Ryssovass Defenders: Difference between revisions

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{{Retbox
[[Retribution of Scyrah]] [[Legions of Dawn]] [[Nyss]] [[Unit]]
|n={{Ryssovass}} Defenders
 
|{{Retribution}} {{Nyss}} {{Unit}} }} [[Category: Model]]
[[Category:Retribution of Scyrah]]
{{4P|Legions of Dawn}}
[[Category:Legions of Dawn]]
[[Category:Unit]]
[[Category:Legacy]]
[[Category:Prime]]
[[Category:Nyss]]


''The Nyss ryssovass were once proud defenders of the winding mountain passes of the Shard Spires. Having lost their sense of purpose after so many of their order were corrupted by Everblight, the remaining ryssovass relocated to Ios alongside their fellow refugees, where their frozen god is protected. They do not hesitate to join the Retribution of Scyrah in battle, seeing this as part of their sacred responsibility.''


=Basic Info=
== Model stats and abilities ==
{{Infobox-Model
{{Model-stats
| name = {{PAGENAME}}
| name= Grunt
| image = Ryssovas_Defenders.jpg
| base= 30 mm
| base  = Small
| hp    = 1
| spd  = 6
| spd  = 6
| str  = 6
| mat  = 7
| mat  = 7
| rat  irrelevant
| def  = 12
| def  = 12
| arm  = 16
| arm  = 15
| cmd  = 9
| fa    = 2
| hp    = 1
| cost  = 8
| size  = 6{{or}}10
|cpm= 1.6 (5 grunts)
| cost  = 9{{or}}15
| abilities =
| cost_note = 1.5 pts each
{{AbilitySingle|Tough}}
| fa   
{{AbilitySingle|Resistance-Cold}}
{{AbilitySingle|Pathfinder}}
{{AbilitySingle|Defensive Line}}
{{AbilitySingle|Focused Strike}}
{{AbilitySingle|Shield Wall}}
 
}}
}}


===Abilities===
=== Weapons ===
* {{Tough}}
{{Weapon|weapon=Ryssovass Blade|type=M|rng=2|rof =- |aoe = -|pow = 10|loc = -|abilities ={{AbilitySingle|Weapon Master}}
* {{Defensive Line}}
}}
* {{Girded}}
== Unit Rules==
 
{{Category:Unit}}
* {{Precision Strike}}
 
===Weapons ===
{|class="wikitable"
{{melee|Ryssovass Blade|2|4|10|
* {{Weapon Master}} }}
|}


===Weapon Attachment===
== Changes and Updates ==
{{PAGENAME}} may have up to 3 [[Soulless Escort]]s added to them. His info has been omitted from this article for brevity.
===Release Trivia===
 
===Theme Forces===
* {{Defenders of Ios}}
 
 
=Thoughts on {{PAGENAME}}=
==={{PAGENAME}} in a nutshell===
Another tanky Weapon Master unit with average movement, 2" melee range and Weapon Master.  They are pretty much Sword kights only way better.  it looks like these guys and [[Dawnguard_Sentinels|Sentinels]] will be competing for the same space, though they are not allowed in the same themes. Here is a small comparison between them:
* Sentinels hit harder, have more potential damage output and movement shenanigans thanks to Vengeance, their UA and the Scyir, and have some readily available ARM boost thanks to Wall of Steel
* Ryssovass Defenders can jam enemy lines better thanks to Defensive Line, cheaper, and due to Precision Strike can deliver targeted damage to cripple high priority warjacks and warbeasts.
 
===Combos & Synergies===
* They have a support solo, [[Aelyth Vyr, Blade of Nyssor|Aelyth Vyr]]. He offers the Ryssovass Dying Breath and all Nyss +1 to attack rolls. The former of which persists even if he dies and lets the Ryssovass punish melee armies.
* They also have a second support solo in the [[Priest of Nyssor]] who gives them the situational buff of immunity to cold, and more relevantly, can cast an aura that gives Nyss a +1 to attack rolls.
* The other Nyss Solo, [[Lanyssa Ryssyl]] is also handy for Hunter's Mark.
* P+S 10 Weapon master attacks yield about 20-21 on damage - armour outside of charges in average. This is targeted damage, but is barely enough to hurt a heavy seriously. [[Issyria,_Sibyl_of_Dawn|Issyria]]'s feat, or [[Elara,_Death%27s_Shadow|Elara]]'s Scything Touch can all pump up their damage.
* Similarly, [[Goreshade4|The Forgiven]] ups their damage with his Hand of Ice. He also makes them ARM 19 with Dauntless Resolve and lets them Ghost Walk through terrain and enemies.
 
===Drawbacks & Downsides===
* They lack the mobility of the Dawnguard Sentinels to reliably put the damage where it counts.
* If they didn't kill their objective in the turn they charged, it probably means that they are just going to jam that model until the game ends, especially if its any form of heavy.
* They are almost always required to be B2B giving them a smaller footprint on the battlefield.
 
