Captain Eira Mackay: Difference between revisions

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[[FACTION]] [[Category:FACTION]] [[ARMY|ARMY]][[Category:ARMY]] [[:Category:Warcaster|Warcaster]][[Category:Warcaster]]
[[:Category:Crucible Guard|Crucible Guard]] [[:Category:Warcaster|Warcaster]]
[[Category:Crucible Guard]]
[[Category:Warcaster]]
[[Category:Legacy]]
[[Category:Prime]]


 
== Model stats and abilities ==
==Model stats and abilities==
 
<table>
  <tr>
      <td style = "border: 1px solid grey; vertical-align: top;">
{{Model-stats
{{Model-stats
| name = Hellyth
| name=  
| base = 30 mm
| base=
| hp   = 15
| hp=
| spd   = 7
| spd=
| aat  = 6
| mat=
| mat   = 6
| rat=
| rat   = 7
| def=
| def   = 14
| arm=
| arm   = 17
| fa=C
| arc   = 7
| cost=free
| ctrl = 12
| arc=
|ctrl=
| abilities =
{{AbilitySingle|Headbutt Power Attack}}
{{AbilitySingle|Slam Power Attack}}
{{AbilitySingle|Trample Power Attack}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Dual Attack}}
{{AbilitySingle|Construct}}
}}
}}
</td>
      <td style = "border: 1px solid grey; vertical-align: top;"> <table >
          {{Model Advantage | advantage = Resistance Fire | icon = Resistance Fire}}
          {{Model Advantage | advantage = Resistance Corrosion| icon = Resistance Corrosion}}
          {{Model Advantage | advantage = Pathfinder| icon = Pathfinder}}                   
          {{Model Advantage | advantage = Dual Attack | icon = Dual_attack}} Corrosion}}
          {{Model Advantage | advantage = Tough| icon = Tough}} 
          {{Model Advantage | advantage = Undead | icon = Undead}}
          {{Field Marshal | ability = Hyper-Aggressive}}           
          {{Model Ability | ability = Arcane Machinery}}
          {{Model Ability | ability = Arcane Calibrations}}
          {{Model Ability | ability = Ionization}}
          {{Model Ability | ability = Vexing Alignment}}
          {{Star Attack | ability = Death Rattle}}
          {{Star Attack| ability = Marionette}}
          {{Star Action| ability = Pupppet Master}}
          {{Model Ability | ability = Prowl}}
          {{Model Ability | ability = Reposition}}
          {{Model Ability | ability = Take Down}}
          {{Veteran Leader | ability = Assault Kommando}}
      </table> </td>
</table>
{{Warcaster}}


==Weapons==
== Weapons ==
  <table style="border-collapse: collapse;>      <tr>
{{Weapon|weapon=GUN|type = R |rng =11 |rof = 1 |aoe = - |pow = 13| loc = -| abilities = {{AbilityOptions|Special Attack|Ground Pounder}} }}
<th>Weapon</th><th>Type</th><th>Stats</th><th>Specials</th>
{{Weapon|weapon=AXE|type = M |rng = 1 |rof = - |aoe = - |pow = 14| loc = -| abilities =  {{AbilitySingle|Weapon Master}} }}
  </tr>
        {WEAPONNAME1}}
        {WEAPONNAME2}}


</table>
==Feat==
FEATNAME
{{#ifexist: Template:Errata-FEATNAME|
{{Template:Errata-FEATNAME}}
|  }}
==Spells==
{{SPELLNAME}}
{{SPELLNAME}}
===Spell Rack (Slots 2)===


== Warcaster  Rules ==
{{Category:Warcaster}}


==Errata==
==Errata==
No Errata specifically for this model. Ability errata will appear in an expandable box next to the rule (Pistol, for example).
No Errata specifically for this model.  


==Changes and Updates==
== Changes and Updates ==


==Lore==
===Mk3 to Mk4===
 
==Trivia==


==Release Trivia==
* Released 2018.06
==Battle Reports==
==Battle Reports==


==Videos==
==Videos==


==Lore==


************* LEGACY **********
''Seeing a need for those with her warcaster abilities, Eira Mackay joined the Crucible Guard as soon as she was able, eager to assist in the war effort against those she saw as cruel oppressors. Life on the front lines was too dangerous for her father to bear, so he turned his talents into creating a bulwark to shield his daughter from harm: the Railless Interceptor, a unique weapons platform akin to the war wagons and gun carriages of the past, cross-bred with a locomotive and blended with alchemical and technical innovations. Traditional Crucible Guard commanders view the weapon as a novelty, but Captain Mackay works to prove their assumptions wrong, and she seems born for the task.''
 
