Soulless Escort: Difference between revisions

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{{Retbox|{{Retribution}} {{Weapon Attachment}} }} [[Category: Model]]
[[Retribution of Scyrah]] [[Shadows of the Retribution]] [[Command Attachment]] ([[Mage Hunter]])
{{4P|'''Shadows of the Retribution'''}}


''While Retribution handlers endeavor to train soulless as soldiers, some are destined to serve another function. Energy flows sent to destroy Retribution soldiers are siphoned into the body of the soulless. If they siphon too much it prompts complete organ failure. Heart and lungs burst from hostile energy pouring into the soulless, while leaving those allies around him untouched.''
[[Category:Retribution of Scyrah]]
[[Category:Shadows of the Retribution]]
[[Category:Command Attachment]]
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Mage Hunter]]


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Commander
| image = Restribution SoullessEscort.jpg
| base= 30
| base  = Small
| hp    = 5
| spd  = 6
| spd  = 6
| str  = 6
| mat  = 7
| mat  = 5
|rat=8
| rat   irrelevant
| def  = 14
| def  = 12
| arm  = 11
| arm  = 12
| fa    = 2
| cmd  = 6
| cost  = 2
| hp    = 1
| abilities =
| cost  = 1
{{AbilityAttach|main=Weapon Attachment|sub1=Mage Hunter Infiltrators|sub1a=page|sub2=Mage Hunter Strike Force|sub2a=page}}
| fa    = U
{{AbilitySingle|Stealth}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Soulless}}
{{AbilitySingle|Tough}}
{{AbilityComplex|main=Granted|sub1=Sacred Ward}}
{{AbilitySingle|Mage Static}}
}}
}}
{{Attachment|[[Retribution]]|small- or medium-based Retribution}}
===Abilities===
* {{Soulless}}
* {{Attachment Deployment}}
* {{Disbinding}}
* {{Mage Static}}
===Weapons ===
* '''Sword''' - 0.5" reach, P+S 9 melee weapon.
** {{Magical Weapon}}
===Theme Forces ===
Since the Escort can be attached to any unit, he can fit in any theme.
* {{Defenders of Ios}}
* {{Forges of War}}
* {{Legions of Dawn}}
* {{Shadows of the Retribution}}


=== Weapons ===
{{Weapon|weapon=Sword|type = M |rng = 1 |rof = - |aoe = -|pow = 9| loc = -|abilities = {{AbilitySingle|Blessed}}{{AbilitySingle|Dispel}}{{AbilitySingle|Damage Type-Magical}}}}


=Thoughts on {{PAGENAME}}=
== Weapon Attachment Rules ==
==={{PAGENAME}} in a nutshell===
{{Category:Weapon Attachment}}
The Soulless Escort makes units harder to hit by spells. Disbinding is a rarely used action to clear off pesky upkeep spells, but never hesitate to tell your opponent if they're playing to an early game debuff plan, 'cos when it's needed, it can be a life-saver. These guys are ideal choices to spend your last remaining point, but beware: they have some Skornergy in their stats and abilities. Though Attached Deployment would suggest you to field with stealthy units, like Mage Hunters, the lack of Stealth can invite pinpoint AoEs, and more important, electro leaps on these low ARM units if he stands too close. With the 2018 October update a unit of [[Mage Hunter Infiltrators]] can ambush the enemy in the [[Shadows of the Retribution]] theme, so the Soulless Escorts' presence won't deny you this theme bonus - just remember to keep your distance from the rest of the squad members.


===Combos & Synergies===
== Changes and Updates ==
* As squishy units are mostly out of consideration, you probably want to include him in tougher units, mainly [[Dawnguard]]s to be defended from magical attacks. They can live long enough, so you can remove enemy upkeeps with Disbinding. However, as it is an action, you can only use it in turns where your unit didn't run, or charged. If Disbinding would be an "any time during your activation" ability, it would have much more utility.
===Release Trivia===
* Having mentioned [[Dawnguard]]... [[Dawnguard Sentinels]] like having a Soulless Escort in tow for the above reasons and Vengeance. As a member of the unit, though the Soulless Escort doesn't get to move and attack from Vengeance, lacking the rule, if it dies to an enemy attack, then the main unit has legitimate cause to get grouchy in return. And given that a Soulless Escort costs 1pt while a regular Sentinel costs the best part of 2pts, it's obvious who they'd like to die first!
* That said, squishy units can still benefit, making DEF debuff spells like Marked For Death much harder to nail, and Ret's squishy units like nothing more than to be kept free of DEF debuffs. And Vengeance also applies to the [[Spears of Scyrah]], too.
* [[Kaelyssa, Night's Whisper|Kaelyssa]] doesn't overtly benefit, but her general anti-magic toolbox (Banishing Ward/Blur/Dispel) make Soulless Escorts a useful addition to her lists to make her army very annoying to play against for magic-reliant armies and spellslingers.
* [[Houseguard Halberdiers]] have to worry a bit less about spells like [[Rebuke]] with an Escort nearby. They can reach mid field in Shield Wall as quickly as top of turn 1 with Desperate Pace + Reposition. If enemies will try to remove their ARM bonus via Rebuke, they'll have to walk in (or send an arc node) within 5" - and even if they do, you can disbind it in the next turn.
 