===Tricks & Tips===
* KD immunity from Defensive Line means that you can roll Tough as many times as you don't fail your rolls.
* Cavalry and Battle Engines capable of impact attacking are increasingly common (the chariots of the Armoured Corps, the Vengers of the Exemplar Interdiction, the Chosen in Primal Terrors, Stormlances, or the Destors when considering mirror matches), so Ryssovass Defenders are actually a worthwhile roadblock against this, greatly decreasing their potential output.
* The [[Priest of Nyssor]] can handily unjam them using his spray with complete impunity since everyone that matters is Immune to the cold damage it deals.
* Because of PS10, be realistic with their damage output if that is to be their primary function and send them against multi-wound medium infantry or medium based battlegroup models and they will reward you well.
 
=Other=
===Trivia===
* Released 2017.04
* Released 2017.04


===Other Retribution models===
==Lore==
{{Index Retribution}}
''The Nyss ryssovass were once proud defenders of the winding mountain passes of the Shard Spires. Having lost their sense of purpose after so many of their order were corrupted by Everblight, the remaining ryssovass relocated to Ios alongside their fellow refugees, where their frozen god is protected. They do not hesitate to join the Retribution of Scyrah in battle, seeing this as part of their sacred responsibility.''
 
===Rules Clarifications===
{{RC Weapon Master}}
{{RC Tough}}
{{RC Defensive Line}}
{{RC Girded}}
{{RC Precision Strike}}

Latest revision as of 07:45, 28 December 2024

Retribution of Scyrah Legions of Dawn Nyss Unit


Model stats and abilities

Model Statistics

Base size = 30 mmSPDMATDEFARM
Health = 1
FA = 2
Cost = 8671215
Cost per model = 1.6 (5 grunts)
-

Model Advantages and Abilities

Tough
Tough
When this model is disabled, roll a d6. On a 5 or 6, remove 1 damage point from this model; it is no longer disabled and becomes knocked down. While knocked down, this model loses Tough.

  Errata-Tough on 4-5-6 (2023-6-22)
Question: If a feat or ability says when a model "makes a Tough roll of 4,5, or 6... that model can remove 1 damage point," does that mean the model gets to remove 1 damage point from that ability PLUS another damage point from the Tough ability?
Answer: No, you only remove 1 damage point.
Explanation: You will only heal one point of damage due to [Madrak's] feat
Infernal Ruling: elswickchuck - PP Community forum


Resistance-Cold
Resistance-Cold
When this model suffers a cold damage roll, remove one die from the damage roll.

No errata for Resistance-Cold (Create)

Pathfinder
Pathfinder
This model treats rough terrain as open terrain while advancing. While charging, slam power attacking, or trample power attacking, this model does not stop its movement when it contacts an obstacle.

No errata for Pathfinder (Create)


Defensive Line
While this model is Base-to-Base (B2B) with one or more models in its unit, it gains +2 DEF and cannot become knocked down.

No errata for Defensive Line (Create)


Focused Strike
When this model damages a warjack or warbeast with a melee attack, choose which column or branch suffers the damage.

No errata for Focused Strike (Create)


Shield Wall
While this model is Base-to-Base (B2B) with one or more models in its unit, it gains +2 ARM and cannot be knocked down.

No errata for Shield Wall (Create)



Weapons

Ryssovass Blade
 RNG   ROF   AOE   POW   LOCATION 
2 - - 10 -
Weapon Master
Weapon Master
When resolving an attack with this weapon, add an additional die to damage rolls.

No errata for Weapon Master (Create)

Unit Rules

A unit is a group of models that band together. They've got special deployment rules and activation rules.

  • All models of a unit are Trooper models.
  Errata-Unit-Advance (2023-12-07)
Question: When something triggers because an "advancing enemy model that ends their movement" is within a given distance something, and the enemy model advancing is part of a unit, does the trigger only affect the moving model, or does it also affect the troopers that are placed?
Answer: Only the model moved counts for triggering when something advances into an area.
Explanation: We are aware of the situation. Currently looking at what the wording of the feats should be as well as the bigger question at hand here. For now it would be just the models that actually moved, not were placed. This is just for these right now amd not looking at other aspects of unit movement. When there is any update for wording i will post. As stated until we have a wording update this ruling is applying here. So for now just the model that was actually moved and not the ones placed will be affected.
Infernal Ruling: elswickchuck Infernal - PP Community forum



Changes and Updates

Release Trivia

  • Released 2017.04

Lore

The Nyss ryssovass were once proud defenders of the winding mountain passes of the Shard Spires. Having lost their sense of purpose after so many of their order were corrupted by Everblight, the remaining ryssovass relocated to Ios alongside their fellow refugees, where their frozen god is protected. They do not hesitate to join the Retribution of Scyrah in battle, seeing this as part of their sacred responsibility.