 
''Seeing a need for those with her warcaster abilities, Eira Mackay joined the Crucible Guard as soon as she was able, eager to assist in the war effort against those she saw as cruel oppressors. Life on the front lines was too dangerous for her father to bear, so he turned his talents into creating a bulwark to shield his daughter from harm: the Railless Interceptor, a unique weapons platform akin to the war wagons and gun carriages of the past, cross-bred with a locomotive and blended with alchemical and technical innovations. Traditional Crucible Guard commanders view the weapon as a novelty, but Captain Mackay works to prove their assumptions wrong, and she seems born for the task.
 
=Basic Info=
{{Infobox-Model
| name  = Mackay1
| image = Mackay.jpg
| base  = Huge
| spd  = 6
| str  = 15
| mat  = 7
| rat  = 7
| def  = 10
| arm  = 19
| cmd  = 10
| focus  = 6
| hp    = 36
| wjp  = +19
}}
 
* {{Warcaster}}
* {{Battle Engine}}
 
===Feat : Overwhelming Force===
# Friendly Faction models currently in Mackay's {{CTRL}} range gain Run and Gun and their weapons gain [[Damage Type: Magical]].
#: ''{{Run & Gun-alt|Hide_Cat=}}'' [[Category: Run & Gun Feat]] [[Category:Magical Damage Feat]]
# Additionally, when a friendly Faction construct model makes a damage roll against an enemy model that is in Mackay's {{CTRL}} range, the damage roll is boosted.
: Overwhelming Force lasts for one turn.
 
===Abilities===
* {{Construct}}
* {{Pathfinder}}
* {{Bulldoze}}
* {{Dual Attack}}
* {{Exhaust Fumes}}
* {{Reposition 3}}
 
===Weapons ===
{|class="wikitable"
{{Ranged-loc|Alchemical Mortar|14|aoe=4|15|
*{{Attack Type}}
** {{Psychomorphic Destabilizer}}
** {{Pyro Blossom}}
** {{Scather}} }}
{{Ranged-loc|Antiminator (×2)|SP&nbsp;10|14|loc=1 Each Side|
*{{Cold damage}} }}
{{Ranged-loc|Flame Thrower|SP&nbsp;8|12|
*{{Fire damage}}
*{{Continuous Fire}} }}
{{Melee-loc|Bash|0.5|0|15|
*{{Ram}} }}
|}
 
===Spells===
{{Spellbox|
{{Fail-Safe}}
{{Jumpstart}}
{{Mobility}}
{{Return Fire}}
}}
 
===Theme Forces ===
* {{Magnum Opus}}
* {{Prima Materia}}
 
 
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
MacKay is an elite Railless Interceptor with a spell list - and possibly the caster with the best heavy guns in the game. She also supports a shooting battlegroup to shoot up enemies.
 
MacKay needs to do a lot of work herself to win, because outside of a devastating feat turn she can’t really support a big battlegroup easily, sure she makes models fast and provides ARM to a single target. But it’s easy to lose the attrition game if she isn’t firing everything she has got. Outside of her immense offensive footprint, she essentially only has two spells worth casing; Mobility and Fail Safe, which is a blessing in disguise, because she wants all her focus to buy or boost. She runs an excellent four huge bases list with a Vulcan and two Railess Interceptors and some support to taste.
 
===Maximising her feat and spells===
'''Feat''' Possibly the most important part of her feat is the part after 'additionally'; the ability to boost damage rolls from battle engines and other hard hitting ranged shooters (including MacKay herself) is huge. Run & Gun is also good for preventing counter-charges, and magical weapons can be nice.
 
'''Spells''' - MacKay has uses for her Focus that include shooting and boosting.
* '''Fail Safe''' is an excellent upkeep buff on a warjack. Not much more to be said.
* '''Return Fire''' should be cast every turn on MacKay - just to prevent enemies shooting her up unless they want another mortar shot because that's a good gun. It also goes well on shooting heavies and railless interceptors,
* '''Jumpstart''' is situational. If it's worth casting it's really worth casting - but it normally isn't.
* '''Mobility''' is extremely situational and risky on a 6 focus ranged caster, but it can offer you the alpha strike. Or let some of your shorter ranged Warjacks see action sooner.
 
===Drawbacks & Downsides===
* Keeping her alive is anything but easy:
** Quite possibly the lowest DEF on a warcaster in the entire game - making her an excellent target for spells with secondary damage (Chain Lightning, Eruption of Spines, etc) and de-buffs
** She is on huge base - making her screening nigh-impossible, and even so, Shadow Fire or Arcing Fire can cause a lot of problem.
** 36 damage boxes equal the [[Behemoth]] - things that bring it down, can bring down Mackay too.
* 6 Focus with four good guns, an upkeep spell, and two battlegroup spells means she's focus-starved.
 
