it was shot by an AoE also hitting a cultist, the cultis dies and Agathon now casts Occultation on the soul snake, does it gain Stealth again despite having lost it?
Answer: For now stealth will not be reapplied in the above example.
Explanation: So we will be using the ruling from MKIII until we have time to go through the different abilities. For now we are looking into the issue brought up by this thread for now. Mainly due to the volume of rules we need to address this first prior to moving on the the other issues, similar to this. Also it is due to the fact we have a previous edition ruling that we are applying to this scenario.
Infernal Ruling: elswickchuck Infernal - PP Community forum


No errata for Stealth (Create)


This is a template for "Model Advantage". It makes this table

table headerthing
blah blahthg
  • The idea is that this is a template that builds out an advantage category page.
  • It is called on a category after explaining what the category is doing.
  • it has to be called in a noinclude tag.

Then calls out to the auto-generate template. An ancient manifestation of the Devourer Wurm’s conscious will, the gallows grove flourishes on soil soaked in the blood of sacrifice and violent massacres. Possessing an unsettling approximation of sentience, these gnarled trees might vanish only to reappear where the blood flows most freely. Powerful druids of the Circle are able to feed their will into these conduits of power and then unleash it upon those marked for death. The very presence of these trees saps vitality from the living as wounds gape wide to pour blood upon the thirsty roots of their destroyers.

Circle Orboros Devourer's Host Legacy Solo

Model stats and abilities

{{Model-stats | name = Grove | base = 40 mm | hp = 5 | def = 5 | arm = 16 | fa = 4 | cost = 1

| abilities = Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model Advantage{{Template loop detected: Template:Model AdvantageTemplate loop detected: Template:Model AdvantageProwl

While this model has concealment, it gains Stealth.
Stealth - Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎
  Errata-Prowl (2024-2-17)
Question: Does Prowl prevent a model from losing stealth while it has concealment?


Example 1:
A Warpwolf Stalker with Prowl has concealment and is shot by a weapon with Flare. Thus the model gets -2DEF and loses Stealth. However, as soon as the model loses stealth, it gains it back by having Prowl and being in Concealment.
Example 2:

A Soul Stalker is targetted by Spyglass and thus loses Stealth for a round. However, when it was shot by an AoE also hitting a cultist, the cultis dies and Agathon now casts Occultation on the soul snake, does it gain Stealth again despite having lost it?
Answer: For now stealth will not be reapplied in the above example.
Explanation: So we will be using the ruling from MKIII until we have time to go through the different abilities. For now we are looking into the issue brought up by this thread for now. Mainly due to the volume of rules we need to address this first prior to moving on the the other issues, similar to this. Also it is due to the fact we have a previous edition ruling that we are applying to this scenario.
Infernal Ruling: elswickchuck Infernal - PP Community forum


No errata for Stealth (Create)


Template loop detected: Template:Model Advantage }}

Weapons

  • This model has no weapon.

Errata

No Errata specifically for this model.

Changes and Updates

Lore

Trivia

Battle Reports

Videos

}}

Weapons

  • This model has no weapon.

Errata

No Errata specifically for this model.

Changes and Updates

Lore

Trivia

Battle Reports

Videos