===Drawbacks & Downsides===
* Not much combat potential to talk about.
* Poor DEF in low ARM units, poor ARM in low-DEF units. And still worse in both for mid-ARM/mid-DEF units...
* Armies with not much magic basically makes these guys a waste of points. Know thy enemy!
* Marginally useful versus arced spells and completely useless against magical sprays.
* They don't have stealth so they can be used as beacons for e-leaps, AOE guns and the like, which can make them a hindrance more than a boon to units with native stealth
 
===Tricks & Tips===
* At the very least they are another body so there's blocking potential (though Voidtracers can also do that and are solos).
* Occasionally you can send them into position to trigger Vengeance or Righteous Vengeance. They might be your cheapest models for that role.
* You can attach these guys to a heavy rifle team. Very rare in Warmahordes to have WA for artillery - though it will be really high on the "top corner-case ever" list.
* Got a 74pt list with units? Problem solved.
* Always remember... they're an extra body for the basement bargain price of 1pt (a luxury that not many factions have, and in Ret's case, available in every theme and situationally useful irrespective of friendly circumstances), so don't complain if they end up not doing much, because chances are, they'll do more than they should, since most of what they do (and are good for) is passive.
 
=Other=
===Trivia===  
Released in [[Forces of Warmachine: Retribution of Scyrah]] (Novermber 2009)
Released in [[Forces of Warmachine: Retribution of Scyrah]] (Novermber 2009)


===Other Retribution models===
==Lore==
{{Retribution Index}}
''While Retribution handlers endeavor to train soulless as soldiers, some are destined to serve another function. Energy flows sent to destroy Retribution soldiers are siphoned into the body of the soulless. If they siphon too much it prompts complete organ failure. Heart and lungs burst from hostile energy pouring into the soulless, while leaving those allies around him untouched.''
 
===Rules Clarifications===
{{RCbox2|Name=Soulless Escort
|list=* The Soulless Escort can be attached to an artillery unit, thanks to the [[Man-Sized]] rule. ('''[http://privateerpressforums.com/showthread.php?270450-Houseguard-Heavy-Rifle-Team-Soulless&p=3840500&viewfull=1#post3840500 Infernal Ruling]''')
* The Soulless Escort can be attached to Partisan Retribution units (ie Nyss Hunters). ('''[http://privateerpressforums.com/showthread.php?253132-Nyss-Hunters-and-Soulless-Escort&p=3565063&viewfull=1#post3565063 Infernal Ruling]''')
}}
 
{{RC Magical Weapon}}
{{RC Attachment}}
{{RC Soulless}}
{{RC Attachment Deployment}}
{{RC Disbinding}}
{{RC Mage Static}}

Revision as of 20:46, 26 December 2024

Retribution of Scyrah Shadows of the Retribution Command Attachment (Mage Hunter)

Model stats and abilities

Model Statistics

Base size = 30SPDMATRATDEFARM
Health = 5
FA = 2
Cost = 26781411
-
-

Model Advantages and Abilities


Weapon AttachmentThis model is a weapon attachment.

Units may have up to three weapon attachments added to it. For each weapon attachment added, reduce the number of Grunt models in the unit by one. When added to a unit, this model is considered to be a Trooper in that unit. This weapon attachment can be added to the following unit(s):

Stealth
Stealth
Ranged and magic attacks targeting this model from a point of origin greater than 5˝ away automatically miss. This model is not an intervening model when determining line of sight from a model more than 5˝ away.‎

No errata for Stealth (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)

Soulless
Soulless
This living model does not generate a soul token when it is destroyed.

No errata for Soulless (Create)

Tough
Tough
When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down, this model loses Tough.

  Errata-Tough on 4-5-6 (2023-6-22)
Question: If a feat or ability says when a model "makes a Tough roll of 4,5, or 6... that model can remove 1 damage point," does that mean the model gets to remove 1 damage point from that ability PLUS another damage point from the Tough ability?
Answer: No, you only remove 1 damage point.
Explanation: You will only heal one point of damage due to [Madrak's] feat
Infernal Ruling: elswickchuck - PP Community forum


Granted

While this model is in play, models in its unit gain the following:


Sacred Ward - This model cannot be targeted by enemy spells.
No errata for Granted (Create)
No errata for Sacred Ward (Create)



Mage Static
Spells cast by enemy models within 10 inches of a model with Mage Static suffer +1 COST and -3 RNG.

  Errata-Spell Slave (2023-10-9)
Question: Do abilites that affect the cost paid to cast a spell prevent it from being cast by Spell Slave?
Answer: No.
Explanation: The COST is not actually modified until it’s time to pay it. Additionally, the Spell Spave model is using a special action or attack to cast, so the model never pays a cost in the first place. Finally, abilities don't modify the cost of the spell on the card, they modify how much is paid to cast the spell.
Infernal Ruling: STAFF - PP Community forum




Weapons

Sword
 RNG   ROF   AOE   POW   LOCATION 
1 - - 9 -
Blessed
Blessed
Attacks with this weapon ignore bonuses from spells, including animi, that add to a model's ARM or DEF.

No errata for Blessed (Create)


Dispel
When this weapon hits a model/unit, upkeep spells and animi on that model/unit immediately expire.

No errata for Dispel (Create)

Damage Type-Magical
Damage Type-Magical
This weapon causes magical damage.

No errata for Damage Type-Magical (Create)


Weapon Attachment Rules

This model is a weapon attachment. Units may have up to three weapon attachments added to it. For each weapon attachment added, reduce the number of Grunt models in the unit by one. When added to a unit, this model is considered to be a Trooper in that unit. This weapon attachment can be added to the following unit(s):

Changes and Updates

Release Trivia

Released in Forces of Warmachine: Retribution of Scyrah (Novermber 2009)

Lore

While Retribution handlers endeavor to train soulless as soldiers, some are destined to serve another function. Energy flows sent to destroy Retribution soldiers are siphoned into the body of the soulless. If they siphon too much it prompts complete organ failure. Heart and lungs burst from hostile energy pouring into the soulless, while leaving those allies around him untouched.