===Tricks & Tips===
* She does serious work herself. Especially if she saves her focus to boost.
* Hit and run works well.
* Flares help everyone else hit.
 
=List Building Advice=
===Strategy===
Her main method of winning is not dying - she's a battle engine that can boost and blow up the enemy and if the enemy don't kill her she will kill them.
 
===Theme thoughts===
* [[Theme - Prime Materia]] is the obvious choice for a caster with two battlegroup spells and who helps artillery and railless interceptors.
* [[Theme - Magnum Opus]] might give her a gunline and is less focus intensive.
 
===Army===
Things you take in her army to help her with this strategy is
* [[Railless Interceptor]] - costs no Focus to run and has a lot of shooting. Bulldoze helps with threat ranges and scenario.
* [[Prospero]] (normally with a [[Suppressor]])  - again she is Focus strapped and Prospero has his own focus pool and works well with shooting.
* [[Combat Mechanik]] - she will get shot.
* [[Vanguard]] - a shield guard with a gun in her battle group. Because of the stipulation of “targeted” you cannot use return fire on a shield guard shot. However having a model that can shield guard twice near such a big debuffable caster is still worth it.
* [[Dragon's Breath Rocket]] - Pow 14, ARM debuff, can be boosted by her feat.
* [[Vulkan]] - It strips elemental immunities and has enough fire power to make use of the feat and enough ARM and boxes to make use of Fail Safe.
* [[Death Archon]] - Mortal Fear makes Mackay's huge bases beefier in melee and they don't need much in put from her.
* [[Ascendant Mentalist]] - Another ARM buff, this time against shooting though.
* [[Princess Delores Graciela]] - Veteran Leader for her which is great for a caster that wants to do a lot by herself. The princess in turn loves Flare, Rust and Withering Humor.
 
===First Seven Purchases===
A few veteran players have put their heads together and tried to figure out the seven best things to buy for this specific caster. This is ''not'' designed to add up to a nice round points limit, nor be balanced vs other "First Seven" lists you find on this website. It is simply going to give you some of the essentials this caster needs ''most'' of the time.
 
# Warjack: [[Vanguard]]
# Warjack: [[Liberator]]
# Battle Engine: [[Railless Interceptor]]
# Solo: [[Aurum Ominus Alyce Marc]]
# Solos: [[Trancer]] (x2)
# Unit: [[Dragon's Breath Rocket]]
# Unit: [[Combat Alchemists]]
 
=Other=
===Trivia===
* Released 2018.06
* The Tank she rides around in was built by her father.
* The Tank she rides around in was built by her father.
===Video Battle Reports ===
* [https://youtu.be/k1uuDDiV1T4 2019.04 Arcane Assist], vs [[Zaadesh2]]
* {{VBR}}
===Other Crucible Guard models===
{{Index Crucible Guard}}
===Rules Clarifications===
{{RC Attack Type}}
{{RC Psychomorphic Destabilizer}}
{{RC Pyro Blossom}}
{{RC Scather}}
{{RC Cold damage}}
{{RC Fire}}
{{RC Ram}}
{{RC Warcaster}}
{{RC Battle Engine}}
{{RC Construct}}
{{RC Pathfinder}}
{{RC Bulldoze}}
{{RC Dual Attack}}
{{RC Exhaust Fumes}}
{{RC Reposition|3}}
{{RC Run and Gun}}
{{RC Fail-Safe}}
{{RC Jumpstart}}
{{RC Mobility}}
{{RC Return Fire}}

Revision as of 00:37, 18 February 2024

Crucible Guard Warcaster

Model stats and abilities

Model Statistics

Base size =
Health =
FA = C
Cost = free
-
-





Model Advantages and Abilities

Headbutt Power Attack
Headbutt Power Attack
This model can make Headbutt power attacks.


No errata for Headbutt Power Attack (Create)

Slam Power Attack
Slam Power Attack
This model can make slam power attacks.

No errata for Slam Power Attack (Create)

Trample Power Attack
Trample Power Attack
This model can make a trample power attack.

No errata for Trample Power Attack (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Dual Attack
Dual Attack

This model can make melee and ranged attacks in the same activation. When this model makes its initial melee attacks, it can also make its initial ranged attacks. A model with Dual Attack can make its initial melee and ranged attacks in any order you choose. This model cannot make ranged attacks after making a power attack.

