Category:Coup de Main: Difference between revisions
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(Created page with "<noinclude><table class="wikitable"></noinclude> {{Spell |name= Coup de Main |cost= 3 |rng = Self |aoe = Ctrl |pow = - |dur = Turn |off = No |effect = The spellcaster and friendly Privateer models activation in its control range gain +2 SPD when advancing as part of their Normal Movement. Affected warjacks can charge without spending a focus point. Coup de Main lasts for one turn. <noinclude> </table> Category:Spell </noinclude>") |
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|dur = Turn | |dur = Turn | ||
|off = No | |off = No | ||
|effect = The spellcaster and friendly Privateer models activation in its control range gain +2 SPD when advancing as part of their Normal Movement. Affected warjacks can charge without spending a focus point. Coup de Main lasts for one turn. | |effect = The spellcaster and friendly Privateer models activation in its control range gain +2 SPD when advancing as part of their Normal Movement. Affected warjacks can charge without spending a focus point. Coup de Main lasts for one turn. }} | ||
<noinclude> | <noinclude> | ||
</table> | </table> | ||
[[Category:Spell]] | [[Category:Spell]] | ||
</noinclude> | </noinclude> | ||
Latest revision as of 18:11, 17 March 2024
| Coup de Main | Cost | RNG | AOE | POW | DUR | OFF |
|---|---|---|---|---|---|---|
| 3 | Self | Ctrl | - | Turn | No | |
| The spellcaster and friendly Privateer models activation in its control range gain +2 SPD when advancing as part of their Normal Movement. Affected warjacks can charge without spending a focus point. Coup de Main lasts for one turn. | ||||||
| No errata for Coup de Main (Create) | ||||||
Pages in category "Coup de Main"
This category contains only the following page.