  Errata-Dual Attack and Unit Charges (2023-10-27)
Question: If a unit with Dual Attack charges a single model, are all placed in melee range, and the first model kills the charge target, can the remaining members of the unit make ranged attacks, or do they forfeit their Combat Action because they don't have any enemy models in their melee range?
Answer: The check for melee range is done at the end of movement. If you kill the targets before they attack, they can still do their ranged attack. (Malkav13)
Explanation: This post is correct.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum


  Errata-Dual Attack and Special Attacks (2023-08-10)
Question: Can a model with Dual Attack make any combination of ranged special attack and normal melee initial attacks, or its melee special attack and normal ranged initial attacks? (Example: Bison Both Barrels and Ram, or Mariner Thresher and gunshot).
Answer: No.
Explanation: The bison can not use dual attack and also make a special attack. That is correct in that (Thresher) example too.
Infernal Ruling: elswickchuck (Bulldog) - PP Community forum



Construct
Construct
This model is a construct, and is not a living model.

No errata for Construct (Create)



Weapons

GUN
 RNG   ROF   AOE   POW   LOCATION 
11 1 - 13 -
Special Attack
A model can make a special attack during its Combat Action if it meets the requirements for the special action or attack's use.
Ground Pounder - Place a 3 inch template anywhere completely within this weapons RNG and in this model's LOS. This model makes one ranged attack roll against each model in the template, ignoring concealment and Stealth. This model does not gain a bonus for aiming when resolving a Ground Pounder attack. Models do not gain the target in melee DEF bonus when resolving Ground Pounder attack rolls. Models hit suffer a ranged attack damage roll with a POW eaual to the POW of this weapon. Ground Pounder attacks are simultaneous.
No errata for Special Attack (Create)
  Errata-Ground Pounder (2024-1-13)
Question: Can a an engaged model without Gunfighter use its Ground Pounder special attack to make the attack against things outside of melee?
Answer: For ground pounder, if you are engaged you will not be able to make a ground pounder attack.
Explanation: For ground pounder, if you are engaged you will not be able to make a ground pounder attack. Currently it is still being discussed on some other points but that is where the discussion currently is
Infernal Ruling: elswickchuck Infernal - PP Community forum


AXE
 RNG   ROF   AOE   POW   LOCATION 
1 - - 14 -
Weapon Master
Weapon Master
When resolving an attack with this weapon, add an additional die to damage rolls.

No errata for Weapon Master (Create)


Warcaster Rules

Additional special rules:

  1. This model begins the game with a number of focus points equal to its ARC.
  2. During your Maintenance Phase, this model loses all focus points in excess of its ARC.
  3. During your Control Phase, this model replenishes its focus points so that it has a number equal to its current ARC.
  4. This model can spend focus points only during its activation.
  5. This model has a Control Range, and can spend its focus points to buy additional melee attacks, boost attack and damage rolls, and to Shake Effects.
    No errata for Focus Manipulation (Create)


This model can control a group of warjacks.
  1. This model and the warjacks it controls are a battlegroup.
  2. This model can allocate focus to warjacks in its battlegroup during your Control Phase.
  3. This model can channel spells through warjacks in its battlegroup with the Arc Node advantage.


No errata for Battlegroup Controller (Create)


A feat can be used at any time during this model's activation, once per game.
No errata for Feat (Create)


  1. At any time during its activation, this model can spend focus points to remove damage it has suffered. For each focus point spent this way, the model can remove 1 damage point.
  2. When this model would suffer damage, it can immediately spend up to 1 focus point to reduct the damage it would suffer by 5. This model is still considered to have suffered damage even if the damage is reduced to 0 or less. Excess damage prevention is lost.
    No errata for Power Field (Create)


This model can cast spells by paying the COST of the spells in focus points.
No errata for Spellcaster (Create)


This model must have at least one non-lesser warjack in its battlegroup at the start of the game.

Errata

No Errata specifically for this model.

Changes and Updates

Mk3 to Mk4

Release Trivia

  • Released 2018.06

Battle Reports

Videos

Lore

Seeing a need for those with her warcaster abilities, Eira Mackay joined the Crucible Guard as soon as she was able, eager to assist in the war effort against those she saw as cruel oppressors. Life on the front lines was too dangerous for her father to bear, so he turned his talents into creating a bulwark to shield his daughter from harm: the Railless Interceptor, a unique weapons platform akin to the war wagons and gun carriages of the past, cross-bred with a locomotive and blended with alchemical and technical innovations. Traditional Crucible Guard commanders view the weapon as a novelty, but Captain Mackay works to prove their assumptions wrong, and she seems born for the task.

  • The Tank she rides around in was built by her father.